Ae junin , me passa a sma do zombie_plague50 ( acho ) onde tem a HUD(life,colete...) , se puder passar obrigado !
Obs : do addons anthrax 4.6 !
Obs : do addons anthrax 4.6 !
Código:
/*================================================================================
----------------------------
-*- [ZP] HUD Information -*-
----------------------------
This plugin is part of Zombie Plague Mod and is distributed under the
terms of the GNU General Public License. Check ZP_ReadMe.txt for details.
================================================================================*/
#include <amxmodx>
#include < fun >
#include <cstrike>
#include <fakemeta>
#include <dhudmessage>
#include <zp50_class_human>
#include <zp50_class_zombie>
#define LIBRARY_NEMESIS "zp50_class_nemesis"
#include <zp50_class_nemesis>
#define LIBRARY_SURVIVOR "zp50_class_survivor"
#include <zp50_class_survivor>
#define LIBRARY_AMMOPACKS "zp50_ammopacks"
#include <zp50_ammopacks>
#include <zp50_class_human>
const Float:HUD_SPECT_X = -1.0
const Float:HUD_SPECT_Y = 0.70
const Float:HUD_STATS_X = -1.0
const Float:HUD_STATS_Y = 0.70
const HUD_STATS_ZOMBIE_R = 200
const HUD_STATS_ZOMBIE_G = 250
const HUD_STATS_ZOMBIE_B = 0
const HUD_STATS_HUMAN_R = 0
const HUD_STATS_HUMAN_G = 200
const HUD_STATS_HUMAN_B = 250
const HUD_STATS_SPEC_R = 255
const HUD_STATS_SPEC_G = 255
const HUD_STATS_SPEC_B = 255
#define TASK_SHOWHUD 100
#define ID_SHOWHUD (taskid - TASK_SHOWHUD)
const PEV_SPEC_TARGET = pev_iuser2
new g_MsgSync
public plugin_init()
{
register_plugin("[ZP] HUD Information", ZP_VERSION_STRING, "ZP Dev Team")
g_MsgSync = CreateHudSyncObj()
}
public plugin_natives()
{
set_module_filter("module_filter")
set_native_filter("native_filter")
}
public module_filter(const module[])
{
if (equal(module, LIBRARY_NEMESIS) || equal(module, LIBRARY_SURVIVOR) || equal(module, LIBRARY_AMMOPACKS))
return PLUGIN_HANDLED;
return PLUGIN_CONTINUE;
}
public native_filter(const name[], index, trap)
{
if (!trap)
return PLUGIN_HANDLED;
return PLUGIN_CONTINUE;
}
public client_putinserver(id)
{
if (!is_user_bot(id))
{
// Set the custom HUD display task
set_task(1.0, "ShowHUD", id+TASK_SHOWHUD, _, _, "b")
}
}
public client_disconnect(id)
{
remove_task(id+TASK_SHOWHUD)
}
////
// Show HUD Task
public ShowHUD(taskid)
{
new player = ID_SHOWHUD
// Player dead?
if (!is_user_alive(player))
{
// Get spectating target
player = pev(player, PEV_SPEC_TARGET)
// Target not alive
if (!is_user_alive(player))
return;
}
// Format classname
static class_name[32], transkey[64]
new red, green, blue
if (zp_core_is_zombie(player)) // zombies
{
red = HUD_STATS_ZOMBIE_R
green = HUD_STATS_ZOMBIE_G
blue = HUD_STATS_ZOMBIE_B
// Nemesis Class loaded?
if (LibraryExists(LIBRARY_NEMESIS, LibType_Library) && zp_class_nemesis_get(player))
formatex(class_name, charsmax(class_name), "%L", ID_SHOWHUD, "CLASS_NEMESIS")
else
{
zp_class_zombie_get_name(zp_class_zombie_get_current(player), class_name, charsmax(class_name))
// ML support for class name
formatex(transkey, charsmax(transkey), "ZOMBIENAME %s", class_name)
if (GetLangTransKey(transkey) != TransKey_Bad) formatex(class_name, charsmax(class_name), "%L", ID_SHOWHUD, transkey)
}
}
else // humans
{
red = HUD_STATS_HUMAN_R
green = HUD_STATS_HUMAN_G
blue = HUD_STATS_HUMAN_B
// Survivor Class loaded?
if (LibraryExists(LIBRARY_NEMESIS, LibType_Library) && zp_class_survivor_get(player))
formatex(class_name, charsmax(class_name), "%L", ID_SHOWHUD, "CLASS_SURVIVOR")
else
{
zp_class_human_get_name(zp_class_human_get_current(player), class_name, charsmax(class_name))
// ML support for class name
formatex(transkey, charsmax(transkey), "HUMANNAME %s", class_name)
if (GetLangTransKey(transkey) != TransKey_Bad) formatex(class_name, charsmax(class_name), "%L", ID_SHOWHUD, transkey)
}
}
// Spectating someone else?
if (player != ID_SHOWHUD)
{
new player_name[32]
get_user_name(player, player_name, charsmax(player_name))
// Show name, health, class, and money
set_dhudmessage(HUD_STATS_SPEC_R, HUD_STATS_SPEC_G, HUD_STATS_SPEC_B, HUD_SPECT_X, HUD_SPECT_Y, 0, 6.0, 1.1, 0.0, 0.0, -1)
if (LibraryExists(LIBRARY_AMMOPACKS, LibType_Library))
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync, "%L:^n%s - HP: %d^n%L %s - %L %d", ID_SHOWHUD, "SPECTATING", player_name, get_user_health(player), ID_SHOWHUD, "CLASS_CLASS", class_name, ID_SHOWHUD, "AMMO_PACKS1", zp_ammopacks_get(player))
else
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync, "%L:^n%s - HP: %d^n%L %s - %L $ %d", ID_SHOWHUD, "SPECTATING", player_name, get_user_health(player), ID_SHOWHUD, "CLASS_CLASS", class_name, ID_SHOWHUD, "MONEY1", cs_get_user_money(player))
}
else
{
// Show health, class
set_hudmessage(red, green, blue, HUD_STATS_X, HUD_STATS_Y, 0, 6.0, 1.1, 0.0, 0.0, -1)
if (LibraryExists(LIBRARY_AMMOPACKS, LibType_Library))
if(get_user_armor(ID_SHOWHUD))
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync, "HP: %d - Colete: %d^n%L %s ^n %L %d^n", get_user_health(ID_SHOWHUD),get_user_armor(ID_SHOWHUD), ID_SHOWHUD, "CLASS_CLASS", class_name, ID_SHOWHUD, "AMMO_PACKS1",zp_ammopacks_get(ID_SHOWHUD))
else
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync, "HP: %d^n%L %s ^n %L %d^n",get_user_health(ID_SHOWHUD), ID_SHOWHUD, "CLASS_CLASS", class_name, ID_SHOWHUD, "AMMO_PACKS1", zp_ammopacks_get(ID_SHOWHUD))
else
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync, "HP: %d - %L %s", get_user_health(ID_SHOWHUD), ID_SHOWHUD, "CLASS_CLASS", class_name)
}
}
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