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Seu portal de Zombie Plague no Brasil


description[Ajuda]Sacos de areia Empty[Ajuda]Sacos de areia

more_horiz
oi gente eu pegei plugin do saco de areia e queria q so humanos pasasem por ele  me ajudem.

Código:

/*================================================================================
   
   -----------------------------------
   -*- [ZP] Sandbags -*-
   -----------------------------------
   
   ~~~~~~~~~~~~~~~
   - Description -
   ~~~~~~~~~~~~~~~
   
   Original by SAMURAI, Upgraded to zp by LARP
   larp.source@gmail.com (Chile) Languaje spanish!
   
================================================================================*/


#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include < xs >
#include < fun >
#include <zombieplague.inc>

// The sizes of models
#define PALLET_MINS Float:{ -27.260000, -22.280001, -22.290001 }
#define PALLET_MAXS Float:{  27.340000,  26.629999,  29.020000 }


// from fakemeta util by VEN
#define fm_find_ent_by_class(%1,%2) engfunc(EngFunc_FindEntityByString, %1, "classname", %2)
#define fm_remove_entity(%1) engfunc(EngFunc_RemoveEntity, %1)
// this is mine
#define fm_drop_to_floor(%1) engfunc(EngFunc_DropToFloor,%1)

// cvars
new pnumplugin, remove_nrnd, maxpallets, phealth;

// num of pallets with bags
new palletscout = 0;

/* Models for pallets with bags .
  Are available 2 models, will be set a random of them  */
new g_models[][] =
{
   "models/pallet_with_bags2.mdl",
   "models/pallet_with_bags.mdl"
}

new stuck[33]
new g_bolsas[33];
new cvar[3]

new const Float:size[][3] = {
   {0.0, 0.0, 1.0}, {0.0, 0.0, -1.0}, {0.0, 1.0, 0.0}, {0.0, -1.0, 0.0}, {1.0, 0.0, 0.0}, {-1.0, 0.0, 0.0}, {-1.0, 1.0, 1.0}, {1.0, 1.0, 1.0}, {1.0, -1.0, 1.0}, {1.0, 1.0, -1.0}, {-1.0, -1.0, 1.0}, {1.0, -1.0, -1.0}, {-1.0, 1.0, -1.0}, {-1.0, -1.0, -1.0},
   {0.0, 0.0, 2.0}, {0.0, 0.0, -2.0}, {0.0, 2.0, 0.0}, {0.0, -2.0, 0.0}, {2.0, 0.0, 0.0}, {-2.0, 0.0, 0.0}, {-2.0, 2.0, 2.0}, {2.0, 2.0, 2.0}, {2.0, -2.0, 2.0}, {2.0, 2.0, -2.0}, {-2.0, -2.0, 2.0}, {2.0, -2.0, -2.0}, {-2.0, 2.0, -2.0}, {-2.0, -2.0, -2.0},
   {0.0, 0.0, 3.0}, {0.0, 0.0, -3.0}, {0.0, 3.0, 0.0}, {0.0, -3.0, 0.0}, {3.0, 0.0, 0.0}, {-3.0, 0.0, 0.0}, {-3.0, 3.0, 3.0}, {3.0, 3.0, 3.0}, {3.0, -3.0, 3.0}, {3.0, 3.0, -3.0}, {-3.0, -3.0, 3.0}, {3.0, -3.0, -3.0}, {-3.0, 3.0, -3.0}, {-3.0, -3.0, -3.0},
   {0.0, 0.0, 4.0}, {0.0, 0.0, -4.0}, {0.0, 4.0, 0.0}, {0.0, -4.0, 0.0}, {4.0, 0.0, 0.0}, {-4.0, 0.0, 0.0}, {-4.0, 4.0, 4.0}, {4.0, 4.0, 4.0}, {4.0, -4.0, 4.0}, {4.0, 4.0, -4.0}, {-4.0, -4.0, 4.0}, {4.0, -4.0, -4.0}, {-4.0, 4.0, -4.0}, {-4.0, -4.0, -4.0},
   {0.0, 0.0, 5.0}, {0.0, 0.0, -5.0}, {0.0, 5.0, 0.0}, {0.0, -5.0, 0.0}, {5.0, 0.0, 0.0}, {-5.0, 0.0, 0.0}, {-5.0, 5.0, 5.0}, {5.0, 5.0, 5.0}, {5.0, -5.0, 5.0}, {5.0, 5.0, -5.0}, {-5.0, -5.0, 5.0}, {5.0, -5.0, -5.0}, {-5.0, 5.0, -5.0}, {-5.0, -5.0, -5.0}
}

new const g_item_name[] = { "Saco de aeria \r[itens]" }
const g_item_bolsas = 10
new g_itemid_bolsas
new ZPSTUCK, g_BINDMODE, g_MSGMODE

/*************************************************************
************************* AMXX PLUGIN *************************
**************************************************************/


public plugin_init()
{
   /* Register the plugin */
   //register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
   
   register_plugin("[ZP] Extra: SandBags", "1.1", "LARP")
   set_task(0.1,"checkstuck",0,"",0,"b")
   g_itemid_bolsas = zp_register_extra_item(g_item_name, g_item_bolsas, ZP_TEAM_HUMAN)
   /* Register the cvars */
   g_BINDMODE   = register_cvar("zp_pb_bind","0");      //Auto bind L Key!
   g_MSGMODE   = register_cvar("zp_pb_msg","1");      //
   ZPSTUCK = register_cvar("zp_pb_stuck","1")
   pnumplugin = register_cvar("zp_pb_enable","1"); // 1 = ON ; 0 = OFF
   remove_nrnd = register_cvar("zp_pb_remround","1");
   maxpallets = register_cvar("zp_pb_limit","2"); // max number of pallets with bags
   phealth = register_cvar("zp_pb_health","1000"); // set the health to a pallet with bags
   
   /* Game Events */
   register_event("HLTV","event_newround", "a","1=0", "2=0"); // it's called every on new round
   
   /* This is for menuz: */
   register_menucmd(register_menuid("\ySand Bags:"), 1023, "menu_command" );
   register_clcmd("say /pb","show_the_menu");
   register_clcmd("/pb","show_the_menu");
   //cvar[0] = register_cvar("zp_autounstuck","1")
   cvar[1] = register_cvar("zp_pb_stuckeffects","1")
   cvar[2] = register_cvar("zp_pb_stuckwait","7")

}


public plugin_precache()
{
   for(new i;i < sizeof g_models;i++)
      engfunc(EngFunc_PrecacheModel,g_models[i]);
}

public show_the_menu(id,level,cid)
{
   // check if user doesen't have admin
   /*if( ! cmd_access( id,level, cid , 0 ))
      return PLUGIN_HANDLED;
   */
   
   // check if the plugin cvar is turned off
   if( ! get_pcvar_num( pnumplugin ) )
      return PLUGIN_HANDLED;
      
      
   // check if user isn't alive
   if( ! is_user_alive( id ) )
   {
      client_print( id, print_chat, "" ); //msg muerto
      return PLUGIN_HANDLED;
   }
         
   if ( !zp_get_user_zombie(id) )
   {      
      new szMenuBody[256];
      new keys;
      
      new nLen = format( szMenuBody, 255, "\ySand Bags:^n" );
      nLen += format( szMenuBody[nLen], 255-nLen, "^n\w1. Sacos (%i Remaining)", g_bolsas[id] );
      //nLen += format( szMenuBody[nLen], 255-nLen, "^n\w2. Remove a pallet with bags" );
      nLen += format( szMenuBody[nLen], 255-nLen, "^n^n\w0. Exit" );

      keys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9)

      show_menu( id, keys, szMenuBody, -1 );

      // depends what you want, if is continue will appear on chat what the admin sayd
      return PLUGIN_HANDLED;
   }
   client_print(id, print_chat, "[ZP] The zombies can not use this command!")
   return PLUGIN_HANDLED;
}


public menu_command(id,key,level,cid)
{
   
   switch( key )
   {
      // place a pallet with bags
      case 0:
      {
         if ( !zp_get_user_zombie(id) )
         {
            new money = g_bolsas[id]
            if ( money < 1 )
            {
               if ( get_pcvar_num(g_MSGMODE) == 1 )
                  {
                     set_hudmessage(0, 0, 100, 0.80, 0.80, 0, 6.0, 2.0, 1.0, 1.0)
                     show_hudmessage(id, "You do not have to^nplace sandbags")
                     return PLUGIN_CONTINUE
                  }
               client_print(id, print_chat, "[ZP] You do not have to place sandbags!")
               return PLUGIN_CONTINUE
            }
            g_bolsas[id]-= 1
            place_palletwbags(id);
            show_the_menu(id,level,cid);
            return PLUGIN_CONTINUE   
         }
         client_print(id, print_chat, "[ZP] The zombies can not use this!!")
         return PLUGIN_CONTINUE   
      }
      
      // remove a pallet with bags
      /*case 1:
      {
         if ( !zp_get_user_zombie(id) )
         {
            new ent, body, class[32];
            get_user_aiming(id, ent, body);
            if (pev_valid(ent))
            {
               pev(ent, pev_classname, class, 31);
               
               if (equal(class, "amxx_pallets"))
               {
                  g_bolsas[id]+= 1
                  fm_remove_entity(ent);
               }
               
               else
                  client_print(id, print_chat, "[ZP] You are not aiming at a pallet with bags");
            }
            else
               client_print(id, print_chat, "[ZP] You are not aiming at a valid entity !");
               
            show_the_menu(id,level,cid);
         }
      }
      */
      
      // remove all pallets with bags
      /*case 2:
      {
         g_bolsas[id]= 0
         remove_allpalletswbags();
         client_print(id,print_chat,"[AMXX] You removed all pallets with bags !");
         show_the_menu(id,level,cid);
      }
         */
         
   }
   
   return PLUGIN_HANDLED;
}



public place_palletwbags(id)
{
   
   if( palletscout == get_pcvar_num(maxpallets) )
   {
      client_print(id,print_chat,"[ZP] For security reasons only allow %d Sandbags on the server!",get_pcvar_num(maxpallets));
      return PLUGIN_HANDLED;
   }
   
   // create a new entity
   new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "func_wall"));
   
   
   // set a name to the entity
   set_pev(ent,pev_classname,"amxx_pallets");
   
   // set model      
   engfunc(EngFunc_SetModel,ent,g_models[random(sizeof g_models)]);
   
   // register a new var. for origin
   static Float:xorigin[3];
   get_user_hitpoint(id,xorigin);
   
   
   // check if user is aiming at the air
   if(engfunc(EngFunc_PointContents,xorigin) == CONTENTS_SKY)
   {
      client_print(id,print_chat,"[ZP] You can not put sandbags in the sky!");
      return PLUGIN_HANDLED;
   }
   
   
   // set sizes
   static Float:p_mins[3], Float:p_maxs[3];
   p_mins = PALLET_MINS;
   p_maxs = PALLET_MAXS;
   engfunc(EngFunc_SetSize, ent, p_mins, p_maxs);
   set_pev(ent, pev_mins, p_mins);
   set_pev(ent, pev_maxs, p_maxs );
   set_pev(ent, pev_absmin, p_mins);
   set_pev(ent, pev_absmax, p_maxs );

   
   // set the rock of origin where is user placed
   engfunc(EngFunc_SetOrigin, ent, xorigin);
   
   
   // make the rock solid
   set_pev(ent,pev_solid,SOLID_BBOX); // touch on edge, block
   
   // set the movetype
   set_pev(ent,pev_movetype,MOVETYPE_FLY); // no gravity, but still collides with stuff
   
   // now the damage stuff, to set to take it or no
   // if you set the cvar "pallets_wbags_health" 0, you can't destroy a pallet with bags
   // else, if you want to make it destroyable, just set the health > 0 and will be
   // destroyable.
   new Float:p_cvar_health = get_pcvar_float(phealth);
   switch(p_cvar_health)
   {
      case 0.0 :
      {
         set_pev(ent,pev_takedamage,DAMAGE_NO);
      }
      
      default :
      {
         set_pev(ent,pev_health,p_cvar_health);
         set_pev(ent,pev_takedamage,DAMAGE_YES);
      }
   }
   
         
   static Float:rvec[3];
   pev(id,pev_v_angle,rvec);
   
   rvec[0] = 0.0;
   
   set_pev(ent,pev_angles,rvec);
   
   // drop entity to floor
   fm_drop_to_floor(ent);
   
   // num ..
   palletscout++;
   
   // confirm message
   if ( get_pcvar_num(g_MSGMODE) == 1 )
   {
      set_hudmessage(0, 0, 100, 0.80, 0.80, 0, 6.0, 2.0, 1.0, 1.0)
      show_hudmessage(id, "You placed a SandBag^n%i Remaining", g_bolsas[id])
      return PLUGIN_HANDLED
   }
   client_print(id, print_chat, "[ZP] You have placed a Sandbag.")
   return PLUGIN_HANDLED;
}
   
/* ====================================================
get_user_hitpoin stock . Was maked by P34nut, and is
like get_user_aiming but is with floats and better :o
====================================================*/   
stock get_user_hitpoint(id, Float:hOrigin[3])
{
   if ( ! is_user_alive( id ))
      return 0;
    
   new Float:fOrigin[3], Float:fvAngle[3], Float:fvOffset[3], Float:fvOrigin[3], Float:feOrigin[3];
   new Float:fTemp[3];
    
   pev(id, pev_origin, fOrigin);
   pev(id, pev_v_angle, fvAngle);
   pev(id, pev_view_ofs, fvOffset);
    
   xs_vec_add(fOrigin, fvOffset, fvOrigin);
    
   engfunc(EngFunc_AngleVectors, fvAngle, feOrigin, fTemp, fTemp);
    
   xs_vec_mul_scalar(feOrigin, 9999.9, feOrigin);
   xs_vec_add(fvOrigin, feOrigin, feOrigin);
    
   engfunc(EngFunc_TraceLine, fvOrigin, feOrigin, 0, id);
   global_get(glb_trace_endpos, hOrigin);
    
   return 1;
}


/* ====================================================
This is called on every round, at start up,
with HLTV logevent. So if the "pallets_wbags_nroundrem"
cvar is set to 1, all placed pallets with bugs will be
removed.
====================================================*/
public event_newround()
{
   if( get_pcvar_num ( remove_nrnd ) == 1)
      remove_allpalletswbags();
      
}


/* ====================================================
This is a stock to help for remove all pallets with
bags placed . Is called on new round if the cvar
"pallets_wbags_nroundrem" is set 1.
====================================================*/
stock remove_allpalletswbags()
{
   new pallets = -1;
   while((pallets = fm_find_ent_by_class(pallets, "amxx_pallets")))
      fm_remove_entity(pallets);
      
   palletscout = 0;
}

public checkstuck() {
   if ( get_pcvar_num(ZPSTUCK) == 1 )
   {
      static players[32], pnum, player
      get_players(players, pnum)
      static Float:origin[3]
      static Float:mins[3], hull
      static Float:vec[3]
      static o,i
      for(i=0; i<pnum; i++){
         player = players[i]
         if (is_user_connected(player) && is_user_alive(player)) {
            pev(player, pev_origin, origin)
            hull = pev(player, pev_flags) & FL_DUCKING ? HULL_HEAD : HULL_HUMAN
            if (!is_hull_vacant(origin, hull,player) && !get_user_noclip(player) && !(pev(player,pev_solid) & SOLID_NOT)) {
               ++stuck[player]
               if(stuck[player] >= get_pcvar_num(cvar[2])) {
                  pev(player, pev_mins, mins)
                  vec[2] = origin[2]
                  for (o=0; o < sizeof size; ++o) {
                     vec[0] = origin[0] - mins[0] * size[o][0]
                     vec[1] = origin[1] - mins[1] * size[o][1]
                     vec[2] = origin[2] - mins[2] * size[o][2]
                     if (is_hull_vacant(vec, hull,player)) {
                        engfunc(EngFunc_SetOrigin, player, vec)
                        effects(player)
                        set_pev(player,pev_velocity,{0.0,0.0,0.0})
                        o = sizeof size
                     }
                  }
               }
            }
            else
            {
               stuck[player] = 0
            }
         }
      }
   
   }
   
}

stock bool:is_hull_vacant(const Float:origin[3], hull,id) {
   static tr
   engfunc(EngFunc_TraceHull, origin, origin, 0, hull, id, tr)
   if (!get_tr2(tr, TR_StartSolid) || !get_tr2(tr, TR_AllSolid)) //get_tr2(tr, TR_InOpen))
      return true
   
   return false
}

public effects(id) {
   if(get_pcvar_num(cvar[1])) {
      set_hudmessage(255,150,50, -1.0, 0.65, 0, 6.0, 1.5,0.1,0.7) // HUDMESSAGE
      show_hudmessage(id,"Automatic Unstuck!") // HUDMESSAGE
      message_begin(MSG_ONE_UNRELIABLE,105,{0,0,0},id )      
      write_short(1<<10)   // fade lasts this long duration
      write_short(1<<10)   // fade lasts this long hold time
      write_short(1<<1)   // fade type (in / out)
      write_byte(20)            // fade red
      write_byte(255)    // fade green
      write_byte(255)        // fade blue
      write_byte(255)    // fade alpha
      message_end()
      client_cmd(id,"spk fvox/blip.wav")
   }
}

public zp_extra_item_selected(player, itemid)
{
   if (itemid == g_itemid_bolsas)
   {
      g_bolsas[player]+= 2
      cmd_bind(player)
      set_task(0.3,"show_the_menu",player)
      if ( get_pcvar_num(g_MSGMODE) == 1 )
      {
         set_hudmessage(0, 0, 100, 0.80, 0.80, 0, 6.0, 2.0, 1.0, 1.0)
         show_hudmessage(player, "Plugin By LARP^n    Chile 2008")
      }
   }

}

public cmd_bind(id)
{
   if ( get_pcvar_num(g_BINDMODE) == 1 )
   {
      client_print(id, print_chat, "[ZP] You have %i sandbags, to use with the key 'L'", g_bolsas[id])
      client_cmd(id,"bind l /pb")
      return PLUGIN_HANDLED
   }
   client_print(id, print_chat, "[ZP] You have %i sandbags, to use type 'say /pb'", g_bolsas[id])
   return PLUGIN_HANDLED

}
meu ajudem!
style

description[Ajuda]Sacos de areia EmptyRe: [Ajuda]Sacos de areia

more_horiz
Área errada amigo.
Área certaAqui

@Fechado e lixeira.
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