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Zplague Entrar

Seu portal de Zombie Plague no Brasil


description[pedido] Convercao de plugin para fvault Empty[pedido] Convercao de plugin para fvault

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Código:

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <dhudmessage>
#include <nvault>
#include <fvault>
#include <zombieplague>
#include <client_printcolor>

#define ADMIN_LIST_ACC    ADMIN_IMMUNITY
#define ADMIN_ADD_ACC    ADMIN_IMMUNITY
#define ADMIN_REMOVE_ACC ADMIN_IMMUNITY
#define ADMIN_GETAP    ADMIN_IMMUNITY
#define ADMIN_SETAP    ADMIN_IMMUNITY

#define is_valid_player(%1) (1 <= %1 <= 32)

new name[33][100]
new password[33][100]
new name_log[33][100]
new password2[33][100]
new n_vault, n_vault2, n_vault3

new g_name[33][100]

new bool:loggedin[33]
new bool:opendmenu[33]

new g_hunterlevel[33]
new g_killcount[33]

new g_zmhunterlevel[33]
new g_zmkillcount[33]

new g_zmkiller[33]
new g_zmkillercount[33]

new g_nemelevel[33]

new donateid

new cvar_autosave, cvar_achvs

new szText[555 char]

public plugin_init()
{
   register_plugin("[ZP] Banco + registro + conquistas", "1.5.1", "Mottzi/GuhRDS")
   register_dictionary("zp_rba.txt")

   // Cvars
   cvar_achvs    = register_cvar("zp_achvs_enabled", "0") // Desativado Recomendado
   cvar_autosave = register_cvar("zp_bank_autosave", "1") // Não Desative
   
   // Contact
   register_clcmd("say contato", "cmdCon")
   register_clcmd("say contact", "cmdCon")
   register_clcmd("say suporte", "cmdCon")
   register_clcmd("say holder", "cmdCon")
   register_clcmd("say msn", "cmdCon")
   register_clcmd("say skype", "cmdCon")

   // Account Menu
   register_clcmd("say /conta", "show_menu1")
   register_clcmd("say /account", "show_menu1")
   register_clcmd("say /registro", "show_menu1")
   register_clcmd("say /register", "show_menu1")
   register_clcmd("say /login", "show_menu1")

   // Create Account
   register_clcmd("[Registrar]Login_Nick", "cmdnewname")
   register_clcmd("[Registrar]Login_Senha", "cmdnewpassword")

   // Login Account
   register_clcmd("[Logar]Login_Nick", "cmdnewname2")
   register_clcmd("[Logar]Login_Senha", "cmdnewpassword2")

   // Bank Menu
   register_clcmd("say /banco", "show_menu2")
   register_clcmd("say /bank", "show_menu2")
   register_clcmd("say_team /banco", "show_menu2")
   register_clcmd("say_team /bank", "show_menu2")

   // Take Amout
   register_clcmd("[Banco]Sacar_Quantidade", "cmdtakeamout")

   // Save Amout
   register_clcmd("[Banco]Depositar_Quantidade", "cmdsaveamout")
   register_clcmd("say /save", "cmdsave")

   // Donate Amount
   register_clcmd("[Banco]Doar_Quantidade", "cmdDonate")
   
   // Archivments
   register_clcmd("say /conquistas", "archivments_menu")
   register_clcmd("say /conquista", "archivments_menu")
   register_clcmd("say /achievements", "archivments_menu")
   register_clcmd("say /achvs", "archivments_menu")
   
   // Commands
   register_concmd("zp_reg_account_list",    "cmdShowList", ADMIN_LIST_ACC,     "zp_reg_account_list")
   register_concmd("zp_reg_account_add",    "cmdAdd",   ADMIN_ADD_ACC,     "zp_reg_account_add <Nome da Conta> <Senha da Conta> <Ammo Packs da Conta>")
   register_concmd("zp_reg_account_remove", "cmdRemove",   ADMIN_REMOVE_ACC, "zp_reg_account_remove <Nome da Conta>")
   register_concmd("zp_reg_account_getap",    "cmdGetAp",   ADMIN_GETAP,     "zp_reg_account_getap <Nome da Conta>")
   register_concmd("zp_reg_account_setap",    "cmdSetAp",   ADMIN_SETAP,     "zp_reg_account_setap <Nome da Conta> <Quantiade de Ammo Packs>")
   
   // Hooks
   register_clcmd("jointeam", "Event_JoinTeam")
   register_clcmd("chooseteam", "Event_JoinTeam")
   
   // Events
   register_event("DeathMsg", "DeathMsg", "a")
   register_logevent("round_start", 2, "1=Round_Start")
   
   set_task(60.0, "check_login", _,_,_, "b")

   // Nvaults
   n_vault = nvault_open("zp_rba_register")
   n_vault2 = nvault_open("zp_rba_bank")
   n_vault3 = nvault_open("zp_rba_achivments")
   
}

public client_disconnect(id)
{
   cmdSaveAll(id)
   
   new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[id], g_zmhunterlevel[id], g_zmkiller[id], g_nemelevel[id])
   nvault_set(n_vault3, g_name[id], string)
   
   opendmenu[id] = false
   loggedin[id] = false
   g_name[id] = "Nao esta Logado"
   
   g_killcount[id] = 0
   g_hunterlevel[id] = 0
   
   g_zmhunterlevel[id] = 0
   g_zmkillcount[id] = 0
   
   g_zmkiller[id] = 0
   g_zmkillercount[id] = 0
   
   g_nemelevel[id] = 0
}

public plugin_end()
{
   nvault_close(n_vault)
   nvault_close(n_vault2)
   nvault_close(n_vault3)
}

public cmdCon(id)
{
   client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_EMAIL")
   client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_SKYPE")
}

public check_login()
{
   new players[32], pnum, tempid;
   get_players(players, pnum);
   
   for( new i; i<pnum; i++ )
   {
      tempid = players[i];
      
      if(!loggedin[tempid])
      {
         client_printcolor(tempid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_RBA")
         client_printcolor(tempid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "YOU_ARE_NOT_LOGGED")
         client_cmd(tempid, "say /conta")
      }
      if(get_pcvar_num(cvar_autosave) == 1)
      {
         client_printcolor(tempid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_AUTOSAVE_AP")
      }
   }
}

///////////////////////////////////////////////////////////////////////
///////////////////////// Sistema de Registro /////////////////////////
///////////////////////////////////////////////////////////////////////

public Event_JoinTeam(id)
{
   if(!loggedin[id])
   {
      formatex(szText, charsmax(szText), "%L", id, "MENU_REGISTER_SYSTEM")
      new menu = menu_create(szText, "show_menu1")

      formatex(szText, charsmax(szText), "%L", id, "REGS_REGISTER")
      menu_additem(menu, szText, "1", 0)
      
      formatex(szText, charsmax(szText), "%L", id, "REGS_LOGAR")
      menu_additem(menu, szText, "2", 0)

      menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
      menu_display(id, menu, 0)

      return PLUGIN_HANDLED
   }
   return PLUGIN_CONTINUE
}

public show_menu1(id)
{
   formatex(szText, charsmax(szText), "%L", id, "MENU_REGISTER_SYSTEM")
   new menu = menu_create(szText, "menu_handler")

   formatex(szText, charsmax(szText), "%L", id, "REGS_REGISTER")
   menu_additem(menu, szText, "1", 0)
      
   formatex(szText, charsmax(szText), "%L", id, "REGS_LOGAR")
   menu_additem(menu, szText, "2", 0)
   
   if(!loggedin[id])
   {
      menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
      menu_display(id, menu, 0)
   }
   else
   {
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "YOU_ARE_LOGGED")
   }
   return PLUGIN_HANDLED;
}

public menu_handler(id, menu, item)
{   
   new data[6], iName[64], access, callback
   
   menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback)
   
   new key = str_to_num(data)
   
   switch(key)
   {
      case 1:
      {
         client_cmd(id, "messagemode [Registrar]Login_Nick")
         opendmenu[id] = true

         set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
         show_dhudmessage(id, "Digite um Login para sua Conta...")
      }
      case 2:
      {
         client_cmd(id, "messagemode [Logar]Login_Nick")
         opendmenu[id] = true

         set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
         show_dhudmessage(id, "Digite o Login da Conta...")
      }
   }
   if(key != 1 && key != 2)
   {
      show_menu1(id)
      return PLUGIN_HANDLED
   }
   return PLUGIN_CONTINUE
}

public cmdnewname(id)
{
   read_args(name[id], 99)
   remove_quotes(name[id])
   
   new name2[33][100]
   new time2
   
   if(nvault_lookup(n_vault, name[id], name2[id], 99, time2) == 0 && containi(name[id], " ") == -1)
   {
      client_cmd(id, "messagemode [Registrar]Login_Senha")

      set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
      show_dhudmessage(id, "Digite uma Senha para sua Conta...")

   }
   else if(nvault_lookup(n_vault, name[id], name2[id], 99, time2) == 1)
   {
      client_cmd(id, "messagemode [Registrar]Login_Nick")
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "REGS_REGISTER_LOGIN_INVALID")
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "TRY_AGAIN")
   }
}

public cmdnewpassword(id)
{
   read_args(password[id], 99)
   remove_quotes(password[id])
   
   if(containi(password[id], " ") == -1)
   {
      nvault_set(n_vault, name[id], password[id])

      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_CREATED")
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_LOGIN", name[id])
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_PASSWORD", password[id])
      
      loggedin[id] = true
      g_name[id] = name[id]
      
      client_cmd(id, "jointeam 2")
      
      g_hunterlevel[id] = 0
      g_zmhunterlevel[id] = 0
      g_zmkiller[id] = 0
      g_nemelevel[id] = 0
   }
   else
   {
      client_cmd(id, "messagemode [Registrar]Login_Senha")
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "REGS_REGISTER_PASS_INVALID")
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "TRY_AGAIN")
   }
}

public cmdnewname2(id)
{
   read_args(name_log[id], 99)
   remove_quotes(name_log[id])
   
   new name2[33][100]
   new time2
   
   if(nvault_lookup(n_vault, name_log[id], name2[id], 99, time2) == 0)
   {
      client_cmd(id, "messagemode [Logar]Login_Nick")
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "REGS_LOGIN_NAME_INVALID")
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "TRY_AGAIN")
   }
   else
   {
      client_cmd(id, "messagemode [Logar]Login_Senha")
      set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
      show_dhudmessage(id, "Digite a Senha da Conta...")
   }
}

public cmdnewpassword2(id)
{
   read_args(password2[id], 99)
   remove_quotes(password2[id])
   
   new data[140]
   nvault_get( n_vault, name_log[id], data, 139)
   
   if(equali(data, password2[id]))
   {
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "WELCOME")
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_LOGGED", name_log[id])
      
      loggedin[id] = true
      g_name[id] = name_log[id]
      
      client_cmd(id, "jointeam 2")
      
      new string[50]; nvault_get(n_vault3, g_name[id], string, charsmax(string))
      new str1[8], str2[8], str3[8], str4[8]
      parse(string, str1, 7, str2, 7, str3, 7, str4, 7)
      
      g_hunterlevel[id] = str_to_num(str1)
      g_zmhunterlevel[id] = str_to_num(str2)
      g_zmkiller[id] = str_to_num(str3)
      g_nemelevel[id] = str_to_num(str4)
   }
   else
   {
      client_cmd(id, "messagemode [Logar]Login_Senha")
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "REGS_LOGIN_PASS_INVALID")
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "TRY_AGAIN")
   }
}

////////////////////////////////////////////////////////////////////
///////////////////////// Sistema de Banco /////////////////////////
////////////////////////////////////////////////////////////////////

public show_menu2(id)
{
   if(loggedin[id] == true)
   {
      new szText[100]
      new data1[30]

      nvault_get(n_vault2, g_name[id], data1, charsmax(data1))

      if(equal(data1 , ""))
         formatex(szText, charsmax(szText), "\yConta:\r %s ^n\ySaldo:\r 0", g_name[id])
      else
         formatex(szText, charsmax(szText), "\yConta:\r %s ^n\ySaldo:\r %s", g_name[id], data1)
   
      new menu2 = menu_create(szText, "menu_handler2")         

      formatex(szText, charsmax(szText), "%L", id, "BANK_TAKE_AMOUNT")
      menu_additem(menu2, szText, "1", 0)
      
      formatex(szText, charsmax(szText), "%L", id, "BANK_TAKE_ALL")
      menu_additem(menu2, szText, "2", 0)
      
      formatex(szText, charsmax(szText), "%L", id, "BANK_SAVE_AMOUNT")
      menu_additem(menu2, szText, "3", 0)
      
      formatex(szText, charsmax(szText), "%L", id, "BANK_SAVE_ALL")
      menu_additem(menu2, szText, "4", 0)
      
      formatex(szText, charsmax(szText), "%L", id, "BANK_DONATE_AMOUNT")
      menu_additem(menu2, szText, "5", 0)

      menu_display(id, menu2, 0)
   }
   else
   {
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_RBA")
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "YOU_ARE_NOT_LOGGED")
      client_cmd(id, "say /conta")
   }
   
   return PLUGIN_HANDLED;
}

public menu_handler2(id, menu2, item)
{   
   new data[6], iName[64], access, callback
   
   menu_item_getinfo(menu2, item, access, data, 5, iName, 63, callback)
   
   new key = str_to_num(data)
   
   switch(key)
   {
      case 1:
      {
         client_cmd(id, "messagemode [Banco]Sacar_Quantidade")
      }
      case 2:
      {
         new data1[30]
         nvault_get(n_vault2, g_name[id], data1, charsmax(data1))
         
         new have_hand  = zp_get_user_ammo_packs(id)
         new have = str_to_num(data1)
         
         if(have > 0)
         {
            zp_set_user_ammo_packs(id, have_hand + have)
            
            new string1[30]
            formatex(string1, charsmax(string1), "0")
            nvault_set(n_vault2, g_name[id], string1)

            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_TAKE_AP", have)
         }
         else
         {
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_HAVE_0AP_BANK")
         }
         
      }
      case 3:
      {
         client_cmd(id, "messagemode [Banco]Depositar_Quantidade")
      }
      case 4:
      {   
         new aps = zp_get_user_ammo_packs(id)
         
         if(aps == 0)
         {
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_HAVE_0AP")
            return PLUGIN_HANDLED;
         }
         
         new aps_have[30]
         nvault_get(n_vault2, g_name[id], aps_have, 29)
         
         new result = aps + str_to_num(aps_have)
         
         new aps2[30]
         formatex(aps2, charsmax(aps2), "%i", result)
         nvault_set(n_vault2, g_name[id], aps2)
         client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_SAVE_AP", aps)
         client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_BALANCE_BANK", result)
         zp_set_user_ammo_packs(id, 0)
      }
      case 5:
      {
         donatemenu(id)
      }
   }
   return PLUGIN_CONTINUE
}

public cmdtakeamout(id)
{
   new amout[33][100]
   read_args(amout[id], 99)
   remove_quotes(amout[id])
   
   new data1[30]
   nvault_get(n_vault2, g_name[id], data1, charsmax(data1))
      
   new want = str_to_num(amout[id])
   new have = str_to_num(data1)

   if(want > have)
   {
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_NOT_HAVE_AP_BANK", want)
      show_menu2(id)

      if(containi(amout[id], " ") == -1)
      {
         show_menu2(id)
         client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_NOT_HAVE_AP_BANK", want)
      }
      else
      {
         zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) + want)
         
         client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_TAKE_AP", want)
         
         new string1[30]
         formatex(string1, charsmax(string1), "%i", have - want)
         nvault_set(n_vault2, g_name[id], string1)
      }
   }
   else
   {
      show_menu2(id)
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
   }
}

public cmdsaveamout(id)
{
   new amout[33][100]
   new aps = zp_get_user_ammo_packs(id)
   read_args(amout[id], 99)
   remove_quotes(amout[id])

   new want = str_to_num(amout[id])

   if(want > aps)
   {
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_NOT_HAVE_AP", want)
      show_menu2(id)

      if(containi(amout[id], " ") == -1)
      {
         show_menu2(id)
         client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_NOT_HAVE_AP", want)
      }
      else
      {
         new data1[30]
         nvault_get(n_vault2, g_name[id], data1, charsmax(data1))
         new aps_bank = str_to_num(data1)
         
         new save_aps = aps_bank + want
         
         new string1[16]
         formatex(string1, charsmax(string1), "%i", save_aps)
         nvault_set(n_vault2, g_name[id], string1)
         zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) - want)
         client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_SAVE_AP", want)
         client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_BALANCE_TOTAL", aps_bank + want)
      }
   }
   else
   {
      show_menu2(id)
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
   }
}

public cmdsave(id)
{
   if(loggedin[id] == true)
   {
      new aps = zp_get_user_ammo_packs(id)
      
      if(aps == 0)
      {
         client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_HAVE_0AP")
         return PLUGIN_HANDLED;
      }
      new aps2[16]
      new aps3[16]
      
      nvault_get(n_vault2, g_name[id], aps3, 15)

      new aps4 = aps + str_to_num(aps3)

      formatex(aps2, charsmax(aps2), "%i", aps)
      nvault_set(n_vault2, g_name[id], aps2)
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_SAVE_AP", aps)
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_BALANCE_BANK", aps4)
      zp_set_user_ammo_packs(id, 0)
   }
   return PLUGIN_HANDLED
}

public cmdSaveAll(id)
{
   if(get_pcvar_num(cvar_autosave) == 1)
   {
      new aps = zp_get_user_ammo_packs(id)
         
      if(aps == 0)
      {
         return PLUGIN_HANDLED;
      }
      
      new aps_have[30]
      nvault_get(n_vault2, g_name[id], aps_have, 29)
         
      new result = aps + str_to_num(aps_have)
         
      new aps2[30]
      formatex(aps2, charsmax(aps2), "%i", result)
      nvault_set(n_vault2, g_name[id], aps2)

      zp_set_user_ammo_packs(id, 0)
   }
   return PLUGIN_CONTINUE
}

public donatemenu(id)
{
   new menu6 = menu_create("\rEscolha alguem para doar Packs:", "menu_handler6");
   
   new players[32], pnum, tempid;
   
   new szName[32], szTempid[10];
   
   get_players(players, pnum);
   
   for( new i; i<pnum; i++ )
   {
      tempid = players[i];
      
      get_user_name(tempid, szName, 31);
      num_to_str(tempid, szTempid, 9);
      
      menu_additem(menu6, szName, szTempid, 0);
   }
   
   menu_display(id, menu6, 0);
}
public menu_handler6(id, menu6, item)
{
   if( item == MENU_EXIT )
   {
      menu_destroy(menu6);
      return PLUGIN_HANDLED;
   }
   new data[6], iName[64];
   new access, callback;
   menu_item_getinfo(menu6, item, access, data,5, iName, 63, callback);

   new tempid = str_to_num(data);
   
   donateid = tempid
   
   client_cmd(id, "messagemode [Banco]Doar_Quantidade")
   
   menu_destroy(menu6);
   return PLUGIN_HANDLED;
}

public cmdDonate(id)
{
   new aps[100]
   read_args(aps, 99)
   remove_quotes(aps)
   
   new numaps = str_to_num(aps)
   
   if(containi(aps, " ") == -1)
   {
      new haveap[10]; nvault_get(n_vault2, g_name[id], haveap, 9)
      new numhaveap = str_to_num(haveap)
      
      if(numhaveap <= 0)
      {
         client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
         return PLUGIN_HANDLED;
      }
      else
      {
         new result = numhaveap - numaps
         new string[100]; formatex(string, 99, "%i", result)
         nvault_set(n_vault2, g_name[id], string)
         
         new aps2[10]; nvault_get(n_vault2, g_name[donateid], aps2, 9)
         new numaps2 = str_to_num(aps2)
         
         new result2 = numaps2 + numaps
         new string2[100]; formatex(string2, 99, "%i", result2)
         nvault_set(n_vault2, g_name[donateid], string2)
         
         new name1[50], name2[50]
         
         get_user_name(id, name1, 49)
         get_user_name(donateid, name2, 49)
         
         client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_DONATE_DONATOR", numaps, name2, result)
         client_printcolor(donateid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_DONATE_RECEIVER", name1, numaps, result2)
      }
   }
   else
   {
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
      return PLUGIN_HANDLED;
   }
   return PLUGIN_CONTINUE
}

/////////////////////////////////////////////////////////////////////
///////////////////////// Comandos de Admin /////////////////////////
/////////////////////////////////////////////////////////////////////

public cmdShowList(id)
{
   new players[32], pnum, tempid;
   get_players(players, pnum);
   client_print(id, print_console, "Nome no Jogo  -  Nome da Conta  -  Ammo Pack(s)")
   
   for( new i; i<pnum; i++ )
   {
      tempid = players[i];
      
      if(id != tempid)
      {
         new name[45]
         get_user_name(tempid, name, charsmax(name))
         
         if(equali(g_name[tempid], ""))
         {
            client_print(id, print_console, "%s  -  Nao esta Logado  -  Desconhecido", name, g_name[tempid])
         }
         if(equali(g_name[tempid], "") == 0)
         {
            new aps[10]; nvault_get(n_vault2, g_name[tempid], aps, 9)
            client_print(id, print_console, "%s  -  %s  -  %s", name, g_name[tempid], aps)
         }
      }
   }
}

public cmdAdd(id)
{
   new arg1[50], arg2[50], arg3[15], name2[40], time2
   
   read_argv(1, arg1, charsmax(arg1))
   
   if(nvault_lookup(n_vault, arg1, name2, 39, time2) == 1)
   {
      client_print(id, print_console, "%s - Ja existe.", arg1)
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_ALREADY_EXISTS", arg1)
   }
   else
   {
      read_argv(2, arg2, charsmax(arg2))
      read_argv(3, arg3, charsmax(arg3))
      
      nvault_set(n_vault, arg1, arg2)
      nvault_set(n_vault2, arg1, arg3)

      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_CREATED")
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_LOGIN", arg1)
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_PASSWORD", arg2)
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_AMMOPACKS", arg3)
   }
}

public cmdRemove(id)
{
   new arg1[50], name2[20], time2
   read_argv(1, arg1, charsmax(arg1))
   
   if(nvault_lookup(n_vault, arg1, name2[id], 19, time2) == 1)
   {
      nvault_remove(n_vault, arg1)
      nvault_remove(n_vault2, arg1)

      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_REMOVED", arg1)
   }
   else
   {
      client_print(id, print_console, "%s - Nao existe!", arg1)
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_DOES_NOT_EXIST", arg1)
   }
}

public cmdGetAp(id)
{
   new arg1[50], name2[50], time2
   
   read_argv(1, arg1, charsmax(arg1))
   remove_quotes(arg1)
   
   if(nvault_lookup(n_vault, arg1, name2, 49, time2) == 1)
   {
      new aps[10]
      nvault_get(n_vault2, arg1, aps, 9)
      new apsnum = str_to_num(aps)
      
      client_print(id, print_console, "%s - Possui %i Ammo Pack(s).", arg1, apsnum)
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_HAS_AP", arg1, apsnum)
   }
   else
   {
      client_print(id, print_console, "%s - Nao existe!", arg1)
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_DOES_NOT_EXIST", arg1)
   }
}

public cmdSetAp(id)
{
   new arg1[50], arg2[50], name2[40], time2
   
   read_argv(1, arg1, charsmax(arg1))
   
   if(nvault_lookup(n_vault, arg1, name2, 39, time2) == 1)
   {
      read_argv(2, arg2, charsmax(arg2))
      nvault_set(n_vault2, arg1, arg2)
      
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_SET_AP", arg2, arg1)
   }
   else
   {
      client_print(id, print_console, "%s - Nao existe!", arg1)
      client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_DOES_NOT_EXIST", arg1)
   }
}

/////////////////////////////////////////////////////////////////////////
///////////////////////// Sistema de Conquistas /////////////////////////
/////////////////////////////////////////////////////////////////////////

public archivments_menu(id)
{
   if(get_pcvar_num(cvar_achvs) != 1)
      return PLUGIN_HANDLED;
      
   if(loggedin[id] == true)
   {
      new title[80]; formatex(title, 79, "\yConquistas ^n\yConta:\r %s", g_name[id])
      
      new menu5 = menu_create(title, "handler_archs")
      
      
      new humanhtitle[200]
      
      if(g_hunterlevel[id] < 4)
         formatex(humanhtitle, 199, "\wHuman Hunter\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Mate %i Zombies sem morrer!^n", g_hunterlevel[id], g_hunterlevel[id] + 1, (g_hunterlevel[id] + 1)  * 120, (g_hunterlevel[id] + 1) * 5)
      else
         formatex(humanhtitle, 199, "\wHuman Hunter\y Level %i - \rFull^n", g_hunterlevel[id])
      
      menu_additem(menu5, humanhtitle , "1")
      
      new zmhtitle[200]
      
      if(g_zmhunterlevel[id] < 2)
         formatex(zmhtitle, 199, "\wZombie Hunter\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Infecte %i Humanos sem morrer!^n", g_zmhunterlevel[id], g_zmhunterlevel[id] + 1, (g_zmhunterlevel[id] + 1)  * 250, (g_zmhunterlevel[id] + 1) * 5)
      else
         formatex(zmhtitle, 199, "\wZombie Hunter\y Level %i - \rFull^n", g_zmhunterlevel[id])
      
      menu_additem(menu5, zmhtitle , "2")
      
      new zmkillertitle[200]
      
      if(g_zmkiller[id] < 3)
         formatex(zmkillertitle, 199, "\wZombie Killer\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Mate %i Humanos nos rounds Swarm/Plague!^n", g_zmkiller[id], g_zmkiller[id] + 1, (g_zmkiller[id] + 1)  * 300, (g_zmkiller[id] + 1) * 3)
      else
         formatex(zmkillertitle, 199, "\wZombie Killer\y Level %i - \rFull^n", g_zmkiller[id])
      
      menu_additem(menu5, zmkillertitle, "3")
      
      new nemetitle[200]
      
      if(g_nemelevel[id] < 1)
         formatex(nemetitle, 199, "\wTerminator\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Mate Nemesis!^n", g_nemelevel[id], g_nemelevel[id] + 1, 400)
      else
         formatex(nemetitle, 199, "\wTerminator\y Level %i - \rFull^n", g_nemelevel[id])
      
      menu_additem(menu5, nemetitle, "4")
      
      menu_display(id, menu5, 0)
   }
   else
   {
      show_menu1(id)
   }
   
   return PLUGIN_CONTINUE
}

public handler_archs(id, menu5, item)
{   
   if(get_pcvar_num(cvar_achvs) != 1)
      return PLUGIN_HANDLED;
      
   new data[6], iName[64], access, callback
   menu_item_getinfo(menu5, item, access, data, 5, iName, 63, callback)
   
   new key = str_to_num(data)
   
   switch(key)
   {
      case 1:
      {
         if(g_hunterlevel[id] >= 4)
            return PLUGIN_HANDLED
         
         client_printcolor(id, "[ZP] !tMate %i Zombies sem morrer !y- !tGanhe %i Ammo Pack(s).", (g_hunterlevel[id] + 1) * 5, (g_hunterlevel[id] + 1) * 120)
      }
      case 2:
      {
         if(g_zmhunterlevel[id] >= 2)
            return PLUGIN_HANDLED
         client_printcolor(id, "[ZP] !tInfecte %i Humanos sem morrer !y- !tGanhe %i Ammo Pack(s).", (g_zmhunterlevel[id] + 1) * 5, (g_zmhunterlevel[id] + 1) * 250)
      }
      case 3:
      {
         if(g_zmkiller[id] >= 3)
            return PLUGIN_HANDLED
         client_printcolor(id, "[ZP] !tMate %i Humanos nos rounds Swarm/Plague Round !y- !tGanhe %i Ammo Pack(s).", (g_zmkiller[id] + 1) * 3, (g_zmkiller[id] + 1) * 300)
      }
      case 4:
      {
         if(g_zmkiller[id] >= 1)
            return PLUGIN_HANDLED
         client_printcolor(id, "[ZP] !tMate o Nemesis !y- !tGanhe 400 Ammo Pack(s).")
      }
   }
   return PLUGIN_CONTINUE
}

public DeathMsg()
{
   new killer = read_data(1)
   new victim = read_data(2)
   
   if(get_pcvar_num(cvar_achvs) != 1)
      return PLUGIN_HANDLED;
   
   g_zmkillcount[victim] = 0
   g_zmkillercount[victim] = 0
   
   if(zp_is_nemesis_round())
   {
      if(zp_get_user_nemesis(victim) && loggedin[killer] == true && g_nemelevel[killer] != 1 && cs_get_user_team(killer) == CS_TEAM_CT && is_valid_player(killer))
      {
         g_nemelevel[killer]++
         new name[50]; get_user_name(killer, name, charsmax(name))
         client_printcolor(killer, "[ZP] !g%s !yalcancou o !tTerminator Level: %i !ye ganhou!t %i Ammo Pack(s).", name, g_zmkiller[killer] + 1, 500)
         g_zmkiller[killer]++
         g_zmkillercount[killer] = 0
         give_present(killer, 500)
         
         new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[killer], g_zmhunterlevel[killer], g_zmkiller[killer], g_nemelevel[killer])
         nvault_set(n_vault3, g_name[killer], string)
      }
   }
   
   if(is_valid_player(killer) && loggedin[killer] == true && g_zmkiller[killer] != 3 && !zp_is_nemesis_round())
   {
      if(zp_is_plague_round() || zp_is_swarm_round())
      {
         if(is_valid_player(victim) && zp_get_user_zombie(killer) && cs_get_user_team(victim) == CS_TEAM_CT)
         {
            g_zmkillercount[killer]++
            client_printcolor(killer, "[ZP] !tKillstreak Zombie Killer:!y %i", g_zmkillercount[killer])
            showStats(killer, 3)
            
            if(g_zmkillercount[killer] >= (g_zmkiller[killer] + 1) * 3)
            {
               new name[50]; get_user_name(killer, name, charsmax(name))
               client_printcolor(0, "[ZP] !g%s !yalcancou o !tZombie Killer Level: %i !te ganhou !t%i Ammo Pack(s).", name, g_zmkiller[killer] + 1, (g_zmkiller[killer] + 1) * 300)
               g_zmkiller[killer]++
               g_zmkillercount[killer] = 0
               give_present(killer, g_zmkiller[killer] * 300)
               
               new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[killer], g_zmhunterlevel[killer], g_zmkiller[killer], g_nemelevel[killer])
               nvault_set(n_vault3, g_name[killer], string)
            }
         }
      }
   }

   if(is_valid_player(killer) && zp_get_user_zombie(victim) && g_hunterlevel[killer] != 4 && loggedin[killer] == true)
   {
      if(zp_get_user_survivor(killer))
         return PLUGIN_HANDLED;
      
      g_killcount[killer]++
      client_printcolor(killer, "[ZP] !tKillstreak Human Hunter:!y %i", g_killcount[killer])
      showStats(killer, 1)
      
      if(g_killcount[killer] >= (g_hunterlevel[killer] + 1) * 5)
      {
         new name[50]; get_user_name(killer, name, charsmax(name))
         client_printcolor(0, "[ZP] !g%s !yalcancou o !tHuman Hunter Level: %i !ye ganhou !t%i Ammo Pack(s).", name, g_hunterlevel[killer] + 1, (g_hunterlevel[killer] + 1) * 120)
         g_hunterlevel[killer]++
         g_killcount[killer] = 0
         give_present(killer, g_hunterlevel[killer] * 120)
         
         new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[killer], g_zmhunterlevel[killer], g_zmkiller[killer], g_nemelevel[killer])
         nvault_set(n_vault3, g_name[killer], string)
      }
   }
   return PLUGIN_CONTINUE
}

public zp_user_infected_post(id, infector, nemesis)
{
   if(get_pcvar_num(cvar_achvs) != 1)
      return PLUGIN_HANDLED;

   g_killcount[id] = 0
   
   if(is_valid_player(infector) && g_zmhunterlevel[infector] != 2 && loggedin[infector] == true && zp_get_user_zombie(infector))
   {
      g_zmkillcount[infector]++
      client_printcolor(infector, "[ZP] !tKillstreak Zombie Hunter:!y %i", g_zmkillcount[infector])
      showStats(infector, 2)

      if(g_zmkillcount[infector] >= (g_zmhunterlevel[infector] + 1) * 5)
      {
         new name[50]; get_user_name(infector, name, charsmax(name))
         client_printcolor(0, "[ZP] !g%s !yalcancou o !tZombie Hunter Level: %i !ye ganhou !t%i Ammo Pack(s)", name, g_zmhunterlevel[infector] + 1, (g_zmhunterlevel[infector] + 1) * 250)
         g_zmhunterlevel[infector]++
         g_zmkillcount[infector] = 0
         give_present(infector, g_zmhunterlevel[infector] * 250)

         new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[infector], g_zmhunterlevel[infector], g_zmkiller[infector], g_nemelevel[infector])
         nvault_set(n_vault3, g_name[infector], string)
      }
   }
   return PLUGIN_CONTINUE
}

public give_present(id, amout)
{
   new curaps[10]
   nvault_get(n_vault2, g_name[id], curaps, 9)
   new intaps = str_to_num(curaps)
   
   new result = intaps + amout
   
   new string[10]
   formatex(string, 10, "%i", result)
   
   nvault_set(n_vault2, g_name[id], string)
   
   client_printcolor(id, "[ZP] !yVoce possui^3 %i Ammo Pack(s) !yno seu Banco.", result)
}

public showStats(id, mode)
{
   new text[200]
   new mode2 = mode
   
   switch(mode2)
   {
      case 1:
      {
         formatex(text, charsmax(text), "Human Hunter: %i / %i", g_killcount[id], (g_hunterlevel[id] + 1) * 5)
      }
      case 2:
      {
         formatex(text, charsmax(text), "Zombie Hunter: %i / %i", g_zmkillcount[id], (g_zmhunterlevel[id] + 1) * 5)
      }
      case 3:
      {
         formatex(text, charsmax(text), "Zombie Killer: %i / %i", g_zmkillercount[id], (g_zmkiller[id] + 1) * 3)
      }
   }
   set_hudmessage(255, 255, 255, 0.02, 0.50, 0, 6.0, 4.0, _, _, -1)
   show_hudmessage(id, text)
}

public round_start()
{
   new players[32], pnum, tempid;
   get_players(players, pnum);
   
   for( new i; i<pnum; i++ )
   {
      tempid = players[i];
      g_killcount[tempid] = 0;
   }
}



Eu ja adc a inlude .Tentei seguir um tutorial da "allied" mais nao deu certo .
Ele nvault cai toda hora...

Última edição por rotam157 em 12/7/2012, 2:44 pm, editado 1 vez(es)

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Alien?
merda
Suahushaushuaus;

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Luankc escreveu:
Alien?
merda
Suahushaushuaus;

kkkkkkk
saiu erradooo malsss

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Código:

#include <client_printcolor>


Ele dá erro nessa include direto quando você compila.

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Me passa o link do tutorial que eu tento quando chegar em casa

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Leozinho escreveu:
Me passa o link do tutorial que eu tento quando chegar em casa


http://forums.alliedmods.net/showthread.php?t=76453
ta ai leozinho

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Mano foi mal tentei aqui mais não consegui depois você vê com o guh pra ver se ele converte pra você vou continuar tentando se conseguir eu posto aqui.

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Leozinho escreveu:
Mano foi mal tentei aqui mais não consegui depois você vê com o guh pra ver se ele converte pra você vou continuar tentando se conseguir eu posto aqui.


Blz
o Guh ta com problemas pessoais.

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Então quando passar esses problemas pessoais dele você conversa com ele e pergunta se ele pode fazer isso.

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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e vou fazer isso Zplague16

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Ele nvault cai toda hora...


ate onde eu entendo pela logica... isso e um bug... e ele postou um titulo rotulado bem claro... Sem Bugs...

vou ver o que posso fazer por vc aqui mas meu problema e o seguinte ate as 19 to no trampo so quando chegar em casa posso tentar

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Br3n0k escreveu:
Ele nvault cai toda hora...


ate onde eu entendo pela logica... isso e um bug... e ele postou um titulo rotulado bem claro... Sem Bugs...

vou ver o que posso fazer por vc aqui mas meu problema e o seguinte ate as 19 to no trampo so quando chegar em casa posso tentar


Ok estou no aguardo :)

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Fail nao vi o topico do guh nem me liguei que o .inc ta la no down malz

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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eu te mandei uma MP com o link da include...

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Ai se conseguir posta aqui por favor eu também quero

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Feito, não foi nessessário seguir o tuto...

Código:


#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <dhudmessage>
//#include <nvault>
#include <fvault>
#include <zombieplague>
//#include <client_printcolor>

#define ADMIN_LIST_ACC    ADMIN_IMMUNITY
#define ADMIN_ADD_ACC    ADMIN_IMMUNITY
#define ADMIN_REMOVE_ACC ADMIN_IMMUNITY
#define ADMIN_GETAP    ADMIN_IMMUNITY
#define ADMIN_SETAP    ADMIN_IMMUNITY

#define is_valid_player(%1) (1 <= %1 <= 32)

new name[33][100]
new password[33][100]
new name_log[33][100]
new password2[33][100]
//new n_vault, n_vault2, n_vault3

new g_name[33][100]

new bool:loggedin[33]
new bool:opendmenu[33]

new g_hunterlevel[33]
new g_killcount[33]

new g_zmhunterlevel[33]
new g_zmkillcount[33]

new g_zmkiller[33]
new g_zmkillercount[33]

new g_nemelevel[33]

new donateid

new cvar_autosave, cvar_achvs

new szText[555 char]

public plugin_init()
    {
    register_plugin("[ZP] Banco + registro + conquistas", "1.5.1", "Mottzi/GuhRDS")
    register_dictionary("zp_rba.txt")
   
    // Cvars
    cvar_achvs    = register_cvar("zp_achvs_enabled", "0") // Desativado Recomendado
    cvar_autosave = register_cvar("zp_bank_autosave", "1") // Não Desative
   
    // Contact
    register_clcmd("say contato", "cmdCon")
    register_clcmd("say contact", "cmdCon")
    register_clcmd("say suporte", "cmdCon")
    register_clcmd("say holder", "cmdCon")
    register_clcmd("say msn", "cmdCon")
    register_clcmd("say skype", "cmdCon")
   
    // Account Menu
    register_clcmd("say /conta", "show_menu1")
    register_clcmd("say /account", "show_menu1")
    register_clcmd("say /registro", "show_menu1")
    register_clcmd("say /register", "show_menu1")
    register_clcmd("say /login", "show_menu1")
   
    // Create Account
    register_clcmd("[Registrar]Login_Nick", "cmdnewname")
    register_clcmd("[Registrar]Login_Senha", "cmdnewpassword")
   
    // Login Account
    register_clcmd("[Logar]Login_Nick", "cmdnewname2")
    register_clcmd("[Logar]Login_Senha", "cmdnewpassword2")
   
    // Bank Menu
    register_clcmd("say /banco", "show_menu2")
    register_clcmd("say /bank", "show_menu2")
    register_clcmd("say_team /banco", "show_menu2")
    register_clcmd("say_team /bank", "show_menu2")
   
    // Take Amout
    register_clcmd("[Banco]Sacar_Quantidade", "cmdtakeamout")
   
    // Save Amout
    register_clcmd("[Banco]Depositar_Quantidade", "cmdsaveamout")
    register_clcmd("say /save", "cmdsave")
   
    // Donate Amount
    register_clcmd("[Banco]Doar_Quantidade", "cmdDonate")
   
    // Archivments
    register_clcmd("say /conquistas", "archivments_menu")
    register_clcmd("say /conquista", "archivments_menu")
    register_clcmd("say /achievements", "archivments_menu")
    register_clcmd("say /achvs", "archivments_menu")
   
    // Commands
    register_concmd("zp_reg_account_list",    "cmdShowList", ADMIN_LIST_ACC,    "zp_reg_account_list")
    register_concmd("zp_reg_account_add",    "cmdAdd",  ADMIN_ADD_ACC,    "zp_reg_account_add <Nome da Conta> <Senha da Conta> <Ammo Packs da Conta>")
    register_concmd("zp_reg_account_remove", "cmdRemove",  ADMIN_REMOVE_ACC, "zp_reg_account_remove <Nome da Conta>")
    register_concmd("zp_reg_account_getap",    "cmdGetAp",  ADMIN_GETAP,    "zp_reg_account_getap <Nome da Conta>")
    register_concmd("zp_reg_account_setap",    "cmdSetAp",  ADMIN_SETAP,    "zp_reg_account_setap <Nome da Conta> <Quantiade de Ammo Packs>")
   
    // Hooks
    register_clcmd("jointeam", "Event_JoinTeam")
    register_clcmd("chooseteam", "Event_JoinTeam")
   
    // Events
    register_event("DeathMsg", "DeathMsg", "a")
    register_logevent("round_start", 2, "1=Round_Start")
   
    set_task(60.0, "check_login", _,_,_, "b")
   
    // Nvaults
    /*n_vault = nvault_open("zp_rba_register")
    n_vault2 = nvault_open("zp_rba_bank")
    n_vault3 = nvault_open("zp_rba_achivments")*/
   
}

public client_disconnect(id)
    {
    cmdSaveAll(id)
   
    new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[id], g_zmhunterlevel[id], g_zmkiller[id], g_nemelevel[id])
    //nvault_set(n_vault3, g_name[id], string)
    fvault_set_data("zp_rba_achivments", g_name[id], string)
   
    opendmenu[id] = false
    loggedin[id] = false
    g_name[id] = "Nao esta Logado"
   
    g_killcount[id] = 0
    g_hunterlevel[id] = 0
   
    g_zmhunterlevel[id] = 0
    g_zmkillcount[id] = 0
   
    g_zmkiller[id] = 0
    g_zmkillercount[id] = 0
   
    g_nemelevel[id] = 0
}

/*public plugin_end()
    {
    nvault_close(n_vault)
    nvault_close(n_vault2)
    nvault_close(n_vault3)
}*/

public cmdCon(id)
    {
    client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_EMAIL")
    client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_SKYPE")
}

public check_login()
    {
    new players[32], pnum, tempid;
    get_players(players, pnum);
   
    for( new i; i<pnum; i++ )
        {
        tempid = players[i];
       
        if(!loggedin[tempid])
            {
            client_printcolor(tempid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_RBA")
            client_printcolor(tempid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "YOU_ARE_NOT_LOGGED")
            client_cmd(tempid, "say /conta")
        }
        if(get_pcvar_num(cvar_autosave) == 1)
            {
            client_printcolor(tempid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_AUTOSAVE_AP")
        }
    }
}

///////////////////////////////////////////////////////////////////////
///////////////////////// Sistema de Registro /////////////////////////
///////////////////////////////////////////////////////////////////////

public Event_JoinTeam(id)
    {
    if(!loggedin[id])
        {
        formatex(szText, charsmax(szText), "%L", id, "MENU_REGISTER_SYSTEM")
        new menu = menu_create(szText, "show_menu1")
       
        formatex(szText, charsmax(szText), "%L", id, "REGS_REGISTER")
        menu_additem(menu, szText, "1", 0)
       
        formatex(szText, charsmax(szText), "%L", id, "REGS_LOGAR")
        menu_additem(menu, szText, "2", 0)
       
        menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
        menu_display(id, menu, 0)
       
        return PLUGIN_HANDLED
    }
    return PLUGIN_CONTINUE
}

public show_menu1(id)
    {
    formatex(szText, charsmax(szText), "%L", id, "MENU_REGISTER_SYSTEM")
    new menu = menu_create(szText, "menu_handler")
   
    formatex(szText, charsmax(szText), "%L", id, "REGS_REGISTER")
    menu_additem(menu, szText, "1", 0)
   
    formatex(szText, charsmax(szText), "%L", id, "REGS_LOGAR")
    menu_additem(menu, szText, "2", 0)
   
    if(!loggedin[id])
        {
        menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
        menu_display(id, menu, 0)
    }
    else
    {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "YOU_ARE_LOGGED")
    }
    return PLUGIN_HANDLED;
}

public menu_handler(id, menu, item)
    { 
    new data[6], iName[64], access, callback
   
    menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback)
   
    new key = str_to_num(data)
   
    switch(key)
    {
        case 1:
        {
            client_cmd(id, "messagemode [Registrar]Login_Nick")
            opendmenu[id] = true
           
            set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
            show_dhudmessage(id, "Digite um Login para sua Conta...")
        }
        case 2:
        {
            client_cmd(id, "messagemode [Logar]Login_Nick")
            opendmenu[id] = true
           
            set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
            show_dhudmessage(id, "Digite o Login da Conta...")
        }
    }
    if(key != 1 && key != 2)
        {
        show_menu1(id)
        return PLUGIN_HANDLED
    }
    return PLUGIN_CONTINUE
}

public cmdnewname(id)
    {
    read_args(name[id], 99)
    remove_quotes(name[id])
   
    new name2[33][100]
    //new time2
   
    //if(nvault_get(n_vault, name[id], name2[id], 99, time2) == 0 && containi(name[id], " ") == -1)
    if(fvault_get_data("zp_rba_register", name[id], name2[id], 99) == 0 && containi(name[id], " ") == -1)
        {
        client_cmd(id, "messagemode [Registrar]Login_Senha")
       
        set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
        show_dhudmessage(id, "Digite uma Senha para sua Conta...")
       
    }
    else if(fvault_get_data("zp_rba_register", name[id], name2[id], 99) == 1)
        {
        client_cmd(id, "messagemode [Registrar]Login_Nick")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "REGS_REGISTER_LOGIN_INVALID")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "TRY_AGAIN")
    }
}

public cmdnewpassword(id)
    {
    read_args(password[id], 99)
    remove_quotes(password[id])
   
    if(containi(password[id], " ") == -1)
        {
        fvault_set_data("zp_rba_register", name[id], password[id])
       
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_CREATED")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_LOGIN", name[id])
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_PASSWORD", password[id])
       
        loggedin[id] = true
        g_name[id] = name[id]
       
        client_cmd(id, "jointeam 2")
       
        g_hunterlevel[id] = 0
        g_zmhunterlevel[id] = 0
        g_zmkiller[id] = 0
        g_nemelevel[id] = 0
    }
    else
    {
        client_cmd(id, "messagemode [Registrar]Login_Senha")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "REGS_REGISTER_PASS_INVALID")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "TRY_AGAIN")
    }
}

public cmdnewname2(id)
    {
    read_args(name_log[id], 99)
    remove_quotes(name_log[id])
   
    new name2[33][100]
    //new time2
   
    //if(nvault_get(n_vault, name_log[id], name2[id], 99, time2) == 0)
    if(fvault_get_data("zp_rba_register", name_log[id], name2[id], 99) == 0)
        {
        client_cmd(id, "messagemode [Logar]Login_Nick")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "REGS_LOGIN_NAME_INVALID")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "TRY_AGAIN")
    }
    else
    {
        client_cmd(id, "messagemode [Logar]Login_Senha")
        set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
        show_dhudmessage(id, "Digite a Senha da Conta...")
    }
}

public cmdnewpassword2(id)
    {
    read_args(password2[id], 99)
    remove_quotes(password2[id])
   
    new data[140]
    //nvault_get( n_vault, name_log[id], data, 139)
    fvault_get_data( "zp_rba_register", name_log[id], data, 139)
   
    if(equali(data, password2[id]))
        {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "WELCOME")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_LOGGED", name_log[id])
       
        loggedin[id] = true
        g_name[id] = name_log[id]
       
        client_cmd(id, "jointeam 2")
       
        new string[50]; /*nvault_get(n_vault3, g_name[id], string, charsmax(string))*/fvault_get_data("zp_rba_achivments", g_name[id], string, charsmax(string))
        new str1[8], str2[8], str3[8], str4[8]
        parse(string, str1, 7, str2, 7, str3, 7, str4, 7)
       
        g_hunterlevel[id] = str_to_num(str1)
        g_zmhunterlevel[id] = str_to_num(str2)
        g_zmkiller[id] = str_to_num(str3)
        g_nemelevel[id] = str_to_num(str4)
    }
    else
    {
        client_cmd(id, "messagemode [Logar]Login_Senha")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "REGS_LOGIN_PASS_INVALID")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "TRY_AGAIN")
    }
}

////////////////////////////////////////////////////////////////////
///////////////////////// Sistema de Banco /////////////////////////
////////////////////////////////////////////////////////////////////

public show_menu2(id)
    {
    if(loggedin[id] == true)
        {
        new szText[100]
        new data1[30]
       
        //nvault_get(n_vault2, g_name[id], data1, charsmax(data1))
        fvault_get_data("zp_rba_bank", g_name[id], data1, charsmax(data1))
       
        if(equal(data1 , ""))
            formatex(szText, charsmax(szText), "\yConta:\r %s ^n\ySaldo:\r 0", g_name[id])
        else
        formatex(szText, charsmax(szText), "\yConta:\r %s ^n\ySaldo:\r %s", g_name[id], data1)
       
        new menu2 = menu_create(szText, "menu_handler2")       
       
        formatex(szText, charsmax(szText), "%L", id, "BANK_TAKE_AMOUNT")
        menu_additem(menu2, szText, "1", 0)
       
        formatex(szText, charsmax(szText), "%L", id, "BANK_TAKE_ALL")
        menu_additem(menu2, szText, "2", 0)
       
        formatex(szText, charsmax(szText), "%L", id, "BANK_SAVE_AMOUNT")
        menu_additem(menu2, szText, "3", 0)
       
        formatex(szText, charsmax(szText), "%L", id, "BANK_SAVE_ALL")
        menu_additem(menu2, szText, "4", 0)
       
        formatex(szText, charsmax(szText), "%L", id, "BANK_DONATE_AMOUNT")
        menu_additem(menu2, szText, "5", 0)
       
        menu_display(id, menu2, 0)
    }
    else
    {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_RBA")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "YOU_ARE_NOT_LOGGED")
        client_cmd(id, "say /conta")
    }
   
    return PLUGIN_HANDLED;
}

public menu_handler2(id, menu2, item)
    { 
    new data[6], iName[64], access, callback
   
    menu_item_getinfo(menu2, item, access, data, 5, iName, 63, callback)
   
    new key = str_to_num(data)
   
    switch(key)
    {
        case 1:
        {
            client_cmd(id, "messagemode [Banco]Sacar_Quantidade")
        }
        case 2:
        {
            new data1[30]
            //nvault_get(n_vault2, g_name[id], data1, charsmax(data1))
            fvault_get_data("zp_rba_bank", g_name[id], data1, charsmax(data1))
           
            new have_hand  = zp_get_user_ammo_packs(id)
            new have = str_to_num(data1)
           
            if(have > 0)
                {
                zp_set_user_ammo_packs(id, have_hand + have)
               
                new string1[30]
                formatex(string1, charsmax(string1), "0")
                //nvault_set(n_vault2, g_name[id], string1)
                fvault_set_data("zp_rba_bank", g_name[id], string1)
               
                client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_TAKE_AP", have)
            }
            else
            {
                client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_HAVE_0AP_BANK")
            }
           
        }
        case 3:
        {
            client_cmd(id, "messagemode [Banco]Depositar_Quantidade")
        }
        case 4:
        { 
            new aps = zp_get_user_ammo_packs(id)
           
            if(aps == 0)
                {
                client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_HAVE_0AP")
                return PLUGIN_HANDLED;
            }
           
            new aps_have[30]
            //nvault_get(n_vault2, g_name[id], aps_have, 29)
            fvault_get_data("zp_rba_bank", g_name[id], aps_have, 29)
           
            new result = aps + str_to_num(aps_have)
           
            new aps2[30]
            formatex(aps2, charsmax(aps2), "%i", result)
            //nvault_set(n_vault2, g_name[id], aps2)
            fvault_set_data("zp_rba_bank", g_name[id], aps2)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_SAVE_AP", aps)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_BALANCE_BANK", result)
            zp_set_user_ammo_packs(id, 0)
        }
        case 5:
        {
            donatemenu(id)
        }
    }
    return PLUGIN_CONTINUE
}

public cmdtakeamout(id)
    {
    new amout[33][100]
    read_args(amout[id], 99)
    remove_quotes(amout[id])
   
    new data1[30]
    //nvault_get(n_vault2, g_name[id], data1, charsmax(data1))
    fvault_get_data("zp_rba_bank", g_name[id], data1, charsmax(data1))
   
    new want = str_to_num(amout[id])
    new have = str_to_num(data1)
   
    if(want > have)
        {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_NOT_HAVE_AP_BANK", want)
        show_menu2(id)
       
        if(containi(amout[id], " ") == -1)
            {
            show_menu2(id)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_NOT_HAVE_AP_BANK", want)
        }
        else
        {
            zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) + want)
           
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_TAKE_AP", want)
           
            new string1[30]
            formatex(string1, charsmax(string1), "%i", have - want)
            //nvault_set(n_vault2, g_name[id], string1)
            fvault_set_data("zp_rba_bank", g_name[id], string1)
        }
    }
    else
    {
        show_menu2(id)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
    }
}

public cmdsaveamout(id)
    {
    new amout[33][100]
    new aps = zp_get_user_ammo_packs(id)
    read_args(amout[id], 99)
    remove_quotes(amout[id])
   
    new want = str_to_num(amout[id])
   
    if(want > aps)
        {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_NOT_HAVE_AP", want)
        show_menu2(id)
       
        if(containi(amout[id], " ") == -1)
            {
            show_menu2(id)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_NOT_HAVE_AP", want)
        }
        else
        {
            new data1[30]
            //nvault_get(n_vault2, g_name[id], data1, charsmax(data1))
            fvault_get_data("zp_rba_bank", g_name[id], data1, charsmax(data1))
            new aps_bank = str_to_num(data1)
           
            new save_aps = aps_bank + want
           
            new string1[16]
            formatex(string1, charsmax(string1), "%i", save_aps)
            //nvault_set(n_vault2, g_name[id], string1)
            fvault_set_data("zp_rba_bank", g_name[id], string1)
            zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) - want)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_SAVE_AP", want)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_BALANCE_TOTAL", aps_bank + want)
        }
    }
    else
    {
        show_menu2(id)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
    }
}

public cmdsave(id)
    {
    if(loggedin[id] == true)
        {
        new aps = zp_get_user_ammo_packs(id)
       
        if(aps == 0)
            {
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_HAVE_0AP")
            return PLUGIN_HANDLED;
        }
        new aps2[16]
        new aps3[16]
       
        //nvault_get(n_vault2, g_name[id], aps3, 15)
        fvault_get_data("zp_rba_bank", g_name[id], aps3, 15)
       
        new aps4 = aps + str_to_num(aps3)
       
        formatex(aps2, charsmax(aps2), "%i", aps)
        //nvault_set(n_vault2, g_name[id], aps2)
        fvault_set_data("zp_rba_bank", g_name[id], aps2)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_SAVE_AP", aps)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_BALANCE_BANK", aps4)
        zp_set_user_ammo_packs(id, 0)
    }
    return PLUGIN_HANDLED
}

public cmdSaveAll(id)
    {
    if(get_pcvar_num(cvar_autosave) == 1)
        {
        new aps = zp_get_user_ammo_packs(id)
       
        if(aps == 0)
            {
            return PLUGIN_HANDLED;
        }
       
        new aps_have[30]
        //nvault_get(n_vault2, g_name[id], aps_have, 29)
        fvault_get_data("zp_rba_bank", g_name[id], aps_have, 29)
       
        new result = aps + str_to_num(aps_have)
       
        new aps2[30]
        formatex(aps2, charsmax(aps2), "%i", result)
        //nvault_set(n_vault2, g_name[id], aps2)
        fvault_set_data("zp_rba_bank", g_name[id], aps2)
       
        zp_set_user_ammo_packs(id, 0)
    }
    return PLUGIN_CONTINUE
}

public donatemenu(id)
    {
    new menu6 = menu_create("\rEscolha alguem para doar Packs:", "menu_handler6");
   
    new players[32], pnum, tempid;
   
    new szName[32], szTempid[10];
   
    get_players(players, pnum);
   
    for( new i; i<pnum; i++ )
        {
        tempid = players[i];
       
        get_user_name(tempid, szName, 31);
        num_to_str(tempid, szTempid, 9);
       
        menu_additem(menu6, szName, szTempid, 0);
    }
   
    menu_display(id, menu6, 0);
}
public menu_handler6(id, menu6, item)
    {
    if( item == MENU_EXIT )
        {
        menu_destroy(menu6);
        return PLUGIN_HANDLED;
    }
    new data[6], iName[64];
    new access, callback;
    menu_item_getinfo(menu6, item, access, data,5, iName, 63, callback);
   
    new tempid = str_to_num(data);
   
    donateid = tempid
   
    client_cmd(id, "messagemode [Banco]Doar_Quantidade")
   
    menu_destroy(menu6);
    return PLUGIN_HANDLED;
}

public cmdDonate(id)
    {
    new aps[100]
    read_args(aps, 99)
    remove_quotes(aps)
   
    new numaps = str_to_num(aps)
   
    if(containi(aps, " ") == -1)
        {
        new haveap[10]; /*nvault_get(n_vault2, g_name[id], haveap, 9)*/ fvault_get_data("zp_rba_bank", g_name[id], haveap, 9)
        new numhaveap = str_to_num(haveap)
       
        if(numhaveap <= 0)
            {
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
            return PLUGIN_HANDLED;
        }
        else
        {
            new result = numhaveap - numaps
            new string[100]; formatex(string, 99, "%i", result)
            //nvault_set(n_vault2, g_name[id], string)
            fvault_set_data("zp_rba_bank", g_name[id], string)
           
            new aps2[10]; /*nvault_get(n_vault2, g_name[donateid], aps2, 9)*/fvault_get_data("zp_rba_bank", g_name[donateid], aps2, 9)
            new numaps2 = str_to_num(aps2)
           
            new result2 = numaps2 + numaps
            new string2[100]; formatex(string2, 99, "%i", result2)
            //nvault_set(n_vault2, g_name[donateid], string2)
            fvault_set_data("zp_rba_bank", g_name[donateid], string2)
           
            new name1[50], name2[50]
           
            get_user_name(id, name1, 49)
            get_user_name(donateid, name2, 49)
           
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_DONATE_DONATOR", numaps, name2, result)
            client_printcolor(donateid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_DONATE_RECEIVER", name1, numaps, result2)
        }
    }
    else
    {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
        return PLUGIN_HANDLED;
    }
    return PLUGIN_CONTINUE
}

/////////////////////////////////////////////////////////////////////
///////////////////////// Comandos de Admin /////////////////////////
/////////////////////////////////////////////////////////////////////

public cmdShowList(id)
    {
    new players[32], pnum, tempid;
    get_players(players, pnum);
    client_print(id, print_console, "Nome no Jogo  -  Nome da Conta  -  Ammo Pack(s)")
   
    for( new i; i<pnum; i++ )
        {
        tempid = players[i];
       
        if(id != tempid)
            {
            new name[45]
            get_user_name(tempid, name, charsmax(name))
           
            if(equali(g_name[tempid], ""))
                {
                client_print(id, print_console, "%s  -  Nao esta Logado  -  Desconhecido", name, g_name[tempid])
            }
            if(equali(g_name[tempid], "") == 0)
                {
                new aps[10]; fvault_get_data("zp_rba_bank", g_name[tempid], aps, 9)
                client_print(id, print_console, "%s  -  %s  -  %s", name, g_name[tempid], aps)
            }
        }
    }
}

public cmdAdd(id)
    {
    new arg1[50], arg2[50], arg3[15], name2[40]//, time2
   
    read_argv(1, arg1, charsmax(arg1))
   
    //if(nvault_lookup(n_vault, arg1, name2, 39, time2) == 1)
    if(fvault_get_data("zp_rba_register", arg1, name2, 39) == 1)
        {
        client_print(id, print_console, "%s - Ja existe.", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_ALREADY_EXISTS", arg1)
    }
    else
    {
        read_argv(2, arg2, charsmax(arg2))
        read_argv(3, arg3, charsmax(arg3))
       
        //nvault_set(n_vault, arg1, arg2)
        fvault_set_data("zp_rba_register", arg1, arg2)
        //nvault_set(n_vault2, arg1, arg3)
        fvault_set_data("zp_rba_bank", arg1, arg3)
       
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_CREATED")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_LOGIN", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_PASSWORD", arg2)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_AMMOPACKS", arg3)
    }
}

public cmdRemove(id)
    {
    new arg1[50], name2[20]//, time2
    read_argv(1, arg1, charsmax(arg1))
   
    //if(nvault_lookup(n_vault, arg1, name2[id], 19, time2) == 1)
    if(fvault_get_data("zp_rba_register", arg1, name2[id], 19) == 1)
        {
        //nvault_remove(n_vault, arg1)
        fvault_remove_key("zp_rba_register", arg1)
        //nvault_remove(n_vault2, arg1)
        fvault_remove_key("zp_rba_bank", arg1)
       
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_REMOVED", arg1)
    }
    else
    {
        client_print(id, print_console, "%s - Nao existe!", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_DOES_NOT_EXIST", arg1)
    }
}

public cmdGetAp(id)
    {
    new arg1[50], name2[50]//, time2
   
    read_argv(1, arg1, charsmax(arg1))
    remove_quotes(arg1)
   
    //if(nvault_lookup(n_vault, arg1, name2, 49, time2) == 1)
    if(fvault_get_data("zp_rba_register", arg1, name2, 49) == 1)
        {
        new aps[10]
        //nvault_get(n_vault2, arg1, aps, 9)
        fvault_get_data("zp_rba_bank", arg1, aps, 9)
        new apsnum = str_to_num(aps)
       
        client_print(id, print_console, "%s - Possui %i Ammo Pack(s).", arg1, apsnum)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_HAS_AP", arg1, apsnum)
    }
    else
    {
        client_print(id, print_console, "%s - Nao existe!", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_DOES_NOT_EXIST", arg1)
    }
}

public cmdSetAp(id)
    {
    new arg1[50], arg2[50], name2[40]//, time2
   
    read_argv(1, arg1, charsmax(arg1))
   
    //if(nvault_lookup(n_vault, arg1, name2, 39, time2) == 1)
    if(fvault_get_data("zp_rba_register", arg1, name2, 39) == 1)
        {
        read_argv(2, arg2, charsmax(arg2))
        //nvault_set(n_vault2, arg1, arg2)
        fvault_set_data("zp_rba_bank", arg1, arg2)
       
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_SET_AP", arg2, arg1)
    }
    else
    {
        client_print(id, print_console, "%s - Nao existe!", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_DOES_NOT_EXIST", arg1)
    }
}

/////////////////////////////////////////////////////////////////////////
///////////////////////// Sistema de Conquistas /////////////////////////
/////////////////////////////////////////////////////////////////////////

public archivments_menu(id)
    {
    if(get_pcvar_num(cvar_achvs) != 1)
        return PLUGIN_HANDLED;
   
    if(loggedin[id] == true)
        {
        new title[80]; formatex(title, 79, "\yConquistas ^n\yConta:\r %s", g_name[id])
       
        new menu5 = menu_create(title, "handler_archs")
       
       
        new humanhtitle[200]
       
        if(g_hunterlevel[id] < 4)
            formatex(humanhtitle, 199, "\wHuman Hunter\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Mate %i Zombies sem morrer!^n", g_hunterlevel[id], g_hunterlevel[id] + 1, (g_hunterlevel[id] + 1)  * 120, (g_hunterlevel[id] + 1) * 5)
        else
        formatex(humanhtitle, 199, "\wHuman Hunter\y Level %i - \rFull^n", g_hunterlevel[id])
       
        menu_additem(menu5, humanhtitle , "1")
       
        new zmhtitle[200]
       
        if(g_zmhunterlevel[id] < 2)
            formatex(zmhtitle, 199, "\wZombie Hunter\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Infecte %i Humanos sem morrer!^n", g_zmhunterlevel[id], g_zmhunterlevel[id] + 1, (g_zmhunterlevel[id] + 1)  * 250, (g_zmhunterlevel[id] + 1) * 5)
        else
        formatex(zmhtitle, 199, "\wZombie Hunter\y Level %i - \rFull^n", g_zmhunterlevel[id])
       
        menu_additem(menu5, zmhtitle , "2")
       
        new zmkillertitle[200]
       
        if(g_zmkiller[id] < 3)
            formatex(zmkillertitle, 199, "\wZombie Killer\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Mate %i Humanos nos rounds Swarm/Plague!^n", g_zmkiller[id], g_zmkiller[id] + 1, (g_zmkiller[id] + 1)  * 300, (g_zmkiller[id] + 1) * 3)
        else
        formatex(zmkillertitle, 199, "\wZombie Killer\y Level %i - \rFull^n", g_zmkiller[id])
       
        menu_additem(menu5, zmkillertitle, "3")
       
        new nemetitle[200]
       
        if(g_nemelevel[id] < 1)
            formatex(nemetitle, 199, "\wTerminator\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Mate Nemesis!^n", g_nemelevel[id], g_nemelevel[id] + 1, 400)
        else
        formatex(nemetitle, 199, "\wTerminator\y Level %i - \rFull^n", g_nemelevel[id])
       
        menu_additem(menu5, nemetitle, "4")
       
        menu_display(id, menu5, 0)
    }
    else
    {
        show_menu1(id)
    }
   
    return PLUGIN_CONTINUE
}

public handler_archs(id, menu5, item)
    { 
    if(get_pcvar_num(cvar_achvs) != 1)
        return PLUGIN_HANDLED;
   
    new data[6], iName[64], access, callback
    menu_item_getinfo(menu5, item, access, data, 5, iName, 63, callback)
   
    new key = str_to_num(data)
   
    switch(key)
    {
        case 1:
        {
            if(g_hunterlevel[id] >= 4)
                return PLUGIN_HANDLED
           
            client_printcolor(id, "[ZP] !tMate %i Zombies sem morrer !y- !tGanhe %i Ammo Pack(s).", (g_hunterlevel[id] + 1) * 5, (g_hunterlevel[id] + 1) * 120)
        }
        case 2:
        {
            if(g_zmhunterlevel[id] >= 2)
                return PLUGIN_HANDLED
            client_printcolor(id, "[ZP] !tInfecte %i Humanos sem morrer !y- !tGanhe %i Ammo Pack(s).", (g_zmhunterlevel[id] + 1) * 5, (g_zmhunterlevel[id] + 1) * 250)
        }
        case 3:
        {
            if(g_zmkiller[id] >= 3)
                return PLUGIN_HANDLED
            client_printcolor(id, "[ZP] !tMate %i Humanos nos rounds Swarm/Plague Round !y- !tGanhe %i Ammo Pack(s).", (g_zmkiller[id] + 1) * 3, (g_zmkiller[id] + 1) * 300)
        }
        case 4:
        {
            if(g_zmkiller[id] >= 1)
                return PLUGIN_HANDLED
            client_printcolor(id, "[ZP] !tMate o Nemesis !y- !tGanhe 400 Ammo Pack(s).")
        }
    }
    return PLUGIN_CONTINUE
}

public DeathMsg()
    {
    new killer = read_data(1)
    new victim = read_data(2)
   
    if(get_pcvar_num(cvar_achvs) != 1)
        return PLUGIN_HANDLED;
   
    g_zmkillcount[victim] = 0
    g_zmkillercount[victim] = 0
   
    if(zp_is_nemesis_round())
        {
        if(zp_get_user_nemesis(victim) && loggedin[killer] == true && g_nemelevel[killer] != 1 && cs_get_user_team(killer) == CS_TEAM_CT && is_valid_player(killer))
            {
            g_nemelevel[killer]++
            new name[50]; get_user_name(killer, name, charsmax(name))
            client_printcolor(killer, "[ZP] !g%s !yalcancou o !tTerminator Level: %i !ye ganhou!t %i Ammo Pack(s).", name, g_zmkiller[killer] + 1, 500)
            g_zmkiller[killer]++
            g_zmkillercount[killer] = 0
            give_present(killer, 500)
           
            new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[killer], g_zmhunterlevel[killer], g_zmkiller[killer], g_nemelevel[killer])
            //nvault_set(n_vault3, g_name[killer], string)
            fvault_set_data("zp_rba_achivments", g_name[killer], string)
        }
    }
   
    if(is_valid_player(killer) && loggedin[killer] == true && g_zmkiller[killer] != 3 && !zp_is_nemesis_round())
        {
        if(zp_is_plague_round() || zp_is_swarm_round())
            {
            if(is_valid_player(victim) && zp_get_user_zombie(killer) && cs_get_user_team(victim) == CS_TEAM_CT)
                {
                g_zmkillercount[killer]++
                client_printcolor(killer, "[ZP] !tKillstreak Zombie Killer:!y %i", g_zmkillercount[killer])
                showStats(killer, 3)
               
                if(g_zmkillercount[killer] >= (g_zmkiller[killer] + 1) * 3)
                    {
                    new name[50]; get_user_name(killer, name, charsmax(name))
                    client_printcolor(0, "[ZP] !g%s !yalcancou o !tZombie Killer Level: %i !te ganhou !t%i Ammo Pack(s).", name, g_zmkiller[killer] + 1, (g_zmkiller[killer] + 1) * 300)
                    g_zmkiller[killer]++
                    g_zmkillercount[killer] = 0
                    give_present(killer, g_zmkiller[killer] * 300)
                   
                    new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[killer], g_zmhunterlevel[killer], g_zmkiller[killer], g_nemelevel[killer])
                    //nvault_set(n_vault3, g_name[killer], string)
                    fvault_set_data("zp_rba_achivments", g_name[killer], string)
                }
            }
        }
    }
   
    if(is_valid_player(killer) && zp_get_user_zombie(victim) && g_hunterlevel[killer] != 4 && loggedin[killer] == true)
        {
        if(zp_get_user_survivor(killer))
            return PLUGIN_HANDLED;
       
        g_killcount[killer]++
        client_printcolor(killer, "[ZP] !tKillstreak Human Hunter:!y %i", g_killcount[killer])
        showStats(killer, 1)
       
        if(g_killcount[killer] >= (g_hunterlevel[killer] + 1) * 5)
            {
            new name[50]; get_user_name(killer, name, charsmax(name))
            client_printcolor(0, "[ZP] !g%s !yalcancou o !tHuman Hunter Level: %i !ye ganhou !t%i Ammo Pack(s).", name, g_hunterlevel[killer] + 1, (g_hunterlevel[killer] + 1) * 120)
            g_hunterlevel[killer]++
            g_killcount[killer] = 0
            give_present(killer, g_hunterlevel[killer] * 120)
           
            new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[killer], g_zmhunterlevel[killer], g_zmkiller[killer], g_nemelevel[killer])
            //nvault_set(n_vault3, g_name[killer], string)
            fvault_set_data("zp_rba_achivments", g_name[killer], string)
        }
    }
    return PLUGIN_CONTINUE
}

public zp_user_infected_post(id, infector, nemesis)
    {
    if(get_pcvar_num(cvar_achvs) != 1)
        return PLUGIN_HANDLED;
   
    g_killcount[id] = 0
   
    if(is_valid_player(infector) && g_zmhunterlevel[infector] != 2 && loggedin[infector] == true && zp_get_user_zombie(infector))
        {
        g_zmkillcount[infector]++
        client_printcolor(infector, "[ZP] !tKillstreak Zombie Hunter:!y %i", g_zmkillcount[infector])
        showStats(infector, 2)
       
        if(g_zmkillcount[infector] >= (g_zmhunterlevel[infector] + 1) * 5)
            {
            new name[50]; get_user_name(infector, name, charsmax(name))
            client_printcolor(0, "[ZP] !g%s !yalcancou o !tZombie Hunter Level: %i !ye ganhou !t%i Ammo Pack(s)", name, g_zmhunterlevel[infector] + 1, (g_zmhunterlevel[infector] + 1) * 250)
            g_zmhunterlevel[infector]++
            g_zmkillcount[infector] = 0
            give_present(infector, g_zmhunterlevel[infector] * 250)
           
            new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[infector], g_zmhunterlevel[infector], g_zmkiller[infector], g_nemelevel[infector])
            //nvault_set(n_vault3, g_name[infector], string)
            fvault_set_data("zp_rba_achivments", g_name[infector], string)
        }
    }
    return PLUGIN_CONTINUE
}

public give_present(id, amout)
    {
    new curaps[10]
    //nvault_get(n_vault2, g_name[id], curaps, 9)
    fvault_get_data("zp_rba_bank", g_name[id], curaps, 9)
    new intaps = str_to_num(curaps)
   
    new result = intaps + amout
   
    new string[10]
    formatex(string, 10, "%i", result)
   
    //nvault_set(n_vault2, g_name[id], string)
    fvault_set_data("zp_rba_bank", g_name[id], string)
   
    client_printcolor(id, "[ZP] !yVoce possui^3 %i Ammo Pack(s) !yno seu Banco.", result)
}

public showStats(id, mode)
    {
    new text[200]
    new mode2 = mode
   
    switch(mode2)
    {
        case 1:
        {
            formatex(text, charsmax(text), "Human Hunter: %i / %i", g_killcount[id], (g_hunterlevel[id] + 1) * 5)
        }
        case 2:
        {
            formatex(text, charsmax(text), "Zombie Hunter: %i / %i", g_zmkillcount[id], (g_zmhunterlevel[id] + 1) * 5)
        }
        case 3:
        {
            formatex(text, charsmax(text), "Zombie Killer: %i / %i", g_zmkillercount[id], (g_zmkiller[id] + 1) * 3)
        }
    }
    set_hudmessage(255, 255, 255, 0.02, 0.50, 0, 6.0, 4.0, _, _, -1)
    show_hudmessage(id, text)
}

public round_start()
    {
    new players[32], pnum, tempid;
    get_players(players, pnum);
   
    for( new i; i<pnum; i++ )
        {
        tempid = players[i];
        g_killcount[tempid] = 0;
    }
}

stock client_printcolor(target, const message[], any:...)
{
    static buffer[512], i, argscount;
    argscount = numargs();
   
    static g_msgSayText_cp, g_MaxPlayers_cp;
    if(!g_msgSayText_cp) {
        g_msgSayText_cp = get_user_msgid("SayText");
    }
    if(!g_MaxPlayers_cp) {
        g_MaxPlayers_cp = get_maxplayers();
    }
   
    if (!target)
    {
        static player;
        for (player = 1; player <= g_MaxPlayers_cp; player++)
        {
            if (!is_user_connected(player))
                continue;
   
            static changed[5], changedcount;
            changedcount = 0;
           
            for (i = 2; i < argscount; i++)
            {
                if (getarg(i) == LANG_PLAYER)
                {
                    setarg(i, 0, player);
                    changed[changedcount] = i;
                    changedcount++;
                }
            }
            vformat(buffer, charsmax(buffer), message, 3);
           
            replace_all(buffer, charsmax(buffer), "!g", "^4");
            replace_all(buffer, charsmax(buffer), "!y", "^1");
            replace_all(buffer, charsmax(buffer), "!t", "^3");
           
            message_begin(MSG_ONE_UNRELIABLE, g_msgSayText_cp, _, player);
            write_byte(player);
            write_string(buffer);
            message_end();
            for (i = 0; i < changedcount; i++)
                setarg(changed[i], 0, LANG_PLAYER);
        }
    }
    else
    {
        vformat(buffer, charsmax(buffer), message, 3);
       
        replace_all(buffer, charsmax(buffer), "!g", "^4");
        replace_all(buffer, charsmax(buffer), "!y", "^1");
        replace_all(buffer, charsmax(buffer), "!t", "^3");
       
        message_begin(MSG_ONE, g_msgSayText_cp, _, target);
        write_byte(target);
        write_string(buffer);
        message_end();
    }
}

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

more_horiz
Bom galera acabei de entrar aqui na Zplague, eu consegui remover esse bug que precisa ficar excluindo, e fiz muitas coisas q o plugin chegou na versão 3.1, bom mas não se se posto.

@Enquanto escrevia a msg, Spriite posto o Plugin com FVAULT
_____________________
Novo sistema e informações:
- Base pra FVAULT
- Pode modificar as informações do Registro, Banco via Multi-Lingual
- (Cvar) Banco limitado
- (Cvar) Anuncios do banco
- (Não é cvar) limitar caracteres especias e letras maiusculas

- Trocar login, exemplo: to logado na conta 'guh' , seleciona a opcao 'Trocar Login', vai pedir: nome do login atual, senha atual, logo apois isso coloque seu novo login... vc sera kikadoautomaticamente em 10 segundos para atualizar as informacoes do loguin

- Trocar senha, exemplo: voce seleciona a opção 'Trocar Senha', vai pedir: coloque a senha atual, depois a senha nova

***ADMINS com Flag A, tem menus espceciais
**Opcoes de Contas(Via menu e console)
*Selecionar um jogador e vera sua informações no console:
- Nome do Jogador:
- Nome da Conta:
- Login da Conta:
- Ammo Packs (Total):

**Remover Contas(Via menu):
*Selecione o jogador que queira remover a conta, apos escolher o jogador ira abrir um menu:
- Deseja excluir realmente a rempver conta do jogador: Guh?
- Sim
- Nao

**Resetar Bancos(Via menu)
*Selecione o jogador que queira resetar o banco, apos escolher o jogador ira abrir um menu:
- Deseja excluir realmente a resetar o banco do jogador: Guh?
- Sim
- Nao
___________________
Motivo de eu nao querer postar:
- Pode trazer problemas para aquelas pessoas que vendem banco ou possui um banco que todos querem.

Motivo de eu querer postar:
- Ninguem mais vai precisar ficar se matando pra fazer ou comprar um banco decente.

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

more_horiz
Ai mano posta por favor se você postar você será o cara eu nunca vou te esquecer.

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

more_horiz
Cara, já nem esqueço do trabalho que guh faz, queria ser como ele ^^. E Sprite, valeu aí! =)

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

more_horiz
AnDroidEL escreveu:
Cara, já nem esqueço do trabalho que guh faz, queria ser como ele ^^. E Sprite, valeu aí! =)


Ser eu seria ser ingual um chuck norris asiático. Nunca fiz curso pra aprender fazer plugins, skins e mapas (se é que precise pra fazer mapas e skins), agr plugins, fiquei 2 anos aprendendo com tutorias da allied mod todos os dias sem parar, e não sei inglês, (obrigado criadores do google tradutor) se eu ralasse assim na escola ja teria me formado (Tenho so 13 anos) =)

@EDIT.
Algums probremas aqui ja forão resolvidos, 'PARAA NOOOSSAAAA ALEGRIAAAA!!!' ja estou podendo atender os pedidos.

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

more_horiz
guh._.rds escreveu:
AnDroidEL escreveu:
Cara, já nem esqueço do trabalho que guh faz, queria ser como ele ^^. E Sprite, valeu aí! =)


Ser eu seria ser ingual um chuck norris asiático. Nunca fiz curso pra aprender fazer plugins, skins e mapas (se é que precise pra fazer mapas e skins), agr plugins, fiquei 2 anos aprendendo com tutorias da allied mod todos os dias sem parar, e não sei inglês, (obrigado criadores do google tradutor) se eu ralasse assim na escola ja teria me formado (Tenho so 13 anos) =)

@EDIT.
Algums probremas aqui ja forão resolvidos, 'PARAA NOOOSSAAAA ALEGRIAAAA!!!' ja estou podendo atender os pedidos.


cara entao converte ae pq ta complicado o nvault nao ta dando problema pra mim, quando estou passando para nvault estou encontrando alguns pequenos bugs corrigi ae e posta pra galera e principalmente pra mim pra entender onde esotu errando

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

more_horiz
guh._.rds escreveu:
Ser eu seria ser ingual um chuck norris asiático. Nunca fiz curso pra aprender fazer plugins, skins e mapas (se é que precise pra fazer mapas e skins), agr plugins, fiquei 2 anos aprendendo com tutorias da allied mod todos os dias sem parar, e não sei inglês, (obrigado criadores do google tradutor) se eu ralasse assim na escola ja teria me formado (Tenho so 13 anos) =)

@EDIT.
Algums probremas aqui ja forão resolvidos, 'PARAA NOOOSSAAAA ALEGRIAAAA!!!' ja estou podendo atender os pedidos.


2 ANOS!? Cara@@@... hum

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

more_horiz
Br3n0k escreveu:
guh._.rds escreveu:
AnDroidEL escreveu:
Cara, já nem esqueço do trabalho que guh faz, queria ser como ele ^^. E Sprite, valeu aí! =)


Ser eu seria ser ingual um chuck norris asiático. Nunca fiz curso pra aprender fazer plugins, skins e mapas (se é que precise pra fazer mapas e skins), agr plugins, fiquei 2 anos aprendendo com tutorias da allied mod todos os dias sem parar, e não sei inglês, (obrigado criadores do google tradutor) se eu ralasse assim na escola ja teria me formado (Tenho so 13 anos) =)

@EDIT.
Algums probremas aqui ja forão resolvidos, 'PARAA NOOOSSAAAA ALEGRIAAAA!!!' ja estou podendo atender os pedidos.


cara entao converte ae pq ta complicado o nvault nao ta dando problema pra mim, quando estou passando para nvault estou encontrando alguns pequenos bugs corrigi ae e posta pra galera e principalmente pra mim pra entender onde esotu errando


Já foi feito, olhe o post original do plugin.

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

more_horiz
Nossa vei, até eu que não gosto de bancos, to pensando em começar a usar...
chuckn

SpriiTe escreveu:
Feito, não foi nessessário seguir o tuto...

Código:


#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <dhudmessage>
//#include <nvault>
#include <fvault>
#include <zombieplague>
//#include <client_printcolor>

#define ADMIN_LIST_ACC    ADMIN_IMMUNITY
#define ADMIN_ADD_ACC    ADMIN_IMMUNITY
#define ADMIN_REMOVE_ACC ADMIN_IMMUNITY
#define ADMIN_GETAP    ADMIN_IMMUNITY
#define ADMIN_SETAP    ADMIN_IMMUNITY

#define is_valid_player(%1) (1 <= %1 <= 32)

new name[33][100]
new password[33][100]
new name_log[33][100]
new password2[33][100]
//new n_vault, n_vault2, n_vault3

new g_name[33][100]

new bool:loggedin[33]
new bool:opendmenu[33]

new g_hunterlevel[33]
new g_killcount[33]

new g_zmhunterlevel[33]
new g_zmkillcount[33]

new g_zmkiller[33]
new g_zmkillercount[33]

new g_nemelevel[33]

new donateid

new cvar_autosave, cvar_achvs

new szText[555 char]

public plugin_init()
    {
    register_plugin("[ZP] Banco + registro + conquistas", "1.5.1", "Mottzi/GuhRDS")
    register_dictionary("zp_rba.txt")
   
    // Cvars
    cvar_achvs    = register_cvar("zp_achvs_enabled", "0") // Desativado Recomendado
    cvar_autosave = register_cvar("zp_bank_autosave", "1") // Não Desative
   
    // Contact
    register_clcmd("say contato", "cmdCon")
    register_clcmd("say contact", "cmdCon")
    register_clcmd("say suporte", "cmdCon")
    register_clcmd("say holder", "cmdCon")
    register_clcmd("say msn", "cmdCon")
    register_clcmd("say skype", "cmdCon")
   
    // Account Menu
    register_clcmd("say /conta", "show_menu1")
    register_clcmd("say /account", "show_menu1")
    register_clcmd("say /registro", "show_menu1")
    register_clcmd("say /register", "show_menu1")
    register_clcmd("say /login", "show_menu1")
   
    // Create Account
    register_clcmd("[Registrar]Login_Nick", "cmdnewname")
    register_clcmd("[Registrar]Login_Senha", "cmdnewpassword")
   
    // Login Account
    register_clcmd("[Logar]Login_Nick", "cmdnewname2")
    register_clcmd("[Logar]Login_Senha", "cmdnewpassword2")
   
    // Bank Menu
    register_clcmd("say /banco", "show_menu2")
    register_clcmd("say /bank", "show_menu2")
    register_clcmd("say_team /banco", "show_menu2")
    register_clcmd("say_team /bank", "show_menu2")
   
    // Take Amout
    register_clcmd("[Banco]Sacar_Quantidade", "cmdtakeamout")
   
    // Save Amout
    register_clcmd("[Banco]Depositar_Quantidade", "cmdsaveamout")
    register_clcmd("say /save", "cmdsave")
   
    // Donate Amount
    register_clcmd("[Banco]Doar_Quantidade", "cmdDonate")
   
    // Archivments
    register_clcmd("say /conquistas", "archivments_menu")
    register_clcmd("say /conquista", "archivments_menu")
    register_clcmd("say /achievements", "archivments_menu")
    register_clcmd("say /achvs", "archivments_menu")
   
    // Commands
    register_concmd("zp_reg_account_list",    "cmdShowList", ADMIN_LIST_ACC,    "zp_reg_account_list")
    register_concmd("zp_reg_account_add",    "cmdAdd",  ADMIN_ADD_ACC,    "zp_reg_account_add <Nome da Conta> <Senha da Conta> <Ammo Packs da Conta>")
    register_concmd("zp_reg_account_remove", "cmdRemove",  ADMIN_REMOVE_ACC, "zp_reg_account_remove <Nome da Conta>")
    register_concmd("zp_reg_account_getap",    "cmdGetAp",  ADMIN_GETAP,    "zp_reg_account_getap <Nome da Conta>")
    register_concmd("zp_reg_account_setap",    "cmdSetAp",  ADMIN_SETAP,    "zp_reg_account_setap <Nome da Conta> <Quantiade de Ammo Packs>")
   
    // Hooks
    register_clcmd("jointeam", "Event_JoinTeam")
    register_clcmd("chooseteam", "Event_JoinTeam")
   
    // Events
    register_event("DeathMsg", "DeathMsg", "a")
    register_logevent("round_start", 2, "1=Round_Start")
   
    set_task(60.0, "check_login", _,_,_, "b")
   
    // Nvaults
    /*n_vault = nvault_open("zp_rba_register")
    n_vault2 = nvault_open("zp_rba_bank")
    n_vault3 = nvault_open("zp_rba_achivments")*/
   
}

public client_disconnect(id)
    {
    cmdSaveAll(id)
   
    new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[id], g_zmhunterlevel[id], g_zmkiller[id], g_nemelevel[id])
    //nvault_set(n_vault3, g_name[id], string)
    fvault_set_data("zp_rba_achivments", g_name[id], string)
   
    opendmenu[id] = false
    loggedin[id] = false
    g_name[id] = "Nao esta Logado"
   
    g_killcount[id] = 0
    g_hunterlevel[id] = 0
   
    g_zmhunterlevel[id] = 0
    g_zmkillcount[id] = 0
   
    g_zmkiller[id] = 0
    g_zmkillercount[id] = 0
   
    g_nemelevel[id] = 0
}

/*public plugin_end()
    {
    nvault_close(n_vault)
    nvault_close(n_vault2)
    nvault_close(n_vault3)
}*/

public cmdCon(id)
    {
    client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_EMAIL")
    client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_SKYPE")
}

public check_login()
    {
    new players[32], pnum, tempid;
    get_players(players, pnum);
   
    for( new i; i<pnum; i++ )
        {
        tempid = players[i];
       
        if(!loggedin[tempid])
            {
            client_printcolor(tempid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_RBA")
            client_printcolor(tempid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "YOU_ARE_NOT_LOGGED")
            client_cmd(tempid, "say /conta")
        }
        if(get_pcvar_num(cvar_autosave) == 1)
            {
            client_printcolor(tempid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_AUTOSAVE_AP")
        }
    }
}

///////////////////////////////////////////////////////////////////////
///////////////////////// Sistema de Registro /////////////////////////
///////////////////////////////////////////////////////////////////////

public Event_JoinTeam(id)
    {
    if(!loggedin[id])
        {
        formatex(szText, charsmax(szText), "%L", id, "MENU_REGISTER_SYSTEM")
        new menu = menu_create(szText, "show_menu1")
       
        formatex(szText, charsmax(szText), "%L", id, "REGS_REGISTER")
        menu_additem(menu, szText, "1", 0)
       
        formatex(szText, charsmax(szText), "%L", id, "REGS_LOGAR")
        menu_additem(menu, szText, "2", 0)
       
        menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
        menu_display(id, menu, 0)
       
        return PLUGIN_HANDLED
    }
    return PLUGIN_CONTINUE
}

public show_menu1(id)
    {
    formatex(szText, charsmax(szText), "%L", id, "MENU_REGISTER_SYSTEM")
    new menu = menu_create(szText, "menu_handler")
   
    formatex(szText, charsmax(szText), "%L", id, "REGS_REGISTER")
    menu_additem(menu, szText, "1", 0)
   
    formatex(szText, charsmax(szText), "%L", id, "REGS_LOGAR")
    menu_additem(menu, szText, "2", 0)
   
    if(!loggedin[id])
        {
        menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
        menu_display(id, menu, 0)
    }
    else
    {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "YOU_ARE_LOGGED")
    }
    return PLUGIN_HANDLED;
}

public menu_handler(id, menu, item)
    { 
    new data[6], iName[64], access, callback
   
    menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback)
   
    new key = str_to_num(data)
   
    switch(key)
    {
        case 1:
        {
            client_cmd(id, "messagemode [Registrar]Login_Nick")
            opendmenu[id] = true
           
            set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
            show_dhudmessage(id, "Digite um Login para sua Conta...")
        }
        case 2:
        {
            client_cmd(id, "messagemode [Logar]Login_Nick")
            opendmenu[id] = true
           
            set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
            show_dhudmessage(id, "Digite o Login da Conta...")
        }
    }
    if(key != 1 && key != 2)
        {
        show_menu1(id)
        return PLUGIN_HANDLED
    }
    return PLUGIN_CONTINUE
}

public cmdnewname(id)
    {
    read_args(name[id], 99)
    remove_quotes(name[id])
   
    new name2[33][100]
    //new time2
   
    //if(nvault_get(n_vault, name[id], name2[id], 99, time2) == 0 && containi(name[id], " ") == -1)
    if(fvault_get_data("zp_rba_register", name[id], name2[id], 99) == 0 && containi(name[id], " ") == -1)
        {
        client_cmd(id, "messagemode [Registrar]Login_Senha")
       
        set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
        show_dhudmessage(id, "Digite uma Senha para sua Conta...")
       
    }
    else if(fvault_get_data("zp_rba_register", name[id], name2[id], 99) == 1)
        {
        client_cmd(id, "messagemode [Registrar]Login_Nick")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "REGS_REGISTER_LOGIN_INVALID")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "TRY_AGAIN")
    }
}

public cmdnewpassword(id)
    {
    read_args(password[id], 99)
    remove_quotes(password[id])
   
    if(containi(password[id], " ") == -1)
        {
        fvault_set_data("zp_rba_register", name[id], password[id])
       
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_CREATED")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_LOGIN", name[id])
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_PASSWORD", password[id])
       
        loggedin[id] = true
        g_name[id] = name[id]
       
        client_cmd(id, "jointeam 2")
       
        g_hunterlevel[id] = 0
        g_zmhunterlevel[id] = 0
        g_zmkiller[id] = 0
        g_nemelevel[id] = 0
    }
    else
    {
        client_cmd(id, "messagemode [Registrar]Login_Senha")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "REGS_REGISTER_PASS_INVALID")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "TRY_AGAIN")
    }
}

public cmdnewname2(id)
    {
    read_args(name_log[id], 99)
    remove_quotes(name_log[id])
   
    new name2[33][100]
    //new time2
   
    //if(nvault_get(n_vault, name_log[id], name2[id], 99, time2) == 0)
    if(fvault_get_data("zp_rba_register", name_log[id], name2[id], 99) == 0)
        {
        client_cmd(id, "messagemode [Logar]Login_Nick")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "REGS_LOGIN_NAME_INVALID")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "TRY_AGAIN")
    }
    else
    {
        client_cmd(id, "messagemode [Logar]Login_Senha")
        set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
        show_dhudmessage(id, "Digite a Senha da Conta...")
    }
}

public cmdnewpassword2(id)
    {
    read_args(password2[id], 99)
    remove_quotes(password2[id])
   
    new data[140]
    //nvault_get( n_vault, name_log[id], data, 139)
    fvault_get_data( "zp_rba_register", name_log[id], data, 139)
   
    if(equali(data, password2[id]))
        {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "WELCOME")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_LOGGED", name_log[id])
       
        loggedin[id] = true
        g_name[id] = name_log[id]
       
        client_cmd(id, "jointeam 2")
       
        new string[50]; /*nvault_get(n_vault3, g_name[id], string, charsmax(string))*/fvault_get_data("zp_rba_achivments", g_name[id], string, charsmax(string))
        new str1[8], str2[8], str3[8], str4[8]
        parse(string, str1, 7, str2, 7, str3, 7, str4, 7)
       
        g_hunterlevel[id] = str_to_num(str1)
        g_zmhunterlevel[id] = str_to_num(str2)
        g_zmkiller[id] = str_to_num(str3)
        g_nemelevel[id] = str_to_num(str4)
    }
    else
    {
        client_cmd(id, "messagemode [Logar]Login_Senha")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "REGS_LOGIN_PASS_INVALID")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "TRY_AGAIN")
    }
}

////////////////////////////////////////////////////////////////////
///////////////////////// Sistema de Banco /////////////////////////
////////////////////////////////////////////////////////////////////

public show_menu2(id)
    {
    if(loggedin[id] == true)
        {
        new szText[100]
        new data1[30]
       
        //nvault_get(n_vault2, g_name[id], data1, charsmax(data1))
        fvault_get_data("zp_rba_bank", g_name[id], data1, charsmax(data1))
       
        if(equal(data1 , ""))
            formatex(szText, charsmax(szText), "\yConta:\r %s ^n\ySaldo:\r 0", g_name[id])
        else
        formatex(szText, charsmax(szText), "\yConta:\r %s ^n\ySaldo:\r %s", g_name[id], data1)
       
        new menu2 = menu_create(szText, "menu_handler2")       
       
        formatex(szText, charsmax(szText), "%L", id, "BANK_TAKE_AMOUNT")
        menu_additem(menu2, szText, "1", 0)
       
        formatex(szText, charsmax(szText), "%L", id, "BANK_TAKE_ALL")
        menu_additem(menu2, szText, "2", 0)
       
        formatex(szText, charsmax(szText), "%L", id, "BANK_SAVE_AMOUNT")
        menu_additem(menu2, szText, "3", 0)
       
        formatex(szText, charsmax(szText), "%L", id, "BANK_SAVE_ALL")
        menu_additem(menu2, szText, "4", 0)
       
        formatex(szText, charsmax(szText), "%L", id, "BANK_DONATE_AMOUNT")
        menu_additem(menu2, szText, "5", 0)
       
        menu_display(id, menu2, 0)
    }
    else
    {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_RBA")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "YOU_ARE_NOT_LOGGED")
        client_cmd(id, "say /conta")
    }
   
    return PLUGIN_HANDLED;
}

public menu_handler2(id, menu2, item)
    { 
    new data[6], iName[64], access, callback
   
    menu_item_getinfo(menu2, item, access, data, 5, iName, 63, callback)
   
    new key = str_to_num(data)
   
    switch(key)
    {
        case 1:
        {
            client_cmd(id, "messagemode [Banco]Sacar_Quantidade")
        }
        case 2:
        {
            new data1[30]
            //nvault_get(n_vault2, g_name[id], data1, charsmax(data1))
            fvault_get_data("zp_rba_bank", g_name[id], data1, charsmax(data1))
           
            new have_hand  = zp_get_user_ammo_packs(id)
            new have = str_to_num(data1)
           
            if(have > 0)
                {
                zp_set_user_ammo_packs(id, have_hand + have)
               
                new string1[30]
                formatex(string1, charsmax(string1), "0")
                //nvault_set(n_vault2, g_name[id], string1)
                fvault_set_data("zp_rba_bank", g_name[id], string1)
               
                client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_TAKE_AP", have)
            }
            else
            {
                client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_HAVE_0AP_BANK")
            }
           
        }
        case 3:
        {
            client_cmd(id, "messagemode [Banco]Depositar_Quantidade")
        }
        case 4:
        { 
            new aps = zp_get_user_ammo_packs(id)
           
            if(aps == 0)
                {
                client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_HAVE_0AP")
                return PLUGIN_HANDLED;
            }
           
            new aps_have[30]
            //nvault_get(n_vault2, g_name[id], aps_have, 29)
            fvault_get_data("zp_rba_bank", g_name[id], aps_have, 29)
           
            new result = aps + str_to_num(aps_have)
           
            new aps2[30]
            formatex(aps2, charsmax(aps2), "%i", result)
            //nvault_set(n_vault2, g_name[id], aps2)
            fvault_set_data("zp_rba_bank", g_name[id], aps2)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_SAVE_AP", aps)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_BALANCE_BANK", result)
            zp_set_user_ammo_packs(id, 0)
        }
        case 5:
        {
            donatemenu(id)
        }
    }
    return PLUGIN_CONTINUE
}

public cmdtakeamout(id)
    {
    new amout[33][100]
    read_args(amout[id], 99)
    remove_quotes(amout[id])
   
    new data1[30]
    //nvault_get(n_vault2, g_name[id], data1, charsmax(data1))
    fvault_get_data("zp_rba_bank", g_name[id], data1, charsmax(data1))
   
    new want = str_to_num(amout[id])
    new have = str_to_num(data1)
   
    if(want > have)
        {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_NOT_HAVE_AP_BANK", want)
        show_menu2(id)
       
        if(containi(amout[id], " ") == -1)
            {
            show_menu2(id)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_NOT_HAVE_AP_BANK", want)
        }
        else
        {
            zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) + want)
           
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_TAKE_AP", want)
           
            new string1[30]
            formatex(string1, charsmax(string1), "%i", have - want)
            //nvault_set(n_vault2, g_name[id], string1)
            fvault_set_data("zp_rba_bank", g_name[id], string1)
        }
    }
    else
    {
        show_menu2(id)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
    }
}

public cmdsaveamout(id)
    {
    new amout[33][100]
    new aps = zp_get_user_ammo_packs(id)
    read_args(amout[id], 99)
    remove_quotes(amout[id])
   
    new want = str_to_num(amout[id])
   
    if(want > aps)
        {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_NOT_HAVE_AP", want)
        show_menu2(id)
       
        if(containi(amout[id], " ") == -1)
            {
            show_menu2(id)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_NOT_HAVE_AP", want)
        }
        else
        {
            new data1[30]
            //nvault_get(n_vault2, g_name[id], data1, charsmax(data1))
            fvault_get_data("zp_rba_bank", g_name[id], data1, charsmax(data1))
            new aps_bank = str_to_num(data1)
           
            new save_aps = aps_bank + want
           
            new string1[16]
            formatex(string1, charsmax(string1), "%i", save_aps)
            //nvault_set(n_vault2, g_name[id], string1)
            fvault_set_data("zp_rba_bank", g_name[id], string1)
            zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) - want)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_SAVE_AP", want)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_BALANCE_TOTAL", aps_bank + want)
        }
    }
    else
    {
        show_menu2(id)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
    }
}

public cmdsave(id)
    {
    if(loggedin[id] == true)
        {
        new aps = zp_get_user_ammo_packs(id)
       
        if(aps == 0)
            {
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_HAVE_0AP")
            return PLUGIN_HANDLED;
        }
        new aps2[16]
        new aps3[16]
       
        //nvault_get(n_vault2, g_name[id], aps3, 15)
        fvault_get_data("zp_rba_bank", g_name[id], aps3, 15)
       
        new aps4 = aps + str_to_num(aps3)
       
        formatex(aps2, charsmax(aps2), "%i", aps)
        //nvault_set(n_vault2, g_name[id], aps2)
        fvault_set_data("zp_rba_bank", g_name[id], aps2)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_SAVE_AP", aps)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_BALANCE_BANK", aps4)
        zp_set_user_ammo_packs(id, 0)
    }
    return PLUGIN_HANDLED
}

public cmdSaveAll(id)
    {
    if(get_pcvar_num(cvar_autosave) == 1)
        {
        new aps = zp_get_user_ammo_packs(id)
       
        if(aps == 0)
            {
            return PLUGIN_HANDLED;
        }
       
        new aps_have[30]
        //nvault_get(n_vault2, g_name[id], aps_have, 29)
        fvault_get_data("zp_rba_bank", g_name[id], aps_have, 29)
       
        new result = aps + str_to_num(aps_have)
       
        new aps2[30]
        formatex(aps2, charsmax(aps2), "%i", result)
        //nvault_set(n_vault2, g_name[id], aps2)
        fvault_set_data("zp_rba_bank", g_name[id], aps2)
       
        zp_set_user_ammo_packs(id, 0)
    }
    return PLUGIN_CONTINUE
}

public donatemenu(id)
    {
    new menu6 = menu_create("\rEscolha alguem para doar Packs:", "menu_handler6");
   
    new players[32], pnum, tempid;
   
    new szName[32], szTempid[10];
   
    get_players(players, pnum);
   
    for( new i; i<pnum; i++ )
        {
        tempid = players[i];
       
        get_user_name(tempid, szName, 31);
        num_to_str(tempid, szTempid, 9);
       
        menu_additem(menu6, szName, szTempid, 0);
    }
   
    menu_display(id, menu6, 0);
}
public menu_handler6(id, menu6, item)
    {
    if( item == MENU_EXIT )
        {
        menu_destroy(menu6);
        return PLUGIN_HANDLED;
    }
    new data[6], iName[64];
    new access, callback;
    menu_item_getinfo(menu6, item, access, data,5, iName, 63, callback);
   
    new tempid = str_to_num(data);
   
    donateid = tempid
   
    client_cmd(id, "messagemode [Banco]Doar_Quantidade")
   
    menu_destroy(menu6);
    return PLUGIN_HANDLED;
}

public cmdDonate(id)
    {
    new aps[100]
    read_args(aps, 99)
    remove_quotes(aps)
   
    new numaps = str_to_num(aps)
   
    if(containi(aps, " ") == -1)
        {
        new haveap[10]; /*nvault_get(n_vault2, g_name[id], haveap, 9)*/ fvault_get_data("zp_rba_bank", g_name[id], haveap, 9)
        new numhaveap = str_to_num(haveap)
       
        if(numhaveap <= 0)
            {
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
            return PLUGIN_HANDLED;
        }
        else
        {
            new result = numhaveap - numaps
            new string[100]; formatex(string, 99, "%i", result)
            //nvault_set(n_vault2, g_name[id], string)
            fvault_set_data("zp_rba_bank", g_name[id], string)
           
            new aps2[10]; /*nvault_get(n_vault2, g_name[donateid], aps2, 9)*/fvault_get_data("zp_rba_bank", g_name[donateid], aps2, 9)
            new numaps2 = str_to_num(aps2)
           
            new result2 = numaps2 + numaps
            new string2[100]; formatex(string2, 99, "%i", result2)
            //nvault_set(n_vault2, g_name[donateid], string2)
            fvault_set_data("zp_rba_bank", g_name[donateid], string2)
           
            new name1[50], name2[50]
           
            get_user_name(id, name1, 49)
            get_user_name(donateid, name2, 49)
           
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_DONATE_DONATOR", numaps, name2, result)
            client_printcolor(donateid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_DONATE_RECEIVER", name1, numaps, result2)
        }
    }
    else
    {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
        return PLUGIN_HANDLED;
    }
    return PLUGIN_CONTINUE
}

/////////////////////////////////////////////////////////////////////
///////////////////////// Comandos de Admin /////////////////////////
/////////////////////////////////////////////////////////////////////

public cmdShowList(id)
    {
    new players[32], pnum, tempid;
    get_players(players, pnum);
    client_print(id, print_console, "Nome no Jogo  -  Nome da Conta  -  Ammo Pack(s)")
   
    for( new i; i<pnum; i++ )
        {
        tempid = players[i];
       
        if(id != tempid)
            {
            new name[45]
            get_user_name(tempid, name, charsmax(name))
           
            if(equali(g_name[tempid], ""))
                {
                client_print(id, print_console, "%s  -  Nao esta Logado  -  Desconhecido", name, g_name[tempid])
            }
            if(equali(g_name[tempid], "") == 0)
                {
                new aps[10]; fvault_get_data("zp_rba_bank", g_name[tempid], aps, 9)
                client_print(id, print_console, "%s  -  %s  -  %s", name, g_name[tempid], aps)
            }
        }
    }
}

public cmdAdd(id)
    {
    new arg1[50], arg2[50], arg3[15], name2[40]//, time2
   
    read_argv(1, arg1, charsmax(arg1))
   
    //if(nvault_lookup(n_vault, arg1, name2, 39, time2) == 1)
    if(fvault_get_data("zp_rba_register", arg1, name2, 39) == 1)
        {
        client_print(id, print_console, "%s - Ja existe.", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_ALREADY_EXISTS", arg1)
    }
    else
    {
        read_argv(2, arg2, charsmax(arg2))
        read_argv(3, arg3, charsmax(arg3))
       
        //nvault_set(n_vault, arg1, arg2)
        fvault_set_data("zp_rba_register", arg1, arg2)
        //nvault_set(n_vault2, arg1, arg3)
        fvault_set_data("zp_rba_bank", arg1, arg3)
       
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_CREATED")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_LOGIN", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_PASSWORD", arg2)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_AMMOPACKS", arg3)
    }
}

public cmdRemove(id)
    {
    new arg1[50], name2[20]//, time2
    read_argv(1, arg1, charsmax(arg1))
   
    //if(nvault_lookup(n_vault, arg1, name2[id], 19, time2) == 1)
    if(fvault_get_data("zp_rba_register", arg1, name2[id], 19) == 1)
        {
        //nvault_remove(n_vault, arg1)
        fvault_remove_key("zp_rba_register", arg1)
        //nvault_remove(n_vault2, arg1)
        fvault_remove_key("zp_rba_bank", arg1)
       
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_REMOVED", arg1)
    }
    else
    {
        client_print(id, print_console, "%s - Nao existe!", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_DOES_NOT_EXIST", arg1)
    }
}

public cmdGetAp(id)
    {
    new arg1[50], name2[50]//, time2
   
    read_argv(1, arg1, charsmax(arg1))
    remove_quotes(arg1)
   
    //if(nvault_lookup(n_vault, arg1, name2, 49, time2) == 1)
    if(fvault_get_data("zp_rba_register", arg1, name2, 49) == 1)
        {
        new aps[10]
        //nvault_get(n_vault2, arg1, aps, 9)
        fvault_get_data("zp_rba_bank", arg1, aps, 9)
        new apsnum = str_to_num(aps)
       
        client_print(id, print_console, "%s - Possui %i Ammo Pack(s).", arg1, apsnum)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_HAS_AP", arg1, apsnum)
    }
    else
    {
        client_print(id, print_console, "%s - Nao existe!", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_DOES_NOT_EXIST", arg1)
    }
}

public cmdSetAp(id)
    {
    new arg1[50], arg2[50], name2[40]//, time2
   
    read_argv(1, arg1, charsmax(arg1))
   
    //if(nvault_lookup(n_vault, arg1, name2, 39, time2) == 1)
    if(fvault_get_data("zp_rba_register", arg1, name2, 39) == 1)
        {
        read_argv(2, arg2, charsmax(arg2))
        //nvault_set(n_vault2, arg1, arg2)
        fvault_set_data("zp_rba_bank", arg1, arg2)
       
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_SET_AP", arg2, arg1)
    }
    else
    {
        client_print(id, print_console, "%s - Nao existe!", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_DOES_NOT_EXIST", arg1)
    }
}

/////////////////////////////////////////////////////////////////////////
///////////////////////// Sistema de Conquistas /////////////////////////
/////////////////////////////////////////////////////////////////////////

public archivments_menu(id)
    {
    if(get_pcvar_num(cvar_achvs) != 1)
        return PLUGIN_HANDLED;
   
    if(loggedin[id] == true)
        {
        new title[80]; formatex(title, 79, "\yConquistas ^n\yConta:\r %s", g_name[id])
       
        new menu5 = menu_create(title, "handler_archs")
       
       
        new humanhtitle[200]
       
        if(g_hunterlevel[id] < 4)
            formatex(humanhtitle, 199, "\wHuman Hunter\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Mate %i Zombies sem morrer!^n", g_hunterlevel[id], g_hunterlevel[id] + 1, (g_hunterlevel[id] + 1)  * 120, (g_hunterlevel[id] + 1) * 5)
        else
        formatex(humanhtitle, 199, "\wHuman Hunter\y Level %i - \rFull^n", g_hunterlevel[id])
       
        menu_additem(menu5, humanhtitle , "1")
       
        new zmhtitle[200]
       
        if(g_zmhunterlevel[id] < 2)
            formatex(zmhtitle, 199, "\wZombie Hunter\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Infecte %i Humanos sem morrer!^n", g_zmhunterlevel[id], g_zmhunterlevel[id] + 1, (g_zmhunterlevel[id] + 1)  * 250, (g_zmhunterlevel[id] + 1) * 5)
        else
        formatex(zmhtitle, 199, "\wZombie Hunter\y Level %i - \rFull^n", g_zmhunterlevel[id])
       
        menu_additem(menu5, zmhtitle , "2")
       
        new zmkillertitle[200]
       
        if(g_zmkiller[id] < 3)
            formatex(zmkillertitle, 199, "\wZombie Killer\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Mate %i Humanos nos rounds Swarm/Plague!^n", g_zmkiller[id], g_zmkiller[id] + 1, (g_zmkiller[id] + 1)  * 300, (g_zmkiller[id] + 1) * 3)
        else
        formatex(zmkillertitle, 199, "\wZombie Killer\y Level %i - \rFull^n", g_zmkiller[id])
       
        menu_additem(menu5, zmkillertitle, "3")
       
        new nemetitle[200]
       
        if(g_nemelevel[id] < 1)
            formatex(nemetitle, 199, "\wTerminator\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Mate Nemesis!^n", g_nemelevel[id], g_nemelevel[id] + 1, 400)
        else
        formatex(nemetitle, 199, "\wTerminator\y Level %i - \rFull^n", g_nemelevel[id])
       
        menu_additem(menu5, nemetitle, "4")
       
        menu_display(id, menu5, 0)
    }
    else
    {
        show_menu1(id)
    }
   
    return PLUGIN_CONTINUE
}

public handler_archs(id, menu5, item)
    { 
    if(get_pcvar_num(cvar_achvs) != 1)
        return PLUGIN_HANDLED;
   
    new data[6], iName[64], access, callback
    menu_item_getinfo(menu5, item, access, data, 5, iName, 63, callback)
   
    new key = str_to_num(data)
   
    switch(key)
    {
        case 1:
        {
            if(g_hunterlevel[id] >= 4)
                return PLUGIN_HANDLED
           
            client_printcolor(id, "[ZP] !tMate %i Zombies sem morrer !y- !tGanhe %i Ammo Pack(s).", (g_hunterlevel[id] + 1) * 5, (g_hunterlevel[id] + 1) * 120)
        }
        case 2:
        {
            if(g_zmhunterlevel[id] >= 2)
                return PLUGIN_HANDLED
            client_printcolor(id, "[ZP] !tInfecte %i Humanos sem morrer !y- !tGanhe %i Ammo Pack(s).", (g_zmhunterlevel[id] + 1) * 5, (g_zmhunterlevel[id] + 1) * 250)
        }
        case 3:
        {
            if(g_zmkiller[id] >= 3)
                return PLUGIN_HANDLED
            client_printcolor(id, "[ZP] !tMate %i Humanos nos rounds Swarm/Plague Round !y- !tGanhe %i Ammo Pack(s).", (g_zmkiller[id] + 1) * 3, (g_zmkiller[id] + 1) * 300)
        }
        case 4:
        {
            if(g_zmkiller[id] >= 1)
                return PLUGIN_HANDLED
            client_printcolor(id, "[ZP] !tMate o Nemesis !y- !tGanhe 400 Ammo Pack(s).")
        }
    }
    return PLUGIN_CONTINUE
}

public DeathMsg()
    {
    new killer = read_data(1)
    new victim = read_data(2)
   
    if(get_pcvar_num(cvar_achvs) != 1)
        return PLUGIN_HANDLED;
   
    g_zmkillcount[victim] = 0
    g_zmkillercount[victim] = 0
   
    if(zp_is_nemesis_round())
        {
        if(zp_get_user_nemesis(victim) && loggedin[killer] == true && g_nemelevel[killer] != 1 && cs_get_user_team(killer) == CS_TEAM_CT && is_valid_player(killer))
            {
            g_nemelevel[killer]++
            new name[50]; get_user_name(killer, name, charsmax(name))
            client_printcolor(killer, "[ZP] !g%s !yalcancou o !tTerminator Level: %i !ye ganhou!t %i Ammo Pack(s).", name, g_zmkiller[killer] + 1, 500)
            g_zmkiller[killer]++
            g_zmkillercount[killer] = 0
            give_present(killer, 500)
           
            new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[killer], g_zmhunterlevel[killer], g_zmkiller[killer], g_nemelevel[killer])
            //nvault_set(n_vault3, g_name[killer], string)
            fvault_set_data("zp_rba_achivments", g_name[killer], string)
        }
    }
   
    if(is_valid_player(killer) && loggedin[killer] == true && g_zmkiller[killer] != 3 && !zp_is_nemesis_round())
        {
        if(zp_is_plague_round() || zp_is_swarm_round())
            {
            if(is_valid_player(victim) && zp_get_user_zombie(killer) && cs_get_user_team(victim) == CS_TEAM_CT)
                {
                g_zmkillercount[killer]++
                client_printcolor(killer, "[ZP] !tKillstreak Zombie Killer:!y %i", g_zmkillercount[killer])
                showStats(killer, 3)
               
                if(g_zmkillercount[killer] >= (g_zmkiller[killer] + 1) * 3)
                    {
                    new name[50]; get_user_name(killer, name, charsmax(name))
                    client_printcolor(0, "[ZP] !g%s !yalcancou o !tZombie Killer Level: %i !te ganhou !t%i Ammo Pack(s).", name, g_zmkiller[killer] + 1, (g_zmkiller[killer] + 1) * 300)
                    g_zmkiller[killer]++
                    g_zmkillercount[killer] = 0
                    give_present(killer, g_zmkiller[killer] * 300)
                   
                    new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[killer], g_zmhunterlevel[killer], g_zmkiller[killer], g_nemelevel[killer])
                    //nvault_set(n_vault3, g_name[killer], string)
                    fvault_set_data("zp_rba_achivments", g_name[killer], string)
                }
            }
        }
    }
   
    if(is_valid_player(killer) && zp_get_user_zombie(victim) && g_hunterlevel[killer] != 4 && loggedin[killer] == true)
        {
        if(zp_get_user_survivor(killer))
            return PLUGIN_HANDLED;
       
        g_killcount[killer]++
        client_printcolor(killer, "[ZP] !tKillstreak Human Hunter:!y %i", g_killcount[killer])
        showStats(killer, 1)
       
        if(g_killcount[killer] >= (g_hunterlevel[killer] + 1) * 5)
            {
            new name[50]; get_user_name(killer, name, charsmax(name))
            client_printcolor(0, "[ZP] !g%s !yalcancou o !tHuman Hunter Level: %i !ye ganhou !t%i Ammo Pack(s).", name, g_hunterlevel[killer] + 1, (g_hunterlevel[killer] + 1) * 120)
            g_hunterlevel[killer]++
            g_killcount[killer] = 0
            give_present(killer, g_hunterlevel[killer] * 120)
           
            new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[killer], g_zmhunterlevel[killer], g_zmkiller[killer], g_nemelevel[killer])
            //nvault_set(n_vault3, g_name[killer], string)
            fvault_set_data("zp_rba_achivments", g_name[killer], string)
        }
    }
    return PLUGIN_CONTINUE
}

public zp_user_infected_post(id, infector, nemesis)
    {
    if(get_pcvar_num(cvar_achvs) != 1)
        return PLUGIN_HANDLED;
   
    g_killcount[id] = 0
   
    if(is_valid_player(infector) && g_zmhunterlevel[infector] != 2 && loggedin[infector] == true && zp_get_user_zombie(infector))
        {
        g_zmkillcount[infector]++
        client_printcolor(infector, "[ZP] !tKillstreak Zombie Hunter:!y %i", g_zmkillcount[infector])
        showStats(infector, 2)
       
        if(g_zmkillcount[infector] >= (g_zmhunterlevel[infector] + 1) * 5)
            {
            new name[50]; get_user_name(infector, name, charsmax(name))
            client_printcolor(0, "[ZP] !g%s !yalcancou o !tZombie Hunter Level: %i !ye ganhou !t%i Ammo Pack(s)", name, g_zmhunterlevel[infector] + 1, (g_zmhunterlevel[infector] + 1) * 250)
            g_zmhunterlevel[infector]++
            g_zmkillcount[infector] = 0
            give_present(infector, g_zmhunterlevel[infector] * 250)
           
            new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[infector], g_zmhunterlevel[infector], g_zmkiller[infector], g_nemelevel[infector])
            //nvault_set(n_vault3, g_name[infector], string)
            fvault_set_data("zp_rba_achivments", g_name[infector], string)
        }
    }
    return PLUGIN_CONTINUE
}

public give_present(id, amout)
    {
    new curaps[10]
    //nvault_get(n_vault2, g_name[id], curaps, 9)
    fvault_get_data("zp_rba_bank", g_name[id], curaps, 9)
    new intaps = str_to_num(curaps)
   
    new result = intaps + amout
   
    new string[10]
    formatex(string, 10, "%i", result)
   
    //nvault_set(n_vault2, g_name[id], string)
    fvault_set_data("zp_rba_bank", g_name[id], string)
   
    client_printcolor(id, "[ZP] !yVoce possui^3 %i Ammo Pack(s) !yno seu Banco.", result)
}

public showStats(id, mode)
    {
    new text[200]
    new mode2 = mode
   
    switch(mode2)
    {
        case 1:
        {
            formatex(text, charsmax(text), "Human Hunter: %i / %i", g_killcount[id], (g_hunterlevel[id] + 1) * 5)
        }
        case 2:
        {
            formatex(text, charsmax(text), "Zombie Hunter: %i / %i", g_zmkillcount[id], (g_zmhunterlevel[id] + 1) * 5)
        }
        case 3:
        {
            formatex(text, charsmax(text), "Zombie Killer: %i / %i", g_zmkillercount[id], (g_zmkiller[id] + 1) * 3)
        }
    }
    set_hudmessage(255, 255, 255, 0.02, 0.50, 0, 6.0, 4.0, _, _, -1)
    show_hudmessage(id, text)
}

public round_start()
    {
    new players[32], pnum, tempid;
    get_players(players, pnum);
   
    for( new i; i<pnum; i++ )
        {
        tempid = players[i];
        g_killcount[tempid] = 0;
    }
}

stock client_printcolor(target, const message[], any:...)
{
    static buffer[512], i, argscount;
    argscount = numargs();
   
    static g_msgSayText_cp, g_MaxPlayers_cp;
    if(!g_msgSayText_cp) {
        g_msgSayText_cp = get_user_msgid("SayText");
    }
    if(!g_MaxPlayers_cp) {
        g_MaxPlayers_cp = get_maxplayers();
    }
   
    if (!target)
    {
        static player;
        for (player = 1; player <= g_MaxPlayers_cp; player++)
        {
            if (!is_user_connected(player))
                continue;
   
            static changed[5], changedcount;
            changedcount = 0;
           
            for (i = 2; i < argscount; i++)
            {
                if (getarg(i) == LANG_PLAYER)
                {
                    setarg(i, 0, player);
                    changed[changedcount] = i;
                    changedcount++;
                }
            }
            vformat(buffer, charsmax(buffer), message, 3);
           
            replace_all(buffer, charsmax(buffer), "!g", "^4");
            replace_all(buffer, charsmax(buffer), "!y", "^1");
            replace_all(buffer, charsmax(buffer), "!t", "^3");
           
            message_begin(MSG_ONE_UNRELIABLE, g_msgSayText_cp, _, player);
            write_byte(player);
            write_string(buffer);
            message_end();
            for (i = 0; i < changedcount; i++)
                setarg(changed[i], 0, LANG_PLAYER);
        }
    }
    else
    {
        vformat(buffer, charsmax(buffer), message, 3);
       
        replace_all(buffer, charsmax(buffer), "!g", "^4");
        replace_all(buffer, charsmax(buffer), "!y", "^1");
        replace_all(buffer, charsmax(buffer), "!t", "^3");
       
        message_begin(MSG_ONE, g_msgSayText_cp, _, target);
        write_byte(target);
        write_string(buffer);
        message_end();
    }
}

Mais um asiático.
Zplague20

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posta esse banco q tu falo porfavor cara eu to procurando um banco daora a um tempao pfffffff!! guh '-'

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godswar129 escreveu:
posta esse banco q tu falo porfavor cara eu to procurando um banco daora a um tempao pfffffff!! guh '-'


Eu vo postar ele, se acalme kkkkkk, so preciso que alguem ajude a testa-lo antes.....

@OBS: Amanha saira o pack 0.2

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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olha sobre o banco quando vc fizer as atualizações poem o dia q vc fez fika bem mais facil de identificar abrçs

description[pedido] Convercao de plugin para fvault EmptyRe: [pedido] Convercao de plugin para fvault

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Chegue se a inc esta na pasta include, e tente complica , se der erro , é pq vc baxo uma include errada , ou q tenha editado . Certifique que o destino dela esta como #include < ...> e tente denovo. Caso ainda estive dando erro , eu tenho boa parte das inclide para Zombie plague e 4fun

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