quem sabe configurar o nemises para ficar bunando sem o plugin bunny hop ? e tmb quero sabe como muda o nome do Game la =D pq ta "zombie plague Fi5xa" algo assim
Código:
// Longjump
// --------
zp_leap_zombies 1 // Give leap to Zombies [0-disabled // 1-enabled // 2-only first zombie // 3-only last zombie]
zp_leap_zombies_force 500 // Force multiplier
zp_leap_zombies_height 300 // Upwards force
zp_leap_zombies_cooldown 5.0 // Time between leap uses
zp_leap_nemesis 1 // Give leap to Nemesis
zp_leap_nemesis_force 500 // Force multiplier
zp_leap_nemesis_height 300 // Upwards force
zp_leap_nemesis_cooldown 0.0 // Time between leap uses
zp_leap_survivor 1 // Give leap to Survivor
zp_leap_survivor_force 500 // Force multiplier
zp_leap_survivor_height 300 // Upwards force
zp_leap_survivor_cooldown 0.0 // Time between leap uses
zp_leap_sniper 0 // Give leap to Sniper
zp_leap_sniper_force 500 // Force multiplier
zp_leap_sniper_height 300 // Upwards force
zp_leap_sniper_cooldown 5.0 // Time between leap uses
zp_leap_assassin 1 // Give leap to Assassin
zp_leap_assassin_force 500 // Force multiplier
zp_leap_assassin_height 300 // Upwards force
zp_leap_assassin_cooldown 3.0 // Time between leap uses
[P]erfec[T] [S]cr[@]s[H] escreveu:O bang do nemesis bunando é o seguinte tu vai ter que abrir o arquivo zombie_plague_advance.cfg e procurar por:Código:
// Longjump
// --------
zp_leap_zombies 1 // Give leap to Zombies [0-disabled // 1-enabled // 2-only first zombie // 3-only last zombie]
zp_leap_zombies_force 500 // Force multiplier
zp_leap_zombies_height 300 // Upwards force
zp_leap_zombies_cooldown 5.0 // Time between leap uses
zp_leap_nemesis 1 // Give leap to Nemesis
zp_leap_nemesis_force 500 // Force multiplier
zp_leap_nemesis_height 300 // Upwards force
zp_leap_nemesis_cooldown 0.0 // Time between leap uses
zp_leap_survivor 1 // Give leap to Survivor
zp_leap_survivor_force 500 // Force multiplier
zp_leap_survivor_height 300 // Upwards force
zp_leap_survivor_cooldown 0.0 // Time between leap uses
zp_leap_sniper 0 // Give leap to Sniper
zp_leap_sniper_force 500 // Force multiplier
zp_leap_sniper_height 300 // Upwards force
zp_leap_sniper_cooldown 5.0 // Time between leap uses
zp_leap_assassin 1 // Give leap to Assassin
zp_leap_assassin_force 500 // Force multiplier
zp_leap_assassin_height 300 // Upwards force
zp_leap_assassin_cooldown 3.0 // Time between leap uses
No caso do code acima já ta configurado para o nemesis e survivor bunar
então é só mudar as cvars de acordo com o code acima.
Espero ter ajudado !!!!!!!!!
wilian159 escreveu:[P]erfec[T] [S]cr[@]s[H] escreveu:O bang do nemesis bunando é o seguinte tu vai ter que abrir o arquivo zombie_plague_advance.cfg e procurar por:Código:
// Longjump
// --------
zp_leap_zombies 1 // Give leap to Zombies [0-disabled // 1-enabled // 2-only first zombie // 3-only last zombie]
zp_leap_zombies_force 500 // Force multiplier
zp_leap_zombies_height 300 // Upwards force
zp_leap_zombies_cooldown 5.0 // Time between leap uses
zp_leap_nemesis 1 // Give leap to Nemesis
zp_leap_nemesis_force 500 // Force multiplier
zp_leap_nemesis_height 300 // Upwards force
zp_leap_nemesis_cooldown 0.0 // Time between leap uses
zp_leap_survivor 1 // Give leap to Survivor
zp_leap_survivor_force 500 // Force multiplier
zp_leap_survivor_height 300 // Upwards force
zp_leap_survivor_cooldown 0.0 // Time between leap uses
zp_leap_sniper 0 // Give leap to Sniper
zp_leap_sniper_force 500 // Force multiplier
zp_leap_sniper_height 300 // Upwards force
zp_leap_sniper_cooldown 5.0 // Time between leap uses
zp_leap_assassin 1 // Give leap to Assassin
zp_leap_assassin_force 500 // Force multiplier
zp_leap_assassin_height 300 // Upwards force
zp_leap_assassin_cooldown 3.0 // Time between leap uses
No caso do code acima já ta configurado para o nemesis e survivor bunar
então é só mudar as cvars de acordo com o code acima.
Espero ter ajudado !!!!!!!!!
o meu é 4.3