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    [Plugin] /hats & Fantasia

    MtsLa!<3.L
    MtsLa!<3.L
    Moderador
    Moderador


    Nick : Estelionatario
    Masculino Número de Mensagens : 1237
    InfoBanker
    Ammo Packs : 4775
    Honra : 28
    Data de inscrição : 16/03/2013

    [Plugin] /hats & Fantasia Empty [Plugin] /hats & Fantasia

    Mensagem por MtsLa!<3.L 11/10/2013, 2:47 pm

    Download : Clique Aqui

    Código:
    #include <amxmodx>
    #include <amxmisc>
    #include <fakemeta>

    #define PLUG_NAME      "HATS"
    #define PLUG_AUTH      "SgtBane"
    #define PLUG_VERS      "1.8"
    #define PLUG_TAG      "HATS"
    #define PLUG_ADMIN      ADMIN_RCON      //Access flags required to give/remove hats
    #define PLUG_ADMINB    ADMIN_CHAT      //Access flags required to set personal hat if admin only is enabled

    #define OFFSET_GLOWSET  100

    #define HAT_ALL        0
    #define HAT_ADMIN      1
    #define HAT_TERROR      2
    #define HAT_COUNTER      3

    #define menusize      220
    #define maxTry        15            //Number of tries to get someone a non-admin random hat before giving up.
    #define modelpath      "models/hat"

    stock fm_set_entity_visibility(index, visible = 1) set_pev(index, pev_effects, visible == 1 ? pev(index, pev_effects) & ~EF_NODRAW : pev(index, pev_effects) | EF_NODRAW)

    new g_HatEnt[33]
    new CurrentHat[33]
    new CurrentMenu[33]

    new HatFile[64]
    new MenuPages, TotalHats

    #define MAX_HATS 64
    new HATMDL[MAX_HATS][26]
    new HATNAME[MAX_HATS][26]
    new HATREST[MAX_HATS]

    new P_AdminOnly
    new P_AdminHats
    new P_RandomJoin
    new P_BotRandom
    new P_ForceHat
    new P_Glow

    public plugin_init() {
      register_plugin(PLUG_NAME, PLUG_VERS, PLUG_AUTH)
      register_logevent("event_roundstart",    2,  "1=Round_Start")
      register_event("TeamInfo",            "event_team_info",    "a" )
     
      register_concmd("amx_givehat",      "Give_Hat",    PLUG_ADMIN,    "<nick> <mdl #>")
      register_concmd("amx_removehats",    "Remove_Hat",    PLUG_ADMIN,    " - Removes hats from everyone.")
     
      register_menucmd(register_menuid("\yHat Menu: [Page"),  (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9),"MenuCommand")
      register_clcmd("say /hats",        "ShowMenu", -1,    "Shows Knife menu")
     
      P_AdminOnly      = register_cvar("hat_adminonly",  "0")  //Only admins can use the menu
      P_AdminHats    = register_cvar("hat_adminhats",  "1")  //Allow hats for admins only (if 0, hats specifically for admins can be used by anyone)
      P_RandomJoin  = register_cvar("hat_random",      "1")  //Random hats for players as they join
      P_BotRandom      = register_cvar("hat_bots",        "1")  //Random hats for bots as they join
      P_ForceHat      = register_cvar("hat_force",      "0")  //Force a specific hat (if not 0)
      P_Glow        = register_cvar("hat_glow",        "1")  //0=None,1=GlowWithPlayer,2=TeamColor
    }

    public ShowMenu(id) {
      if ((get_pcvar_num(P_AdminOnly) == 1 && get_user_flags(id) & PLUG_ADMIN) || (get_pcvar_num(P_AdminOnly) == 0 && get_pcvar_num(P_ForceHat) == 0)) {
          CurrentMenu[id] = 1
          ShowHats(id)
      } else {
          client_print(id,print_chat,"[%s] Only admins may currently use this menu.",PLUG_TAG)
      }
      return PLUGIN_HANDLED
    }

    public ShowHats(id) {
      new keys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9)
     
      new szMenuBody[menusize + 1], WpnID
      new nLen = format(szMenuBody, menusize, "\yHat Menu: [Page %i/%i]^n",CurrentMenu[id],MenuPages)
     
      new MnuClr[3]
      // Get Hat Names And Add Them To The List
      for (new hatid=0; hatid < 8; hatid++) {
          WpnID = ((CurrentMenu[id] * 8) + hatid - 8)
          if (WpnID < TotalHats) {
            menucolor(id, WpnID, MnuClr)
            nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w%i.%s %s", hatid + 1, MnuClr, HATNAME[WpnID])
          }
      }
     
      // Next Page And Previous/Close
      if (CurrentMenu[id] == MenuPages) {
          nLen += format(szMenuBody[nLen], menusize-nLen, "^n^n\d9. Next Page")
      } else {
          nLen += format(szMenuBody[nLen], menusize-nLen, "^n^n\w9. Next Page")
      }
     
      if (CurrentMenu[id] > 1) {
          nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w0. Previous Page")
      } else {
          nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w0. Close")
      }
      show_menu(id, keys, szMenuBody, -1)
      return PLUGIN_HANDLED
    }

    public MenuCommand(id, key) {
      switch(key)
      {
          case 8:      //9 - [Next Page]
          {
            if (CurrentMenu[id] < MenuPages) CurrentMenu[id]++
            ShowHats(id)
            return PLUGIN_HANDLED
          }
          case 9:      //0 - [Close]
          {
            CurrentMenu[id]--
            if (CurrentMenu[id] > 0) ShowHats(id)
            return PLUGIN_HANDLED
          }
          default:
          {
            new HatID = ((CurrentMenu[id] * 8) + key - 8)
            if (HatID < TotalHats) {
                if ((get_pcvar_num(P_AdminHats) == 0 && HATREST[HatID] == HAT_ADMIN) || (get_pcvar_num(P_AdminHats) == 1 && HATREST[HatID] == HAT_ADMIN && get_user_flags(id) & PLUG_ADMINB) || HATREST[HatID] == HAT_ALL || (HATREST[HatID] == get_user_team(id) + 1)) {
                  Set_Hat(id,HatID,id)
                } else {
                  if (HATREST[HatID] == HAT_TERROR && get_user_team(id) == 2) {
                      client_print(id,print_chat,"[%s] This hat is currently set as a Terrorist Hat.",PLUG_TAG)
                  } else if (HATREST[HatID] == HAT_COUNTER && get_user_team(id) == 1) {
                      client_print(id,print_chat,"[%s] This hat is currently set as Counter Terrorist.",PLUG_TAG)
                  } else {
                      client_print(id,print_chat,"[%s] This hat is currently set as Admin Only.",PLUG_TAG)
                  }
                }
            }
          }
      }
      return PLUGIN_HANDLED
    }

    public plugin_precache() {
      new cfgDir[32]
      get_configsdir(cfgDir,31)
      formatex(HatFile,63,"%s/HatList.ini",cfgDir)
      command_load()
      new tmpfile [101]
      for (new i = 1; i < TotalHats; ++i) {
          format(tmpfile, 100, "%s/%s", modelpath, HATMDL[i])
          if (file_exists (tmpfile)) {
            precache_model(tmpfile)
            server_print("[%s] Precached %s", PLUG_TAG, HATMDL[i])
          } else {
            server_print("[%s] Failed to precache %s", PLUG_TAG, tmpfile)
          }
      }
    }

    public client_putinserver(id) {
      if (get_pcvar_num(P_ForceHat) == 1) {
          new forceID = get_pcvar_num(P_ForceHat)
          if (forceID <= TotalHats - 1) {
            forcehat(id, forceID)
          } else {
            set_pcvar_num(P_ForceHat, 0)
          }
      } else if (get_pcvar_num(P_RandomJoin) == 1 || (get_pcvar_num(P_BotRandom) == 1 && is_user_bot(id))) {
          if (get_pcvar_num(P_ForceHat) == 0) Random_Hat(id)
      }
      return PLUGIN_CONTINUE
    }

    public event_team_info() {
      if (get_pcvar_num(P_ForceHat) != 0) return
      new id = read_data(1)
      if (HATREST[CurrentHat[id]] == HAT_ALL) return
      if (HATREST[CurrentHat[id]] == HAT_ADMIN && get_user_flags(id) & PLUG_ADMINB) return
     
      new team[3]
      read_data(2, team, 2)
      switch(team[0]) {
          case 'C': {
            if (HATREST[CurrentHat[id]] != HAT_COUNTER) Random_Hat(id)
          }
          case 'T': {
            if (HATREST[CurrentHat[id]] != HAT_TERROR) Random_Hat(id)
          }
          case 'S': {
            Set_Hat(id, 0, 0)
          }
      }
      return
    }
    public event_roundstart() {
      new forceID = get_pcvar_num(P_ForceHat)
      for (new i = 0; i < get_maxplayers(); ++i) {
          if (is_user_connected(i) && g_HatEnt[i] > 0) {
            if (forceID != 0) {
                forcehat(i, forceID)
            }
            glowhat(i)
          }
      }
      return PLUGIN_CONTINUE
    }

    public Give_Hat(id, req_flag)
    {
      if( !(get_user_flags(id) & req_flag) )
          return PLUGIN_HANDLED
     
      new smodelnum[5], name[32]
      read_argv(1,name,31)
      read_argv(2,smodelnum,4)
     
      new player = cmd_target(id,name,2)
      if (!player) {
          client_print(id,print_chat,"[%s] Player With That Name Does Not Exist.",PLUG_TAG)
          return PLUGIN_HANDLED
      }
     
      new imodelnum = (str_to_num(smodelnum))
      if (imodelnum > MAX_HATS) return PLUGIN_HANDLED
     
      Set_Hat(player,imodelnum,id)

      return PLUGIN_CONTINUE
    }

    public Remove_Hat(id, req_flag)
    {
      if( !(get_user_flags(id) & req_flag) )
          return PLUGIN_HANDLED

      for (new i = 0; i < get_maxplayers(); ++i) {
          if (is_user_connected(i) && g_HatEnt[i] > 0) {
            Set_Hat(id, 0, 0)
          }
      }
      client_print(id,print_chat,"[%s] Removed hats from everyone.",PLUG_TAG)
      return PLUGIN_CONTINUE
    }

    public Random_Hat(id) {
      new bool:foundrnd = false, cntTry = 0, randID = random_num (1, TotalHats - 1)
      while (cntTry < maxTry && foundrnd == false) {
          randID = random_num (1, TotalHats - 1)
          cntTry += 1
          if (HATREST[randID] == HAT_ALL) foundrnd = true
          if (HATREST[randID] == HAT_ADMIN && get_user_flags(id) & PLUG_ADMINB) foundrnd = true
          if ((get_user_team(id) != 0) && HATREST[CurrentHat[id]] == get_user_team(id) + 1) foundrnd = true
      }
      if (foundrnd == true) {  //If a valid random hat is found, apply it.
          Set_Hat(id, randID , 0)
      } else {            //Otherwise, don't use any hat.
          Set_Hat(id, 0, 0) 
      }
      return PLUGIN_CONTINUE
    }

    public Set_Hat(player, imodelnum, targeter) {
      new name[32]
      new tmpfile[101]
      format(tmpfile, 100, "%s/%s", modelpath, HATMDL[imodelnum])
      get_user_name(player, name, 31)
      if (imodelnum == 0) {
          if(g_HatEnt[player] > 0) {
            fm_set_entity_visibility(g_HatEnt[player], 0)
          }
          if (targeter != 0) {
            client_print(targeter, print_chat, "[%s] Removed hat from %s",PLUG_TAG,name)
          }
      } else if (file_exists(tmpfile)) {
          if(g_HatEnt[player] < 1) {
            g_HatEnt[player] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
            if(g_HatEnt[player] > 0) {
                set_pev(g_HatEnt[player], pev_movetype, MOVETYPE_FOLLOW)
                set_pev(g_HatEnt[player], pev_aiment, player)
                set_pev(g_HatEnt[player], pev_rendermode,    kRenderNormal)
                engfunc(EngFunc_SetModel, g_HatEnt[player], tmpfile)
            }
          } else {
            engfunc(EngFunc_SetModel, g_HatEnt[player], tmpfile)
          }
          glowhat(player)
          CurrentHat[player] = imodelnum
          if (targeter != 0) {
            client_print(targeter, print_chat, "[%s] Set %s on %s",PLUG_TAG,HATNAME[imodelnum],name)
          }
      }
    }

    public command_load() {
      if(file_exists(HatFile)) {
          HATMDL[0] = ""
          HATNAME[0] = "None"
          TotalHats = 1
          new TempCrapA[2]
          new sfLineData[128]
          new file = fopen(HatFile,"rt")
          while(file && !feof(file)) {
            fgets(file,sfLineData,127)
           
            // Skip Comment ; // and Empty Lines
            if (sfLineData[0] == ';' || strlen(sfLineData) < 1 || (sfLineData[0] == '/' && sfLineData[1] == '/')) continue
           
            // BREAK IT UP!
            parse(sfLineData, HATMDL[TotalHats], 25, HATNAME[TotalHats], 25, TempCrapA, 1)
           
            if (TempCrapA[0] == 'A' || TempCrapA[0] == '1') {
                HATREST[TotalHats] = HAT_ADMIN
            } else if (TempCrapA[0] == 'T' || TempCrapA[0] == '2') {
                HATREST[TotalHats] = HAT_TERROR
            } else if (TempCrapA[0] == 'C' || TempCrapA[0] == '3') {
                HATREST[TotalHats] = HAT_COUNTER
            } else {
                HATREST[TotalHats] = HAT_ALL
            }
            TotalHats += 1
            if(TotalHats >= MAX_HATS) {
                server_print("[%s] Reached hat limit",PLUG_TAG)
                break
            }
          }
          if(file) fclose(file)
      }
      MenuPages = floatround((TotalHats / 8.0), floatround_ceil)
      server_print("[%s] Loaded %i hats, and Generated %i pages",PLUG_TAG,TotalHats,MenuPages)
    }


    menucolor(id, ItemID, MnuClr[3]) {
      //If its the hat they currently have on
      if (ItemID == CurrentHat[id]) {
          MnuClr = "\d"
          return
      }
      if (HATREST[ItemID] != HAT_ALL) {
          //If its an AdminHat&They are NOT an admin
          if (HATREST[ItemID] == HAT_ADMIN && get_pcvar_num(P_AdminHats) == 1) {
            if (get_user_flags(id) & PLUG_ADMINB) {
                MnuClr = "\y"
            } else {
                MnuClr = "\r"
            }
          //If this is a hat set for there team or not
          } else if (HATREST[ItemID] != get_user_team(id) + 1) {
            MnuClr = "\r"
          } else {
            MnuClr = "\y"
          }
      } else {
          MnuClr = "\w"
      }
      return
    }

    glowhat(id) {
      if (!pev_valid(g_HatEnt[id])) return
      if (get_pcvar_num(P_Glow) != 0) {  //If Glowing Hats Are Enabled
          set_pev(g_HatEnt[id], pev_renderfx,  kRenderFxGlowShell)
          if (get_pcvar_num(P_Glow) == 2) {  //If Not Team Specific, Use Player Glow On Hat
            new Float:curcolors[3], Float:curamt
            pev(id, pev_rendercolor, curcolors)
            pev(id, pev_renderamt, curamt)
            set_pev(g_HatEnt[id], pev_rendercolor, curcolors)
            set_pev(g_HatEnt[id], pev_renderamt, curamt)
          } else {                        //If Team Specific, Red=T, Blue=CT
            if (get_user_team(id) == 1) {
                set_pev(g_HatEnt[id], pev_rendercolor, {200.0, 0.0, 0.0})
            } else if (get_user_team(id) == 2) {
                set_pev(g_HatEnt[id], pev_rendercolor, {0.0, 0.0, 200.0})
            }
            set_pev(g_HatEnt[id], pev_renderamt,  50.0)
          }
      } else {
          set_pev(g_HatEnt[id], pev_renderfx,  kRenderFxNone)
          set_pev(g_HatEnt[id], pev_renderamt,  0.0)
      }
      fm_set_entity_visibility(g_HatEnt[id], 1)
      return
    }

    forcehat(id, forceID) {
      if (forceID == 0) forceID = get_pcvar_num(P_ForceHat)
      if (forceID != 0) {
          if (forceID <= TotalHats - 1) {
            if (forceID != CurrentHat[id]) Set_Hat(id, forceID, 0)
          } else {
            set_pcvar_num(P_ForceHat, 0)
          }
      }
    }
    Créditos: AlliedMods
    Leozinho
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    [Plugin] /hats & Fantasia Empty Re: [Plugin] /hats & Fantasia

    Mensagem por Leozinho 11/10/2013, 2:49 pm

    Hm.. interessante, mais cade as models e a config ?
    Eduardoo
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    [Plugin] /hats & Fantasia Empty Re: [Plugin] /hats & Fantasia

    Mensagem por Eduardoo 11/10/2013, 2:50 pm

    Leozinho escreveu:Hm.. interessante, mais cade as models e a config ?
    No download..
    MtsLa!<3.L
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    [Plugin] /hats & Fantasia Empty Re: [Plugin] /hats & Fantasia

    Mensagem por MtsLa!<3.L 11/10/2013, 2:52 pm

    No Download Dela Tem
    Leozinho
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    [Plugin] /hats & Fantasia Empty Re: [Plugin] /hats & Fantasia

    Mensagem por Leozinho 11/10/2013, 2:53 pm

    Zplague12
    0wnderless
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    [Plugin] /hats & Fantasia Empty Re: [Plugin] /hats & Fantasia

    Mensagem por 0wnderless 11/10/2013, 3:41 pm

    Tem algum print das models desse hat ?
    MtsLa!<3.L
    MtsLa!<3.L
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    [Plugin] /hats & Fantasia Empty Re: [Plugin] /hats & Fantasia

    Mensagem por MtsLa!<3.L 11/10/2013, 3:42 pm

    Irei postar hoje a noite porque estou sem pc estou mechendo aqui pela lanhouse
    0wnderless
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    Mensagem por 0wnderless 11/10/2013, 3:43 pm

    MtsLa!<3.L escreveu:Irei postar hoje a noite porque estou sem pc estou mechendo aqui pela lanhouse
    Sem problemas, aguardo.

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