Eu queria saber se alguem tem aquele plugin No KnockBack (TIRA O NEGOCIO QUE O ZM VOLTA PRA TRAZ) para o Zombie Plague Advanced
Código:
[Knockback Power for Weapons] (use -1.0 to disable knockback power for the weapon)
P228 = -1.0
SCOUT = -1.0
XM1014 = -1.0
MAC10 = -1.0
AUG = -1.0
ELITE = -1.0
FIVESEVEN = -1.0
UMP45 = -1.0
SG550 = -1.0
GALIL = -1.0
FAMAS = -1.0
USP = -1.0
GLOCK18 = -1.0
AWP = -1.0
MP5NAVY = -1.0
M249 = -1.0
M3 = -1.0
M4A1 = -1.0
TMP = -1.0
G3SG1 = -1.0
DEAGLE = -1.0
SG552 = -1.0
AK47 = -1.0
P90 = -1.0
romulonp escreveu:mais e que ja coloquei tudo -1.0 e continua voltando quando o zm fica parado , mas so algumas armas faz voltarCódigo:
[Knockback Power for Weapons] (use -1.0 to disable knockback power for the weapon)
P228 = -1.0
SCOUT = -1.0
XM1014 = -1.0
MAC10 = -1.0
AUG = -1.0
ELITE = -1.0
FIVESEVEN = -1.0
UMP45 = -1.0
SG550 = -1.0
GALIL = -1.0
FAMAS = -1.0
USP = -1.0
GLOCK18 = -1.0
AWP = -1.0
MP5NAVY = -1.0
M249 = -1.0
M3 = -1.0
M4A1 = -1.0
TMP = -1.0
G3SG1 = -1.0
DEAGLE = -1.0
SG552 = -1.0
AK47 = -1.0
P90 = -1.0
Código:
zp_knockback 0 // Enable weapon knockback (note: pain shock free increases knockback effect)
zp_knockback_damage 0 // Use damage on knockback calculation
zp_knockback_power 0 // Use weapon power on knockback calculation
zp_knockback_zvel 0 // Should knockback affect vertical velocity
zp_knockback_ducking 0 // Knockback multiplier for crouched zombies [0-knockback disabled when ducking]
zp_knockback_distance 0 // Max distance for knockback to take effect
zp_knockback_nemesis 0 // Nemesis knockback multiplier [0-disable knockback for nemesis]
zp_knockback_assassin 0 // Assassin knockback multiplier [0-disable knockback for assassin]
Código:
// Knockback
// ---------
zp_knockback 0 // Enable weapon knockback (note: pain shock free increases knockback effect)
zp_knockback_damage 0 // Use damage on knockback calculation
zp_knockback_power 0 // Use weapon power on knockback calculation
zp_knockback_zvel 0 // Should knockback affect vertical velocity
zp_knockback_ducking 0.00 // Knockback multiplier for crouched zombies [0-knockback disabled when ducking]
zp_knockback_distance 0 // Max distance for knockback to take effect
zp_knockback_nemesis 0.0 // Nemesis knockback multiplier [0-disable knockback for nemesis]
zp_knockback_assassin 0.0 // Assassin knockback multiplier [0-disable knockback for assassin]
[P]erfec[T] [S]cr[@]s[H] escreveu:A vai ver o problema é algum plugin que você deve ter instalado
como o zp_impacto_m3.amxx e ente outos
Código:
[Zumbi Classico]
NAME = Zumbi Classico
INFO = \r[Morto Vivo Classico]
MODELS = zombie_source
CLAWMODEL = mao.mdl
HEALTH = 2400
SPEED = 260
GRAVITY = 0.70
KNOCKBACK = 1.00
Código:
[Zumbi Classico] (não precisa mudar)
NAME = Zumbi Classico (não precisa mudar)
INFO = \r[Morto Vivo Classico] (não precisa mudar)
MODELS = zombie_source (não precisa mudar)
CLAWMODEL = mao.mdl (não precisa mudar)
HEALTH = 2400 (não precisa mudar)
SPEED = 260 (não precisa mudar)
GRAVITY = 0.70 (não precisa mudar)
KNOCKBACK = 0.00 (muda isso aqui)