Zplague
Gostaria de reagir a esta mensagem? Crie uma conta em poucos cliques ou inicie sessão para continuar.

Zplague Entrar

Seu portal de Zombie Plague no Brasil


description[Pedido]Rank AP Empty[Pedido]Rank AP

more_horiz
Nome Plugin: Rankap
Descrição: Player Digita /rankap ou /bkrank e banner Mostra Rank de Packs do server
Onde Voce vio esse plugin: DH, RTK , DK
Bom eu tenho um rank de ap aqui quem quiser pode modificar pois ele pega so por steam

Código:

    /*

      *Credits*
                  (70%) hleV - http://forums.alliedmods.net/showthread.php?p=1092490
                  (20%) PomanoB - http://forums.alliedmods.net/showthread.php?t=109286
                  (5%) silver- (request) - https://forums.alliedmods.net/showthread.php?t=99794
                  (5%) me - add 1 or 2 lines.

      *Description*
                  This simple plugin will display rank and top15 of players ammo packs in the server.
                  Create APrank.ini file in datadir (default datadir: addons/amxmodx/data/)

      *Say command*
                  /ammorank - show your current ammopacks rank in the server.
                  /ammotop15 - show a MOTD of top15 players that has highest ammopacks in the server.


    */


    #include <amxmodx>
    #include <amxmisc>
    #include <hamsandwich>
    #include <zombieplague>

    #define SAVE_RANKS_AFTER_SORT
    #define SORT_INTERVAL 30.0

    enum RankData
    {
      Data_SteamID[32],
      Data_Name[32],
      Data_AmmoPacks
    }

    new g_File[64];
    new Array:g_SteamID;
    new Trie:g_Name, Trie:g_AmmoPacks;
    new g_Top15[2048];
    new bool:g_Sort = true;
    new g_Data[33][RankData], bool:g_Authorized[33];
    new cvar_dmg_reward, cvar_inf_reward, cvar_surv_ignore, cvar_nem_ignore;
    new g_damagedealt[33]

    public plugin_init()
    {
      register_plugin("[ZP] Addon: AmmoPacks rank", "1.0", "")

      register_clcmd("say /ammorank", "SayAmmoPacksRank");
      register_clcmd("say /ammotop15", "SayAmmoPacksTop15");

      RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage", 1)
      register_event("HLTV", "round_restarted", "a", "1=0", "2=0");
      register_event("DeathMsg", "fw_DeathMsg", "a");

      cvar_dmg_reward = get_cvar_pointer("zp_human_damage_reward");
      cvar_inf_reward = get_cvar_pointer("zp_zombie_infect_reward");
      cvar_surv_ignore =  get_cvar_pointer("zp_surv_ignore_rewards");
      cvar_nem_ignore =  get_cvar_pointer("zp_nem_ignore_rewards");

      get_datadir(g_File, 63);
      add(g_File, 63, "/APrank.ini");

      g_SteamID = ArrayCreate(32, 1);
      g_Name = TrieCreate();
      g_AmmoPacks = TrieCreate();
     
      LoadRanks();
      ArraySort(g_SteamID, "SortRanks");
      WriteTop15();

      set_task(SORT_INTERVAL, "SortTask", _, _, _, "b");
    }

    public plugin_end()
    {
      ArraySort(g_SteamID, "SortRanks");
      SaveRanks();

      ArrayDestroy(g_SteamID);
    }

    public client_putinserver(Client)
    {
      get_user_authid(Client, g_Data[Client][Data_SteamID], 31);

      if (!str_to_num(g_Data[Client][Data_SteamID][10]))
          return;

      get_user_name(Client, g_Data[Client][Data_Name], 31);

      if (!TrieKeyExists(g_Name, g_Data[Client][Data_SteamID]))
          AddRank(Client);
      else
          LoadData(Client);

      UpdateRank(Client, true);

      g_Authorized[Client] = true;
      g_damagedealt[Client] = 0;
    }

    public client_disconnect(Client)
      g_Authorized[Client] = false;

    public client_infochanged(Client)
    {
      if (!g_Authorized[Client])
          return;

      static Name[32];
      get_user_info(Client, "name", Name, 31);

      if (equal(Name, g_Data[Client][Data_Name]))
          return;

      copy(g_Data[Client][Data_Name], 31, Name);
      UpdateRank(Client, true);
    }

    public SayAmmoPacksRank(Client)
    {
      new Position = GetPosition(Client);

      if (!g_Authorized[Client] || !Position)
      {
          client_print(Client, print_chat, "* You are not ranked yet.");

          return;
      }

      client_print(Client, print_chat, "* Your rank is %d of %d with %d ammo packs.", Position, ArraySize(g_SteamID), g_Data[Client][Data_AmmoPacks]);
    }

    public SayAmmoPacksTop15(Client)
      show_motd(Client, g_Top15, "Top 15");

    public fw_DeathMsg()
    {
      new Killer = read_data(1)
      new Victim = read_data(2)

      static ammokill;
      ammokill = get_pcvar_num(cvar_inf_reward)

      if (g_Authorized[Killer] && Killer != Victim && Killer != 0 && ((!zp_get_user_zombie(Victim) && zp_get_user_nemesis(Killer) && !get_pcvar_num(cvar_nem_ignore)) || (zp_get_user_zombie(Killer))))
      {
          g_Data[Killer][Data_AmmoPacks] += ammokill;
          g_Sort = true;

          UpdateRank(Killer, false);
      }
    }

    public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type)
    {
      if(zp_get_user_zombie(victim) || (zp_get_user_zombie(victim) && zp_get_user_survivor(attacker) && !get_pcvar_num(cvar_surv_ignore)))
      {
          g_damagedealt[attacker] += floatround(damage)
      }
    }

    public round_restarted()
    {
      for(new iPlayers=1; iPlayers<33; iPlayers++)
      {
          static ammodamage;
          ammodamage = get_pcvar_num(cvar_dmg_reward);

          new g_FinalAP[33];
          g_FinalAP[iPlayers] = g_damagedealt[iPlayers] / ammodamage;

          g_Data[iPlayers][Data_AmmoPacks] += g_FinalAP[iPlayers];
          g_Sort = true;

          UpdateRank(iPlayers, false);

          g_damagedealt[iPlayers] = 0
      }
    }

    public zp_user_infected_post(Victim, Killer)
    {
      static ammoinfect;
      ammoinfect = get_pcvar_num(cvar_inf_reward)

      if (g_Authorized[Killer] && Killer != Victim)
      {
          g_Data[Killer][Data_AmmoPacks] += ammoinfect;
          g_Sort = true;

          UpdateRank(Killer, false);
      }
    }

    public SortTask()
    {
      if (!g_Sort)
          return;

      ArraySort(g_SteamID, "SortRanks");
      WriteTop15();

    #if defined SAVE_RANKS_AFTER_SORT
      SaveRanks();
    #endif
    }

    public SortRanks(Array:SteamID, Position1, Position2)
    {
      static SteamID1[32];
      ArrayGetString(SteamID, Position1, SteamID1, 31);

      static SteamID2[32];
      ArrayGetString(SteamID, Position2, SteamID2, 31);

      static AmmoPacks1;
      TrieGetCell(g_AmmoPacks, SteamID1, AmmoPacks1);

      static AmmoPacks2;
      TrieGetCell(g_AmmoPacks, SteamID2, AmmoPacks2);

      if (AmmoPacks1 < AmmoPacks2)
          return 1;
      else if (AmmoPacks1 > AmmoPacks2)
          return -1;

      return 0;
    }

    LoadRanks()
    {
      new File = fopen(g_File, "r");

      if (!File)
          return;

      new Data[96], SteamID[32], Name[32], AmmoPacks[16];

      while (!feof(File))
      {
          fgets(File, Data, 96);

          if (!strlen(Data))
            continue;

          parse(Data, SteamID, 31, Name, 31, AmmoPacks, 15);

          ArrayPushString(g_SteamID, SteamID);
          TrieSetString(g_Name, SteamID, Name);
          TrieSetCell(g_AmmoPacks, SteamID, str_to_num(AmmoPacks));
      }

      fclose(File);
    }

    SaveRanks()
    {
      new File = fopen(g_File, "w+");

      if (!File)
          return;

      for (new Position, Size = ArraySize(g_SteamID), SteamID[32], Name[32], AmmoPacks; Position < Size; Position++)
      {
          ArrayGetString(g_SteamID, Position, SteamID, 31);
          TrieGetString(g_Name, SteamID, Name, 31);
          TrieGetCell(g_AmmoPacks, SteamID, AmmoPacks);

          fprintf(File, "%s ^"%s^" %d^n", SteamID, Name, AmmoPacks);
      }

      fclose(File);
    }

    AddRank(Client)
    {
      g_Data[Client][Data_AmmoPacks] = 0;

      ArrayPushString(g_SteamID, g_Data[Client][Data_SteamID]);
      TrieSetString(g_Name, g_Data[Client][Data_SteamID], g_Data[Client][Data_Name]);
    }

    LoadData(Client)
      TrieGetCell(g_AmmoPacks, g_Data[Client][Data_SteamID], g_Data[Client][Data_AmmoPacks]);

    UpdateRank(Client, bool:Name)
    {
      if (Name)
          TrieSetString(g_Name, g_Data[Client][Data_SteamID], g_Data[Client][Data_Name]);

      TrieSetCell(g_AmmoPacks, g_Data[Client][Data_SteamID], g_Data[Client][Data_AmmoPacks]);
    }

    GetPosition(Client)
    {
      static Position, Size, SteamID[32];

      for (Position = 0, Size = ArraySize(g_SteamID); Position < Size; Position++)
      {
          ArrayGetString(g_SteamID, Position, SteamID, 31);

          if (equal(SteamID, g_Data[Client][Data_SteamID]))
            return Position + 1;
      }

      return 0;
    }

    WriteTop15()
    {
      static const Header[] = "<body bgcolor=#121212><font color=#ff4200 size=6><center><u>TOP 15 PLAYERS</u></center><br><font color=#FFB000 size=3 face=Verdana><pre>%4s %22.21s %9s^n^n";
      static const Buffer[] = "<font color=#bbbbbb>%4d %22.21s %9d^n";

      static Length, Position, Size, SteamID[32], Name[32], AmmoPacks;
      Length = formatex(g_Top15[Length], 2047 - Length, Header, "Rank", "Nick", "AmmoPacks");

      for (Position = 0, Size = min(ArraySize(g_SteamID), 15); Position < Size; Position++)
      {
          ArrayGetString(g_SteamID, Position, SteamID, 31);
          TrieGetString(g_Name, SteamID, Name, 31);
          TrieGetCell(g_AmmoPacks, SteamID, AmmoPacks);

          Length += formatex(g_Top15[Length], 2047 - Length, Buffer, Position + 1, Name, AmmoPacks);
      }
    }

description[Pedido]Rank AP EmptyRe: [Pedido]Rank AP

more_horiz
Se  não me engano esse salva por steam :S

description[Pedido]Rank AP EmptyRe: [Pedido]Rank AP

more_horiz
Simplismente no client_putinserver(id) vai estar assim get_user_authid(Client, g_Data[Client][Data_SteamID], 31) é só muda para get_user_name(Client, g_Data[Client][Data_SteamID], 31) ai pronto vai estar por nick e nao por steam quem nao entendeu eu esplico depois !

 not

description[Pedido]Rank AP EmptyRe: [Pedido]Rank AP

more_horiz
bom acho q funciono mais não aparece quem tem mais packs ajuda ai?

description[Pedido]Rank AP EmptyRe: [Pedido]Rank AP

more_horiz
privacy_tip Permissões neste sub-fórum
Não podes responder a tópicos
power_settings_newInicie sessão para responder