Death Sprite Miku, é o mesmo plugin da Death Sprite[v1.4] só editei a sma e coloquei a sprite da Miku
Sma:
Créditos: eXcalibur.007 | waLLzyk
Download: zp_death_sprite_miku
Outra Imagem :
Código:
#include <amxmodx>
// Plugin Version
new const VERSION[] = "1.4"
// Max sprites
const MAX_SPRITES = 3
// Customization(You do not need to add "sprites/")
new const DEATH_SPRITE[][] =
{
"Z-plague_Miku" // zp_death_sprite_play 1
}
// PCVars and caching of CVars
new Toggle, Brightness, Message, Delay, PlayWhich
new Toggle_Cached, Brightness_Cached, Float:Delay_Cached, PlayWhich_Cached
// Sprite
new DeathSprite[MAX_SPRITES]
new g_bitConnectedPlayers
#define MarkUserConnected(%0) g_bitConnectedPlayers |= (1 << (%0 & 31))
#define ClearUserConnected(%0) g_bitConnectedPlayers &= ~(1 << (%0 & 31))
#define IsUserConnected(%0) g_bitConnectedPlayers & (1 << (%0 & 31))
public plugin_init()
{
register_plugin("[ZP] Addon: Death Sprite", VERSION, "eXcalibur.007 | waLLzyk")
// New Round
register_event("HLTV", "event_new_round", "a", "1=0", "2=0")
// Death Message event
register_event("DeathMsg", "event_DeathMsg", "a")
// PCVars
Toggle = register_cvar("zp_death_sprite", "1")
Brightness = register_cvar("zp_death_sprite_brightness", "255")
Message = register_cvar("zp_death_sprite_message", "Z-Plague Forum")
Delay = register_cvar("zp_death_sprite_delay", "1.0")
PlayWhich = register_cvar("zp_death_sprite_play", "0")
}
public plugin_precache()
{
// Format the directory so we do not need to add "sprites/"
static buffer[100], i
for(i = 0; i < sizeof DEATH_SPRITE; i++)
{
formatex(buffer, 99, "sprites/%s.spr", DEATH_SPRITE[i])
DeathSprite[i] = precache_model(buffer)
}
}
public plugin_cfg()
{
// Cache CVars
set_task(0.5, "event_new_round")
// Get configs directory
static cfgdir[64]
get_localinfo("amxx_configsdir", cfgdir, 63)
// Execute custom config file
server_cmd("exec %s/DeathSprite.cfg", cfgdir)
server_exec()
}
public client_putinserver(id)
{
// Set variables
MarkUserConnected(id)
}
public client_disconnect(id)
{
// Set variables
ClearUserConnected(id)
}
public event_new_round()
{
// CVars caching
Toggle_Cached = get_pcvar_num(Toggle)
Brightness_Cached = get_pcvar_num(Brightness)
Delay_Cached = get_pcvar_float(Delay)
PlayWhich_Cached = get_pcvar_num(PlayWhich)
}
public event_DeathMsg()
{
// If CVar "zp_death_sprite" is 0
if(!Toggle_Cached)
return PLUGIN_CONTINUE
// Victim's index
static victim; victim = read_data(2)
// Valid victim & connected
if(victim && IsUserConnected(victim))
{
static string[192]
get_pcvar_string(Message, string, 191)
// Empty spaces = Disables print
if(string[0])
client_print(victim, print_chat, "%s", string)
// Invalid CVar value
if(PlayWhich_Cached > MAX_SPRITES || PlayWhich_Cached < 0)
{
server_print("Please check zp_death_sprite_play and MAX_SPRITES constant. It must not be more than %i and not less than 0.", MAX_SPRITES)
return PLUGIN_CONTINUE
}
set_task(Delay_Cached, "show_sprite", victim)
}
return PLUGIN_CONTINUE
}
public show_sprite(id)
{
if(IsUserConnected(id))
{
static sprite
// Valid CVar value
if(PlayWhich_Cached == 0)
sprite = random_num(0, sizeof DEATH_SPRITE - 1)
else
sprite = PlayWhich_Cached - 1
// Get user's origin
static origin[3]
get_user_origin(id, origin)
message_begin(MSG_PVS, SVC_TEMPENTITY, origin)
write_byte(TE_SPRITE)
write_coord(origin[0])
write_coord(origin[1])
write_coord(origin[2])
write_short(DeathSprite[sprite])
write_byte(15)
write_byte(Brightness_Cached)
message_end()
}
return PLUGIN_CONTINUE
}
Créditos: eXcalibur.007 | waLLzyk
Download: zp_death_sprite_miku