Olá queria que alguem me passasse o Team Semi-Clipe.
Já configurado para os zombies não atravessar.
Apenas para os humanos. Obrigado
Já configurado para os zombies não atravessar.
Apenas para os humanos. Obrigado
Código:
semiclip_blockteam 0
Código:
semiclip_blockteam 1
Código:
//Team Semi-clip
[General]
semiclip 1 // [0-disabled / 1-enabled]
semiclip_blockteam 1 // wich team has semiclip [0-both have / 1-Zombies don't have / 2-Humans don't have / 3-both don't have]
semiclip_enemies 0 // trespass enemies [0-disabled / 1-enabled]
semiclip_unstuck 2 // Unstuck [0-disabled / 1-specified team / 2-csdm / 3-random around own place]
semiclip_unstuckdelay 0.1 // Unstuck delay in seconds (0.1 - 3.0) [0-instant]
semiclip_button 0 // Button boost semiclip (this hijack blockteam) [0-disabled / 1-Zombies / 2-Humans / 3-Both]
semiclip_knife_trace 0 // Knife trace to next enemy when you stay inside a teammate and aiming a enemy [0-disabled / 1-enabled]
semiclip_duration 0 // Specifies time to force this plugin only to works at the beginning of each round in seconds [0-disabled this option]
[Render]
semiclip_render 1 // Enable or disable all render/color functions. [0-disabled / 1-enabled]
semiclip_rendermode 2 // Render mode (look amxconst.inc -> Render for set_user_rendering) [0-5] [0-disabled]
semiclip_renderamt 129 // Render amount [0-255]
semiclip_renderfx 0 // Render fx (look amxconst.inc -> Fx for set_user_rendering) [0-20] [0-disabled]
semiclip_renderradius 250 // Render radius [??-4095] (?? = 200 - semiclip_renderfademin)
semiclip_renderfade 0 // Render fade (do not use when u have CSO models, this hijack semiclip_renderamt) [0-disabled / 1-enabled]
semiclip_renderfademin 25 // Minimum render fade amount (stay very close or inside a player) [0-200]
semiclip_renderfadespec 1 // Render fade for current spectating Player [0-disabled / 1-enabled]
[Color]
semiclip_color_admin_flag "b" // Admin color access flag (look user.ini, b - reservation)
semiclip_color_admin_R 0 // Admin render color (red) [0-255]
semiclip_color_admin_G 0 // Admin render color (green) [0-255]
semiclip_color_admin_B 0 // Admin render color (blue) [0-255]
semiclip_color_zombie_R 0 // Zombie render color (red) [0-255]
semiclip_color_zombie_G 0 // Zombie render color (green) [0-255]
semiclip_color_zombie_B 0 // Zombie render color (blue) [0-255]
semiclip_color_human_R 0 // Human render color (red) [0-255]
semiclip_color_human_G 0 // Human render color (green) [0-255]
semiclip_color_human_B 0 // Human render color (blue) [0-255]
[Gamemodes]
semiclip_disable_on_infection 0 // disable semiclip on Infection Mode
semiclip_disable_on_multiple 0 // disable semiclip on Multiple Infection Mode
semiclip_disable_on_nemesis 0 // disable semiclip on Nemesis Mode
semiclip_disable_on_survivor 0 // disable semiclip on Survivor Mode
semiclip_disable_on_swarm 0 // disable semiclip on Swarm Mode
semiclip_disable_on_plague 0 // disable semiclip on Plague Mode
Koringa |TWD| escreveu:Obrigado a vocês,
Problema Resolvido.
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