Zplague
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Zplague Entrar

Seu portal de Zombie Plague no Brasil


description[AJUDA] Compilar Erro ! Empty[AJUDA] Compilar Erro !

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Quando vou compilar da um fatal erro.

Sempre quando o .sma tiver :
#include  < zombieplague >


Eu uso o AMMX Studio para editar e esse site para compilar http://www.amxmodx.org/webcompiler.cgi

Erro :

fatal error 100: cannot read from file: "zombieplague"

Compilation aborted.
1 Error.

.sma :

Código:

#include <amxmodx>
#include <hamsandwich>
#include <engine>
#include <zombieplague>
#include <   fun >
#include <fakemeta_util>

new cvar_knife_dmg, cvar_m3_dmg
new cvar_deagle_dmg, g_itemid, cvar_health, cvar_armor
new cvar_red, cvar_green, cvar_blue
new cvar_color, cvar_size

#define TASK_AURA 27000

new bool:g_bHasKitDamage[33], g_maxplayers, g_msgSayText

const kit_damage_ap_cost = 90

new const v_m3_model[] = "models/kit_de_damage_new/v_kit_m3_new.mdl"
new const p_m3_model[] = "models/kit_de_damage_new/p_kit_m3_new.mdl"
new const v_deagle_model[] = "models/kit_de_damage_new/v_kit_deagle_new.mdl"
new const p_deagle_model[] = "models/kit_de_damage_new/p_kit_deagle_new.mdl"
new const v_knife_model[] = "models/kit_de_damage_new/v_kit_knife_new.mdl"
new const p_knife_model[] = "models/kit_de_damage_new/p_kit_knife_new.mdl"

public plugin_init()
{
   register_plugin("Kit de Damage" , "1.3b", "lucas_7_94")
   register_cvar ("zp_extra_damage", "1.3b", FCVAR_SERVER)
   RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
   register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
   register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
   g_itemid = zp_register_extra_item("Kit de Damage \r[BNVD]", kit_damage_ap_cost, ZP_TEAM_HUMAN)
   cvar_m3_dmg = register_cvar ("zp_m3_damage", "6.0")
   cvar_knife_dmg = register_cvar ("zp_knife_damage", "4.0")
   cvar_deagle_dmg = register_cvar ("zp_deagle_damage", "6.0")
   cvar_health = register_cvar ("zp_kit_health", "400")
   cvar_armor = register_cvar ("zp_kit_armor", "500")
   cvar_red = register_cvar ("zp_kit_glow_R", "000")
   cvar_green = register_cvar ("zp_kit_glow_G", "255")
   cvar_blue = register_cvar ("zp_kit_glow_B", "255")
   cvar_size = register_cvar ("zp_kit_aura_size", "20")
   cvar_color = register_cvar ("zp_kit_aura_rgb", "0 255 255")
   g_maxplayers = get_maxplayers()
   g_msgSayText = get_user_msgid("SayText")
}

public plugin_precache()
{
   precache_model(v_m3_model)
   precache_model(p_m3_model)
   precache_model(v_deagle_model)
   precache_model(p_deagle_model)
   precache_model(v_knife_model)
   precache_model(p_knife_model)
}

public event_round_start()
{
{
   for(new id = 1; id <= g_maxplayers; id++)
      g_bHasKitDamage[id] = false   
}
   for (new id; id <= g_maxplayers; id++)
   {    
      // Removemos a aura
      remove_task(id + TASK_AURA)
   }
}
public client_disconnect(id)
{
   remove_task(id + TASK_AURA)  
}

public zp_user_infected_post(id, infected, infector)
{
   if (g_bHasKitDamage[id])
   {
      g_bHasKitDamage[id] = false
      remove_task(id + TASK_AURA)
   }
}

public zp_user_humanized_post(id, human)
{
   if (g_bHasKitDamage[id])
   {
      g_bHasKitDamage[id] = false
   }
}

public zp_user_humanized_pre(id)
{
   if (g_bHasKitDamage[id])
   {
      g_bHasKitDamage[id] = false
      remove_task(id + TASK_AURA)
   }
}

public fw_player_killed(victim, attacker, shouldgib)
{
   if(g_bHasKitDamage[victim])
   {
      KitDamage(victim, "^x04[ZP] ^x01Voce nao pode comprar o kit de damage!")
      g_bHasKitDamage[victim] = false
   }
}

public zp_extra_item_selected(player, itemid)
{
   if (itemid == g_itemid)
   {
      if(g_bHasKitDamage[player])
      {
         KitDamage(player, "^x04[ZP] ^x01Voce ja tem o kit de damage")
         zp_set_user_ammo_packs(player, zp_get_user_ammo_packs(player) + kit_damage_ap_cost)
         
         return;
      }
         if (!zp_has_round_started())
            {
              KitDamage(player, "^x04[ZP] ^01Espere o round comecar...", player, "WAIT")
              zp_set_user_ammo_packs(player, zp_get_user_ammo_packs(player) + kit_damage_ap_cost)

           return;
      }  
      else
      {
              new name[32]
              new param[1]
         param[0] = player
         g_bHasKitDamage[player] = true
         fm_set_user_health(player, get_user_health(player) + get_pcvar_num(cvar_health));
         fm_set_user_armor(player, get_user_armor(player) + get_pcvar_num(cvar_armor));
         fm_set_rendering(player, kRenderFxGlowShell, get_pcvar_num(cvar_red), get_pcvar_num(cvar_green), get_pcvar_num(cvar_blue), kRenderNormal, 16);
         fm_strip_user_weapons(player)
         give_item(player, "weapon_knife")
         give_item(player, "weapon_deagle")
         give_item(player, "weapon_m3")
         give_item(player, "ammo_buckshot")
         give_item(player, "ammo_buckshot")
         give_item(player, "ammo_buckshot")
         give_item(player, "ammo_buckshot")

         set_task(0.1, "aura", player + TASK_AURA, _, _, "b")
             set_hudmessage(0, 100, 255, -1.0, 0.17, 1, 0.0, 5.0, 1.0, 1.0, -1)
         get_user_name(player, name, 31)
              show_hudmessage(0, "O Jogador %s Comprou o Kit de Damage", name)
         KitDamage(player, "^x04[ZP] ^01Voce comprou o kit de damage!!")
      }
   }
}

public event_CurWeapon(id)
{
   new weapid = read_data(2)

   
   if(!is_user_alive(id))
      return;
   
   if(g_bHasKitDamage[id] && weapid == CSW_M3)
   {
      entity_set_string(id, EV_SZ_viewmodel, v_m3_model)  
      entity_set_string(id, EV_SZ_weaponmodel, p_m3_model)   
   }
   else if(g_bHasKitDamage[id] && weapid == CSW_DEAGLE)
   {
      entity_set_string(id, EV_SZ_viewmodel, v_deagle_model)  
      entity_set_string(id, EV_SZ_weaponmodel, p_deagle_model)   
   }
   else if(g_bHasKitDamage[id] && weapid == CSW_KNIFE)
   {
      entity_set_string(id, EV_SZ_viewmodel, v_knife_model)  
      entity_set_string(id, EV_SZ_weaponmodel, p_knife_model)   
   }
}

public aura(id)
{
   id -= TASK_AURA
   
   
   if (!is_user_alive(id))
      return
   
   new szColors[16]
   get_pcvar_string(cvar_color, szColors, 15)
   
   new gRed[4], gGreen[4], gBlue[4], iRed, iGreen, iBlue
   parse(szColors, gRed, 3, gGreen, 3, gBlue, 3)
   
   iRed = clamp(str_to_num(gRed), 0, 255)
   iGreen = clamp(str_to_num(gGreen), 0, 255)
   iBlue = clamp(str_to_num(gBlue), 0, 255)
   //
   
   static Float:FOrigin[3]
   pev(id, pev_origin, FOrigin)
   
   engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, FOrigin, 0)
   write_byte(TE_DLIGHT)
   engfunc(EngFunc_WriteCoord, FOrigin[0])
   engfunc(EngFunc_WriteCoord, FOrigin[1])
   engfunc(EngFunc_WriteCoord, FOrigin[2])
   write_byte(get_pcvar_num(cvar_size))
   write_byte(iRed) //   R
   write_byte(iGreen) // G
   write_byte(iBlue) //  B
   write_byte(2)
   write_byte(0)
   message_end()
}

public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type)
{
   if(!(1 <= attacker <= g_maxplayers))
      return HAM_IGNORED;
   
   if(get_user_weapon(attacker) != CSW_M3)
      if(get_user_weapon(attacker) != CSW_DEAGLE)
      if(get_user_weapon(attacker) != CSW_KNIFE)
      return HAM_IGNORED;
   
   if (get_user_weapon(attacker) && g_bHasKitDamage[attacker])
   {
      SetHamParamFloat(4, damage * get_pcvar_float(cvar_m3_dmg))
      SetHamParamFloat(4, damage * get_pcvar_float(cvar_deagle_dmg))
      SetHamParamFloat(4, damage * get_pcvar_float(cvar_knife_dmg))
   }
   
   return HAM_IGNORED;
}  

KitDamage(target, const message[], any:...)
{
static buffer[512], i, argscount
argscount = numargs()

// Send to everyone
if (!target)
{
   static player
   for (player = 1; player <= g_maxplayers; player++)
   {
      // Not connected
      if (!is_user_connected(player))
         continue;
         
         static changed[5], changedcount;
         changedcount = 0
         
         for (i = 2; i < argscount; i++)
         {
            if (getarg(i) == LANG_PLAYER)
            {
               setarg(i, 0, player)
               changed[changedcount] = i
               changedcount++
            }
         }
         
         vformat(buffer, sizeof buffer - 1, message, 3)
         
         message_begin(MSG_ONE, g_msgSayText, _, player)
         write_byte(player)
         write_string(buffer)
         message_end()
         
         for (i = 0; i < changedcount; i++)
            setarg(changed[i], 0, LANG_PLAYER)
      }
   }
   else
   {
      
      // Format message for player
      vformat(buffer, sizeof buffer - 1, message, 3)
      
      // Send it
      message_begin(MSG_ONE, g_msgSayText, _, target)
      write_byte(target)
      write_string(buffer)
      message_end()
   }
}




Agradeço Quem me Ajudar !!

description[AJUDA] Compilar Erro ! EmptyRe: [AJUDA] Compilar Erro !

more_horiz
aki esta ja compilador:
http://www.mediafire.com/download/ddgxl813xv6drum/kit_de_damage_new.rar

seria mais fácil compilar pelo esse compilador aki q eu tenho:
http://www.mediafire.com/download/m6fugw7k6i768mz/compilador+-+Plugins.rar

description[AJUDA] Compilar Erro ! EmptyRe: [AJUDA] Compilar Erro !

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Obrigado Dexter.


REP+

description[AJUDA] Compilar Erro ! EmptyRe: [AJUDA] Compilar Erro !

more_horiz
nada mais nada menos do q um rep+

description[AJUDA] Compilar Erro ! EmptyRe: [AJUDA] Compilar Erro !

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