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Ajuda aqui , 4 classes

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+3
Leozinho
wanderson_1312
macdos
7 participantes

descriptionAjuda aqui , 4 classes EmptyAjuda aqui , 4 classes

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ae galerinha tive vendo um serv que ele tem 4 classes , Fundador , Master , Adm , Vip
e eu só sei fazer no maximo 3 tem como me ajudar? Zplague12

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

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Spoiler :


e tem la em cima fundador e tu muda o nivel do acesso ou o moderador seila eo nivel do ascesso

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

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se tu sabe mudar o level do acesso ai tu fez ai coloca

adicionar fundadores (que ridiculo esse tutorial e eu nem sei) ''aaaarnas'' ''senha'''

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

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macdos vo editar pra vc man.

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
mano eu n entendi isso e a config do um plugin?

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

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sim? tem q editar pelo sma

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

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Sabe onde é que eu vou ter que editar ?

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

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bom se for steam o fundador
usa o get_user_authid ou o get_user_name

ou pode usar uma flag só pra Fundador

é meio complicadinho isso '-'

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

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mano você sabe colocar nesse aqui?

Código:

#include <amxmodx>
#include <amxmisc>

#define PLUGIN "Admin Chat Colors"
#define VERSION "2.0"
#define AUTHOR "---"

#define ACCESS_LEVEL ADMIN_ADMIN
#define ADMIN_LISTEN ADMIN_IMMUNITY

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]

new const g_szTag[][] = {
        "",
        "[MASTER]",
        "[ADM]",
        "[VIP]"
}

public plugin_init()
{
        register_plugin(PLUGIN, VERSION, AUTHOR)

        g_MessageColor = register_cvar("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
        g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
        g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)


        sayText = get_user_msgid("SayText")
        teamInfo = get_user_msgid("TeamInfo")
        maxPlayers = get_maxplayers()


        register_message(sayText, "avoid_duplicated")

        register_concmd("amx_color", "set_color", ACCESS_LEVEL, "<color>")
        register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>")
        register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
        register_clcmd("say", "hook_say")
        register_clcmd("say_team", "hook_teamsay")
}


public avoid_duplicated(msgId, msgDest, receiver)
{
        return PLUGIN_HANDLED
}


public hook_say(id)
{
        read_args(message, 191)
        remove_quotes(message)

        // Gungame commands and empty messages
        if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
                return PLUGIN_CONTINUE

        new name[32]
        get_user_name(id, name, 31)

        new admin = 0, iFlags = get_user_flags(id)

        if(iFlags & ADMIN_IMMUNITY)
                admin = 1
        else if(iFlags & ADMIN_BAN)
                admin = 2
        else if(iFlags & ADMIN_RESERVATION)
                admin = 3

        new isAlive

        if(is_user_alive(id))
        {
                isAlive = 1
                alive = "^x01"
        }
        else
        {
                isAlive = 0
                alive = "^x01*DEAD* "
        }

        static color[10]

        if(admin)
        {
                // Name
                switch(get_pcvar_num(g_NameColor))
                {
                        case 1:
                                format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
                        case 2:
                                format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
                        case 3:
                        {
                                color = "SPECTATOR"
                                format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
                        }
                        case 4:
                        {
                                color = "CT"
                                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
                        }
                        case 5:
                        {
                                color = "TERRORIST"
                                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
                        }
                        case 6:
                        {
                                get_user_team(id, color, 9)
                                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
                        }
                }

                // Message
                switch(get_pcvar_num(g_MessageColor))
                {
                        case 1:    // Yellow
                                format(strText, 191, "%s", message)
                        case 2:    // Green
                                format(strText, 191, "^x04%s", message)
                        case 3:    // White
                        {
                                copy(color, 9, "SPECTATOR")
                                format(strText, 191, "^x03%s", message)
                        }
                        case 4:    // Blue
                        {
                                copy(color, 9, "CT")
                                format(strText, 191, "^x03%s", message)
                        }
                        case 5:    // Red
                        {
                                copy(color, 9, "TERRORIST")
                                format(strText, 191, "^x03%s", message)
                        }
                }
        }
        else    // Player is not admin. Team-color name : Yellow message
        {
                get_user_team(id, color, 9)
                format(strName, 191, "%s^x03%s", alive, name)
                format(strText, 191, "%s", message)
        }

        format(message, 191, "%s^x01 :  %s", strName, strText)

        sendMessage(color, isAlive)    // Sends the colored message

        return PLUGIN_CONTINUE
}


public hook_teamsay(id)
{
        new playerTeam = get_user_team(id)
        new playerTeamName[19]

        switch(playerTeam) // Team names * appear on team-only messages
        {
                case 1:
                        copy(playerTeamName, 11, "Terrorists")

                case 2:
                        copy(playerTeamName, 18, "Counter-Terrorists")

                default:
                        copy(playerTeamName, 9, "Spectator")
        }

        read_args(message, 191)
        remove_quotes(message)

        // Gungame commands and empty messages
        if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
                return PLUGIN_CONTINUE

        new name[32]
        get_user_name(id, name, 31)

        new admin = 0, iFlags = get_user_flags(id)

        if(iFlags & ADMIN_IMMUNITY)
                admin = 1
        else if(iFlags & ADMIN_BAN)
                admin = 2
        else if(iFlags & ADMIN_RESERVATION)
                admin = 3

        new isAlive

        if(is_user_alive(id))
        {
                isAlive = 1
                alive = "^x01"
        }
        else
        {
                isAlive = 0
                alive = "^x01*DEAD* "
        }

        static color[10]

        if(admin)
        {
                // Name
                switch(get_pcvar_num(g_NameColor))
                {
                        case 1:
                                format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
                        case 2:
                                format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
                        case 3:
                        {
                                color = "SPECTATOR"
                                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
                        }
                        case 4:
                        {
                                color = "CT"
                                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
                        }
                        case 5:
                        {
                                color = "TERRORIST"
                                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
                        }
                        case 6:
                        {
                                get_user_team(id, color, 9)
                                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
                        }
                }

                // Message
                switch(get_pcvar_num(g_MessageColor))
                {
                        case 1:    // Yellow
                                format(strText, 191, "%s", message)
                        case 2:    // Green
                                format(strText, 191, "^x04%s", message)
                        case 3:    // White
                        {
                                copy(color, 9, "SPECTATOR")
                                format(strText, 191, "^x03%s", message)
                        }
                        case 4:    // Blue
                        {
                                copy(color, 9, "CT")
                                format(strText, 191, "^x03%s", message)
                        }
                        case 5:    // Red
                        {
                                copy(color, 9, "TERRORIST")
                                format(strText, 191, "^x03%s", message)
                        }
                }
        }
        else    // Player is not admin. Team-color name : Yellow message
        {
                get_user_team(id, color, 9)
                format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
                format(strText, 191, "%s", message)
        }

        format(message, 191, "%s ^x01:  %s", strName, strText)

        sendTeamMessage(color, isAlive, playerTeam)    // Sends the colored message

        return PLUGIN_CONTINUE
}


public set_color(id, level, cid)
{
        if(!cmd_access(id, level, cid, 2))
                return PLUGIN_HANDLED

        new arg[1], newColor
        read_argv(1, arg, 1)

        newColor = str_to_num(arg)

        if(newColor >= 1 && newColor <= 5)
        {
                set_pcvar_num(g_MessageColor, newColor)

                if(get_pcvar_num(g_NameColor) != 1 &&
                        ((newColor == 3 &&  get_pcvar_num(g_NameColor) != 3)
                        ||(newColor == 4 &&  get_pcvar_num(g_NameColor) != 4)
                        ||(newColor == 5 &&  get_pcvar_num(g_NameColor) != 5)))
                {
                        set_pcvar_num(g_NameColor, 2)
                }
        }

        return PLUGIN_HANDLED
}


public set_name_color(id, level, cid)
{
        if(!cmd_access(id, level, cid, 2))
                return PLUGIN_HANDLED

        new arg[1], newColor
        read_argv(1, arg, 1)

        newColor = str_to_num(arg)

        if(newColor >= 1 && newColor <= 6)
        {
                set_pcvar_num(g_NameColor, newColor)

                if((get_pcvar_num(g_MessageColor) != 1
                        &&((newColor == 3 &&  get_pcvar_num(g_MessageColor) != 3)
                        ||(newColor == 4 &&  get_pcvar_num(g_MessageColor) != 4)
                        ||(newColor == 5 &&  get_pcvar_num(g_MessageColor) != 5)))
                        || get_pcvar_num(g_NameColor) == 6)
                {
                        set_pcvar_num(g_MessageColor, 2)
                }
        }

        return PLUGIN_HANDLED
}


public set_listen(id, level, cid)
{
        if(!cmd_access(id, level, cid, 2))
                return PLUGIN_HANDLED

        new arg[1], newListen
        read_argv(1, arg, 1)

        newListen = str_to_num(arg)

        set_pcvar_num(g_AdminListen, newListen)

        return PLUGIN_HANDLED
}


public sendMessage(color[], alive)
{
        new teamName[10]

        for(new player = 1; player < maxPlayers; player++)
        {
                if(!is_user_connected(player))
                        continue

                if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
                {
                        get_user_team(player, teamName, 9)    // Stores user's team name to change back after sending the message
                        changeTeamInfo(player, color)        // Changes user's team according to color choosen
                        writeMessage(player, message)        // Writes the message on player's chat
                        changeTeamInfo(player, teamName)    // Changes user's team back to original
                }
        }
}


public sendTeamMessage(color[], alive, playerTeam)
{
        new teamName[10]

        for(new player = 1; player < maxPlayers; player++)
        {
                if(!is_user_connected(player))
                        continue

                if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
                {
                        if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
                        {
                                get_user_team(player, teamName, 9)    // Stores user's team name to change back after sending the message
                                changeTeamInfo(player, color)        // Changes user's team according to color choosen
                                writeMessage(player, message)        // Writes the message on player's chat
                                changeTeamInfo(player, teamName)    // Changes user's team back to original
                        }
                }
        }
}


public changeTeamInfo(player, team[])
{
        message_begin(MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo(* is responsable for * time player is)
        write_byte(player)                // Write byte needed
        write_string(team)                // Changes player's team
        message_end()                    // Also Needed
}


public writeMessage(player, message[])
{
        message_begin(MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText(* is responsable for writing colored messages)
        write_byte(player)                    // Write byte needed
        write_string(message)                    // Effectively write the message, finally, afterall
        message_end()                        // Needed as always
}

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
sim acho q sei ja to começando a entender esse negocio de sma(tomara q num leve 10 dias editando isso)

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
é do admin chat colors?

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
wanderson_1312 escreveu:
é do admin chat colors?


Sim e sim.

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
Leozinho escreveu:
wanderson_1312 escreveu:
é do admin chat colors?


Sim e sim.
versão 2.0?

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
Mano nem sei qual e foi um amigo que me arrumou esse.

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
pode perguntar a ele por favor se puder se for a versão q to pensando(a v2.0) me da o sma upa o sma ai se de certo eu fiz o modo fundador so mudar o level do acesso

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
wanderson_1312 escreveu:
pode perguntar a ele por favor se puder se for a versão q to pensando(a v2.0) me da o sma upa o sma ai se de certo eu fiz o modo fundador so mudar o level do acesso


manda pra mim?

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
macdos escreveu:
wanderson_1312 escreveu:
pode perguntar a ele por favor se puder se for a versão q to pensando(a v2.0) me da o sma upa o sma ai se de certo eu fiz o modo fundador so mudar o level do acesso


manda pra mim?
quem tem o sma é o Leozinho

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
Leozin nao tem ele é fundador do meu server nois tambem ta lutando pra consegui '-'

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

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macdos escreveu:
Leozin nao tem ele é fundador do meu server nois tambem ta lutando pra consegui '-'
consegui o q?

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

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conseguir colocar o [FUNDADOR] o dedicado já ta on só falta mecher nisso ai.

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
então me da o sma manolo pra editar

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
mano so tenho essa ai que eu postei

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
Vo confeçar... fiquem com dó de vcs e resolvi ajudar....

LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29

PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]

Código:


#include <  amxmodx>
#include <  amxmisc>

#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"

#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H

#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]

new const g_szTag[][] = {
    "", // NAO REMOVA
    "[FUNDADOR]",
    "[MASTER]",
    "[ADMIN]",
    "[VIP]"
}

new const g_iTagFlag[sizeof(g_szTag)] = {
    ADMIN_ALL, // NAO REMOVA
    ADMIN_FLAG_V,
    ADMIN_FLAG_W,
    ADMIN_FLAG_X,
    ADMIN_FLAG_Y
}

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)

    g_MessageColor = register_cvar("amx_color", "2")  // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
    g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
    g_AdminListen = register_cvar("amx_listen", "1")  // Set whether admins see or not all messages(Alive, dead and team-only)

    sayText = get_user_msgid("SayText")
    teamInfo = get_user_msgid("TeamInfo")
    maxPlayers = get_maxplayers()

    register_message(sayText, "avoid_duplicated")

    register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
    register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
    register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
    register_clcmd("say", "hook_say")
    register_clcmd("say_team", "hook_teamsay")
}

public avoid_duplicated(msgId, msgDest, receiver)
{
    return PLUGIN_HANDLED
}

get_tag_index(id)
{
    new flags = get_user_flags(id)
   
    for(new i = 1; i < sizeof(g_iTagFlag); i++)
    {
        if(check_admin_flag(flags, g_iTagFlag[i]))
        {
            return i
        }
    }
   
    return 0
}

check_admin_flag(flags, flag)
{
    if(flag == ADMIN_ADMIN)
    {
        return ((flags & ~ADMIN_USER) > 0)
    }
    else if(flag == ADMIN_ALL)
    {
        return 1
    }
   
    return (flags & flag)
}

public hook_say(id)
{
    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
            case 2:
                format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s^x03%s", alive, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s^x01 :  %s", strName, strText)

    sendMessage(color, isAlive)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public hook_teamsay(id)
{
    new playerTeam = get_user_team(id)
    new playerTeamName[19]

    switch(playerTeam) // Team names which appear on team-only messages
    {
        case 1:
            copy(playerTeamName, 11, "Terrorists")

        case 2:
            copy(playerTeamName, 18, "Counter-Terrorists")

        default:
            copy(playerTeamName, 9, "Spectator")
    }

    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
            case 2:
                format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s ^x01:  %s", strName, strText)

    sendTeamMessage(color, isAlive, playerTeam)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public set_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 5)
    {
        set_pcvar_num(g_MessageColor, newColor)

        if(get_pcvar_num(g_NameColor) != 1 &&
            ((newColor == 3 &&  get_pcvar_num(g_NameColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_NameColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_NameColor) != 5)))
        {
            set_pcvar_num(g_NameColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_name_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 6)
    {
        set_pcvar_num(g_NameColor, newColor)

        if((get_pcvar_num(g_MessageColor) != 1
            &&((newColor == 3 &&  get_pcvar_num(g_MessageColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_MessageColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_MessageColor) != 5)))
            || get_pcvar_num(g_NameColor) == 6)
        {
            set_pcvar_num(g_MessageColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_listen(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newListen
    read_argv(1, arg, 1)

    newListen = str_to_num(arg)

    set_pcvar_num(g_AdminListen, newListen)

    return PLUGIN_HANDLED
}

public sendMessage(color[], alive)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            get_user_team(player, teamName, 9)  // Stores user's team name to change back after sending the message
            changeTeamInfo(player, color)      // Changes user's team according to color choosen
            writeMessage(player, message)      // Writes the message on player's chat
            changeTeamInfo(player, teamName)    // Changes user's team back to original
        }
    }
}

public sendTeamMessage(color[], alive, playerTeam)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
            {
                get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
                changeTeamInfo(player, color)      // Changes user's team according to color choosen
                writeMessage(player, message)      // Writes the message on player's chat
                changeTeamInfo(player, teamName)  // Changes user's team back to original
            }
        }
    }
}

public changeTeamInfo(player, team[])
{
    message_begin(MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo(Which is responsable for which time player is)
    write_byte(player)    // Write byte needed
    write_string(team)  // Changes player's team
    message_end()      // Also Needed
}

public writeMessage(player, message[])
{
    message_begin(MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText(Which is responsable for writing colored messages)
    write_byte(player)    // Write byte needed
    write_string(message)  // Effectively write the message, finally, afterall
    message_end()          // Needed as always

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
E consegui já colocar mais vlw pela intenção.

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
guh._.rds escreveu:
Vo confeçar... fiquem com dó de vcs e resolvi ajudar....

Ajuda aqui , 4 classes Image51
omg

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
A classe "Fundador" terá quais direitos no servidor?

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
AnDroidEL escreveu:
A classe "Fundador" terá quais direitos no servidor?

Depende de como configurar, o plugin simplesmente dará o símbolo "fundador" é como um título (Pra quem vê todo mundo odeia o cris sabem do que to falando kkkk), o que vai mudar é os acessos nas flags conforme cada um configura o servidor...

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
guh._.rds escreveu:
Vo confeçar... fiquem com dó de vcs e resolvi ajudar....

LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29

PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]

Código:


#include <    amxmodx>
#include <    amxmisc>

#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"

#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H

#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]

new const g_szTag[][] = {
    "", // NAO REMOVA
    "[FUNDADOR]",
    "[MASTER]",
    "[ADMIN]",
    "[VIP]"
}

new const g_iTagFlag[sizeof(g_szTag)] = {
    ADMIN_ALL, // NAO REMOVA
    ADMIN_FLAG_V,
    ADMIN_FLAG_W,
    ADMIN_FLAG_X,
    ADMIN_FLAG_Y
}

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)

    g_MessageColor = register_cvar("amx_color", "2")  // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
    g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
    g_AdminListen = register_cvar("amx_listen", "1")  // Set whether admins see or not all messages(Alive, dead and team-only)

    sayText = get_user_msgid("SayText")
    teamInfo = get_user_msgid("TeamInfo")
    maxPlayers = get_maxplayers()

    register_message(sayText, "avoid_duplicated")

    register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
    register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
    register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
    register_clcmd("say", "hook_say")
    register_clcmd("say_team", "hook_teamsay")
}

public avoid_duplicated(msgId, msgDest, receiver)
{
    return PLUGIN_HANDLED
}

get_tag_index(id)
{
    new flags = get_user_flags(id)
   
    for(new i = 1; i < sizeof(g_iTagFlag); i++)
    {
        if(check_admin_flag(flags, g_iTagFlag[i]))
        {
            return i
        }
    }
   
    return 0
}

check_admin_flag(flags, flag)
{
    if(flag == ADMIN_ADMIN)
    {
        return ((flags & ~ADMIN_USER) > 0)
    }
    else if(flag == ADMIN_ALL)
    {
        return 1
    }
   
    return (flags & flag)
}

public hook_say(id)
{
    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
            case 2:
                format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s^x03%s", alive, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s^x01 :  %s", strName, strText)

    sendMessage(color, isAlive)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public hook_teamsay(id)
{
    new playerTeam = get_user_team(id)
    new playerTeamName[19]

    switch(playerTeam) // Team names which appear on team-only messages
    {
        case 1:
            copy(playerTeamName, 11, "Terrorists")

        case 2:
            copy(playerTeamName, 18, "Counter-Terrorists")

        default:
            copy(playerTeamName, 9, "Spectator")
    }

    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
            case 2:
                format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s ^x01:  %s", strName, strText)

    sendTeamMessage(color, isAlive, playerTeam)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public set_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 5)
    {
        set_pcvar_num(g_MessageColor, newColor)

        if(get_pcvar_num(g_NameColor) != 1 &&
            ((newColor == 3 &&  get_pcvar_num(g_NameColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_NameColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_NameColor) != 5)))
        {
            set_pcvar_num(g_NameColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_name_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 6)
    {
        set_pcvar_num(g_NameColor, newColor)

        if((get_pcvar_num(g_MessageColor) != 1
            &&((newColor == 3 &&  get_pcvar_num(g_MessageColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_MessageColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_MessageColor) != 5)))
            || get_pcvar_num(g_NameColor) == 6)
        {
            set_pcvar_num(g_MessageColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_listen(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newListen
    read_argv(1, arg, 1)

    newListen = str_to_num(arg)

    set_pcvar_num(g_AdminListen, newListen)

    return PLUGIN_HANDLED
}

public sendMessage(color[], alive)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            get_user_team(player, teamName, 9)  // Stores user's team name to change back after sending the message
            changeTeamInfo(player, color)      // Changes user's team according to color choosen
            writeMessage(player, message)      // Writes the message on player's chat
            changeTeamInfo(player, teamName)    // Changes user's team back to original
        }
    }
}

public sendTeamMessage(color[], alive, playerTeam)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
            {
                get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
                changeTeamInfo(player, color)      // Changes user's team according to color choosen
                writeMessage(player, message)      // Writes the message on player's chat
                changeTeamInfo(player, teamName)  // Changes user's team back to original
            }
        }
    }
}

public changeTeamInfo(player, team[])
{
    message_begin(MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo(Which is responsable for which time player is)
    write_byte(player)    // Write byte needed
    write_string(team)  // Changes player's team
    message_end()      // Also Needed
}

public writeMessage(player, message[])
{
    message_begin(MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText(Which is responsable for writing colored messages)
    write_byte(player)    // Write byte needed
    write_string(message)  // Effectively write the message, finally, afterall
    message_end()          // Needed as always

vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
wanderson_1312 escreveu:
guh._.rds escreveu:
Vo confeçar... fiquem com dó de vcs e resolvi ajudar....

LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29

PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]

Código:


#include <      amxmodx>
#include <      amxmisc>

#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"

#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H

#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]

new const g_szTag[][] = {
    "", // NAO REMOVA
    "[FUNDADOR]",
    "[MASTER]",
    "[ADMIN]",
    "[VIP]"
}

new const g_iTagFlag[sizeof(g_szTag)] = {
    ADMIN_ALL, // NAO REMOVA
    ADMIN_FLAG_V,
    ADMIN_FLAG_W,
    ADMIN_FLAG_X,
    ADMIN_FLAG_Y
}

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)

    g_MessageColor = register_cvar("amx_color", "2")  // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
    g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
    g_AdminListen = register_cvar("amx_listen", "1")  // Set whether admins see or not all messages(Alive, dead and team-only)

    sayText = get_user_msgid("SayText")
    teamInfo = get_user_msgid("TeamInfo")
    maxPlayers = get_maxplayers()

    register_message(sayText, "avoid_duplicated")

    register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
    register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
    register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
    register_clcmd("say", "hook_say")
    register_clcmd("say_team", "hook_teamsay")
}

public avoid_duplicated(msgId, msgDest, receiver)
{
    return PLUGIN_HANDLED
}

get_tag_index(id)
{
    new flags = get_user_flags(id)
   
    for(new i = 1; i < sizeof(g_iTagFlag); i++)
    {
        if(check_admin_flag(flags, g_iTagFlag[i]))
        {
            return i
        }
    }
   
    return 0
}

check_admin_flag(flags, flag)
{
    if(flag == ADMIN_ADMIN)
    {
        return ((flags & ~ADMIN_USER) > 0)
    }
    else if(flag == ADMIN_ALL)
    {
        return 1
    }
   
    return (flags & flag)
}

public hook_say(id)
{
    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
            case 2:
                format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s^x03%s", alive, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s^x01 :  %s", strName, strText)

    sendMessage(color, isAlive)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public hook_teamsay(id)
{
    new playerTeam = get_user_team(id)
    new playerTeamName[19]

    switch(playerTeam) // Team names which appear on team-only messages
    {
        case 1:
            copy(playerTeamName, 11, "Terrorists")

        case 2:
            copy(playerTeamName, 18, "Counter-Terrorists")

        default:
            copy(playerTeamName, 9, "Spectator")
    }

    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
            case 2:
                format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s ^x01:  %s", strName, strText)

    sendTeamMessage(color, isAlive, playerTeam)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public set_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 5)
    {
        set_pcvar_num(g_MessageColor, newColor)

        if(get_pcvar_num(g_NameColor) != 1 &&
            ((newColor == 3 &&  get_pcvar_num(g_NameColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_NameColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_NameColor) != 5)))
        {
            set_pcvar_num(g_NameColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_name_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 6)
    {
        set_pcvar_num(g_NameColor, newColor)

        if((get_pcvar_num(g_MessageColor) != 1
            &&((newColor == 3 &&  get_pcvar_num(g_MessageColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_MessageColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_MessageColor) != 5)))
            || get_pcvar_num(g_NameColor) == 6)
        {
            set_pcvar_num(g_MessageColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_listen(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newListen
    read_argv(1, arg, 1)

    newListen = str_to_num(arg)

    set_pcvar_num(g_AdminListen, newListen)

    return PLUGIN_HANDLED
}

public sendMessage(color[], alive)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            get_user_team(player, teamName, 9)  // Stores user's team name to change back after sending the message
            changeTeamInfo(player, color)      // Changes user's team according to color choosen
            writeMessage(player, message)      // Writes the message on player's chat
            changeTeamInfo(player, teamName)    // Changes user's team back to original
        }
    }
}

public sendTeamMessage(color[], alive, playerTeam)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
            {
                get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
                changeTeamInfo(player, color)      // Changes user's team according to color choosen
                writeMessage(player, message)      // Writes the message on player's chat
                changeTeamInfo(player, teamName)  // Changes user's team back to original
            }
        }
    }
}

public changeTeamInfo(player, team[])
{
    message_begin(MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo(Which is responsable for which time player is)
    write_byte(player)    // Write byte needed
    write_string(team)  // Changes player's team
    message_end()      // Also Needed
}

public writeMessage(player, message[])
{
    message_begin(MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText(Which is responsable for writing colored messages)
    write_byte(player)    // Write byte needed
    write_string(message)  // Effectively write the message, finally, afterall
    message_end()          // Needed as always

vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?


Tem que instalar em plugins.ini ou plugins-zplague.ini?
Tanto faz..... pq se tiver escrito plugins.ini ou plugins-algo_escrito_aqui.ini da na mesma coisa.....

---------
users.ini:
NICK | SENHA | FLAGS | NIVEL DE ACESSO DA CONTA

"NOME" "SENHA" "abcdefghijklmnopqrstuv" "a" // [FUNDADOR]
"NOME" "SENHA" "abcdefghijklmnopqrstuw" "a" // [MASTER]
"NOME" "SENHA" "abcdefghijklmnopqrstux" "a" // [ADMIN]
"NOME" "SENHA" "abcdefghijklmnopqrstuy" "a" // [VIP]

-------
Repare que no final das FLAGS e u adcionei as letras 'v; w; x; y;' ou seja, o player que tiver a flag 'v' tera escrito [FUNDADOR] ates de seu nome....

------
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
guh._.rds escreveu:
wanderson_1312 escreveu:
guh._.rds escreveu:
Vo confeçar... fiquem com dó de vcs e resolvi ajudar....

LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29

PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]

Código:


#include <      amxmodx>
#include <      amxmisc>

#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"

#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H

#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]

new const g_szTag[][] = {
    "", // NAO REMOVA
    "[FUNDADOR]",
    "[MASTER]",
    "[ADMIN]",
    "[VIP]"
}

new const g_iTagFlag[sizeof(g_szTag)] = {
    ADMIN_ALL, // NAO REMOVA
    ADMIN_FLAG_V,
    ADMIN_FLAG_W,
    ADMIN_FLAG_X,
    ADMIN_FLAG_Y
}

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)

    g_MessageColor = register_cvar("amx_color", "2")  // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
    g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
    g_AdminListen = register_cvar("amx_listen", "1")  // Set whether admins see or not all messages(Alive, dead and team-only)

    sayText = get_user_msgid("SayText")
    teamInfo = get_user_msgid("TeamInfo")
    maxPlayers = get_maxplayers()

    register_message(sayText, "avoid_duplicated")

    register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
    register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
    register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
    register_clcmd("say", "hook_say")
    register_clcmd("say_team", "hook_teamsay")
}

public avoid_duplicated(msgId, msgDest, receiver)
{
    return PLUGIN_HANDLED
}

get_tag_index(id)
{
    new flags = get_user_flags(id)
   
    for(new i = 1; i < sizeof(g_iTagFlag); i++)
    {
        if(check_admin_flag(flags, g_iTagFlag[i]))
        {
            return i
        }
    }
   
    return 0
}

check_admin_flag(flags, flag)
{
    if(flag == ADMIN_ADMIN)
    {
        return ((flags & ~ADMIN_USER) > 0)
    }
    else if(flag == ADMIN_ALL)
    {
        return 1
    }
   
    return (flags & flag)
}

public hook_say(id)
{
    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
            case 2:
                format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s^x03%s", alive, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s^x01 :  %s", strName, strText)

    sendMessage(color, isAlive)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public hook_teamsay(id)
{
    new playerTeam = get_user_team(id)
    new playerTeamName[19]

    switch(playerTeam) // Team names which appear on team-only messages
    {
        case 1:
            copy(playerTeamName, 11, "Terrorists")

        case 2:
            copy(playerTeamName, 18, "Counter-Terrorists")

        default:
            copy(playerTeamName, 9, "Spectator")
    }

    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
            case 2:
                format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s ^x01:  %s", strName, strText)

    sendTeamMessage(color, isAlive, playerTeam)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public set_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 5)
    {
        set_pcvar_num(g_MessageColor, newColor)

        if(get_pcvar_num(g_NameColor) != 1 &&
            ((newColor == 3 &&  get_pcvar_num(g_NameColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_NameColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_NameColor) != 5)))
        {
            set_pcvar_num(g_NameColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_name_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 6)
    {
        set_pcvar_num(g_NameColor, newColor)

        if((get_pcvar_num(g_MessageColor) != 1
            &&((newColor == 3 &&  get_pcvar_num(g_MessageColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_MessageColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_MessageColor) != 5)))
            || get_pcvar_num(g_NameColor) == 6)
        {
            set_pcvar_num(g_MessageColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_listen(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newListen
    read_argv(1, arg, 1)

    newListen = str_to_num(arg)

    set_pcvar_num(g_AdminListen, newListen)

    return PLUGIN_HANDLED
}

public sendMessage(color[], alive)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            get_user_team(player, teamName, 9)  // Stores user's team name to change back after sending the message
            changeTeamInfo(player, color)      // Changes user's team according to color choosen
            writeMessage(player, message)      // Writes the message on player's chat
            changeTeamInfo(player, teamName)    // Changes user's team back to original
        }
    }
}

public sendTeamMessage(color[], alive, playerTeam)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
            {
                get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
                changeTeamInfo(player, color)      // Changes user's team according to color choosen
                writeMessage(player, message)      // Writes the message on player's chat
                changeTeamInfo(player, teamName)  // Changes user's team back to original
            }
        }
    }
}

public changeTeamInfo(player, team[])
{
    message_begin(MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo(Which is responsable for which time player is)
    write_byte(player)    // Write byte needed
    write_string(team)  // Changes player's team
    message_end()      // Also Needed
}

public writeMessage(player, message[])
{
    message_begin(MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText(Which is responsable for writing colored messages)
    write_byte(player)    // Write byte needed
    write_string(message)  // Effectively write the message, finally, afterall
    message_end()          // Needed as always

vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?


Tem que instalar em plugins.ini ou plugins-zplague.ini?
Tanto faz..... pq se tiver escrito plugins.ini ou plugins-algo_escrito_aqui.ini da na mesma coisa.....

---------
users.ini:
NICK | SENHA | FLAGS | NIVEL DE ACESSO DA CONTA

"NOME" "SENHA" "abcdefghijklmnopqrstuv" "a" // [FUNDADOR]
"NOME" "SENHA" "abcdefghijklmnopqrstuw" "a" // [MASTER]
"NOME" "SENHA" "abcdefghijklmnopqrstux" "a" // [ADMIN]
"NOME" "SENHA" "abcdefghijklmnopqrstuy" "a" // [VIP]

-------
Repare que no final das FLAGS e u adcionei as letras 'v; w; x; y;' ou seja, o player que tiver a flag 'v' tera escrito [FUNDADOR] ates de seu nome....

------
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
vlw pela ajuda sou teu fan mano vou fazer um video pra todo mundo q quizer saber como se coloca isso dae

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
wanderson_1312 escreveu:
guh._.rds escreveu:
wanderson_1312 escreveu:
guh._.rds escreveu:
Vo confeçar... fiquem com dó de vcs e resolvi ajudar....

LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29

PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]

Código:


#include <        amxmodx>
#include <        amxmisc>

#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"

#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H

#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]

new const g_szTag[][] = {
    "", // NAO REMOVA
    "[FUNDADOR]",
    "[MASTER]",
    "[ADMIN]",
    "[VIP]"
}

new const g_iTagFlag[sizeof(g_szTag)] = {
    ADMIN_ALL, // NAO REMOVA
    ADMIN_FLAG_V,
    ADMIN_FLAG_W,
    ADMIN_FLAG_X,
    ADMIN_FLAG_Y
}

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)

    g_MessageColor = register_cvar("amx_color", "2")  // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
    g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
    g_AdminListen = register_cvar("amx_listen", "1")  // Set whether admins see or not all messages(Alive, dead and team-only)

    sayText = get_user_msgid("SayText")
    teamInfo = get_user_msgid("TeamInfo")
    maxPlayers = get_maxplayers()

    register_message(sayText, "avoid_duplicated")

    register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
    register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
    register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
    register_clcmd("say", "hook_say")
    register_clcmd("say_team", "hook_teamsay")
}

public avoid_duplicated(msgId, msgDest, receiver)
{
    return PLUGIN_HANDLED
}

get_tag_index(id)
{
    new flags = get_user_flags(id)
   
    for(new i = 1; i < sizeof(g_iTagFlag); i++)
    {
        if(check_admin_flag(flags, g_iTagFlag[i]))
        {
            return i
        }
    }
   
    return 0
}

check_admin_flag(flags, flag)
{
    if(flag == ADMIN_ADMIN)
    {
        return ((flags & ~ADMIN_USER) > 0)
    }
    else if(flag == ADMIN_ALL)
    {
        return 1
    }
   
    return (flags & flag)
}

public hook_say(id)
{
    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
            case 2:
                format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s^x03%s", alive, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s^x01 :  %s", strName, strText)

    sendMessage(color, isAlive)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public hook_teamsay(id)
{
    new playerTeam = get_user_team(id)
    new playerTeamName[19]

    switch(playerTeam) // Team names which appear on team-only messages
    {
        case 1:
            copy(playerTeamName, 11, "Terrorists")

        case 2:
            copy(playerTeamName, 18, "Counter-Terrorists")

        default:
            copy(playerTeamName, 9, "Spectator")
    }

    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
            case 2:
                format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s ^x01:  %s", strName, strText)

    sendTeamMessage(color, isAlive, playerTeam)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public set_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 5)
    {
        set_pcvar_num(g_MessageColor, newColor)

        if(get_pcvar_num(g_NameColor) != 1 &&
            ((newColor == 3 &&  get_pcvar_num(g_NameColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_NameColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_NameColor) != 5)))
        {
            set_pcvar_num(g_NameColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_name_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 6)
    {
        set_pcvar_num(g_NameColor, newColor)

        if((get_pcvar_num(g_MessageColor) != 1
            &&((newColor == 3 &&  get_pcvar_num(g_MessageColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_MessageColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_MessageColor) != 5)))
            || get_pcvar_num(g_NameColor) == 6)
        {
            set_pcvar_num(g_MessageColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_listen(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newListen
    read_argv(1, arg, 1)

    newListen = str_to_num(arg)

    set_pcvar_num(g_AdminListen, newListen)

    return PLUGIN_HANDLED
}

public sendMessage(color[], alive)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            get_user_team(player, teamName, 9)  // Stores user's team name to change back after sending the message
            changeTeamInfo(player, color)      // Changes user's team according to color choosen
            writeMessage(player, message)      // Writes the message on player's chat
            changeTeamInfo(player, teamName)    // Changes user's team back to original
        }
    }
}

public sendTeamMessage(color[], alive, playerTeam)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
            {
                get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
                changeTeamInfo(player, color)      // Changes user's team according to color choosen
                writeMessage(player, message)      // Writes the message on player's chat
                changeTeamInfo(player, teamName)  // Changes user's team back to original
            }
        }
    }
}

public changeTeamInfo(player, team[])
{
    message_begin(MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo(Which is responsable for which time player is)
    write_byte(player)    // Write byte needed
    write_string(team)  // Changes player's team
    message_end()      // Also Needed
}

public writeMessage(player, message[])
{
    message_begin(MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText(Which is responsable for writing colored messages)
    write_byte(player)    // Write byte needed
    write_string(message)  // Effectively write the message, finally, afterall
    message_end()          // Needed as always

vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?


Tem que instalar em plugins.ini ou plugins-zplague.ini?
Tanto faz..... pq se tiver escrito plugins.ini ou plugins-algo_escrito_aqui.ini da na mesma coisa.....

---------
users.ini:
NICK | SENHA | FLAGS | NIVEL DE ACESSO DA CONTA

"NOME" "SENHA" "abcdefghijklmnopqrstuv" "a" // [FUNDADOR]
"NOME" "SENHA" "abcdefghijklmnopqrstuw" "a" // [MASTER]
"NOME" "SENHA" "abcdefghijklmnopqrstux" "a" // [ADMIN]
"NOME" "SENHA" "abcdefghijklmnopqrstuy" "a" // [VIP]

-------
Repare que no final das FLAGS e u adcionei as letras 'v; w; x; y;' ou seja, o player que tiver a flag 'v' tera escrito [FUNDADOR] ates de seu nome....

------
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
vlw pela ajuda sou teu fan mano vou fazer um video pra todo mundo q quizer saber como se coloca isso dae
e mais toda vez q falo aparece [vip] [fundador] exemplo [fundador]eae
[VIP]eae fica assim

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
Luankc escreveu:
AnDroidEL escreveu:
A classe "Fundador" terá quais direitos no servidor?

Depende de como configurar, o plugin simplesmente dará o símbolo "fundador" é como um título (Pra quem vê todo mundo odeia o cris sabem do que to falando kkkk), o que vai mudar é os acessos nas flags conforme cada um configura o servidor...


kkkkkkkkkkkkkk me lembro do título que ele ganhou kk

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
wanderson_1312 escreveu:
wanderson_1312 escreveu:
guh._.rds escreveu:
wanderson_1312 escreveu:
guh._.rds escreveu:
Vo confeçar... fiquem com dó de vcs e resolvi ajudar....

LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29

PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]

Código:


#include <          amxmodx>
#include <          amxmisc>

#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"

#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H

#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]

new const g_szTag[][] = {
    "", // NAO REMOVA
    "[FUNDADOR]",
    "[MASTER]",
    "[ADMIN]",
    "[VIP]"
}

new const g_iTagFlag[sizeof(g_szTag)] = {
    ADMIN_ALL, // NAO REMOVA
    ADMIN_FLAG_V,
    ADMIN_FLAG_W,
    ADMIN_FLAG_X,
    ADMIN_FLAG_Y
}

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)

    g_MessageColor = register_cvar("amx_color", "2")  // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
    g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
    g_AdminListen = register_cvar("amx_listen", "1")  // Set whether admins see or not all messages(Alive, dead and team-only)

    sayText = get_user_msgid("SayText")
    teamInfo = get_user_msgid("TeamInfo")
    maxPlayers = get_maxplayers()

    register_message(sayText, "avoid_duplicated")

    register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
    register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
    register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
    register_clcmd("say", "hook_say")
    register_clcmd("say_team", "hook_teamsay")
}

public avoid_duplicated(msgId, msgDest, receiver)
{
    return PLUGIN_HANDLED
}

get_tag_index(id)
{
    new flags = get_user_flags(id)
   
    for(new i = 1; i < sizeof(g_iTagFlag); i++)
    {
        if(check_admin_flag(flags, g_iTagFlag[i]))
        {
            return i
        }
    }
   
    return 0
}

check_admin_flag(flags, flag)
{
    if(flag == ADMIN_ADMIN)
    {
        return ((flags & ~ADMIN_USER) > 0)
    }
    else if(flag == ADMIN_ALL)
    {
        return 1
    }
   
    return (flags & flag)
}

public hook_say(id)
{
    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
            case 2:
                format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s^x03%s", alive, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s^x01 :  %s", strName, strText)

    sendMessage(color, isAlive)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public hook_teamsay(id)
{
    new playerTeam = get_user_team(id)
    new playerTeamName[19]

    switch(playerTeam) // Team names which appear on team-only messages
    {
        case 1:
            copy(playerTeamName, 11, "Terrorists")

        case 2:
            copy(playerTeamName, 18, "Counter-Terrorists")

        default:
            copy(playerTeamName, 9, "Spectator")
    }

    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
            case 2:
                format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s ^x01:  %s", strName, strText)

    sendTeamMessage(color, isAlive, playerTeam)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public set_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 5)
    {
        set_pcvar_num(g_MessageColor, newColor)

        if(get_pcvar_num(g_NameColor) != 1 &&
            ((newColor == 3 &&  get_pcvar_num(g_NameColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_NameColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_NameColor) != 5)))
        {
            set_pcvar_num(g_NameColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_name_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 6)
    {
        set_pcvar_num(g_NameColor, newColor)

        if((get_pcvar_num(g_MessageColor) != 1
            &&((newColor == 3 &&  get_pcvar_num(g_MessageColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_MessageColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_MessageColor) != 5)))
            || get_pcvar_num(g_NameColor) == 6)
        {
            set_pcvar_num(g_MessageColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_listen(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newListen
    read_argv(1, arg, 1)

    newListen = str_to_num(arg)

    set_pcvar_num(g_AdminListen, newListen)

    return PLUGIN_HANDLED
}

public sendMessage(color[], alive)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            get_user_team(player, teamName, 9)  // Stores user's team name to change back after sending the message
            changeTeamInfo(player, color)      // Changes user's team according to color choosen
            writeMessage(player, message)      // Writes the message on player's chat
            changeTeamInfo(player, teamName)    // Changes user's team back to original
        }
    }
}

public sendTeamMessage(color[], alive, playerTeam)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
            {
                get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
                changeTeamInfo(player, color)      // Changes user's team according to color choosen
                writeMessage(player, message)      // Writes the message on player's chat
                changeTeamInfo(player, teamName)  // Changes user's team back to original
            }
        }
    }
}

public changeTeamInfo(player, team[])
{
    message_begin(MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo(Which is responsable for which time player is)
    write_byte(player)    // Write byte needed
    write_string(team)  // Changes player's team
    message_end()      // Also Needed
}

public writeMessage(player, message[])
{
    message_begin(MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText(Which is responsable for writing colored messages)
    write_byte(player)    // Write byte needed
    write_string(message)  // Effectively write the message, finally, afterall
    message_end()          // Needed as always

vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?


Tem que instalar em plugins.ini ou plugins-zplague.ini?
Tanto faz..... pq se tiver escrito plugins.ini ou plugins-algo_escrito_aqui.ini da na mesma coisa.....

---------
users.ini:
NICK | SENHA | FLAGS | NIVEL DE ACESSO DA CONTA

"NOME" "SENHA" "abcdefghijklmnopqrstuv" "a" // [FUNDADOR]
"NOME" "SENHA" "abcdefghijklmnopqrstuw" "a" // [MASTER]
"NOME" "SENHA" "abcdefghijklmnopqrstux" "a" // [ADMIN]
"NOME" "SENHA" "abcdefghijklmnopqrstuy" "a" // [VIP]

-------
Repare que no final das FLAGS e u adcionei as letras 'v; w; x; y;' ou seja, o player que tiver a flag 'v' tera escrito [FUNDADOR] ates de seu nome....

------
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
vlw pela ajuda sou teu fan mano vou fazer um video pra todo mundo q quizer saber como se coloca isso dae
e mais toda vez q falo aparece [vip] [fundador] exemplo [fundador]eae
[VIP]eae fica assim


Voce quiz dizer:
Vc escreve e aparece:
[FUNDADOR] eae
[VIP] eae

É isso? Se for esse o caso:
Exemplo 1: vc deve estar usando as FLAGS de FUNDADOR e VIP 'vy'
Exemplo 2: vc deve estar usando um outro plugin de chat.... Exemplo: allchat, admin chat colors, ultimate chat...... (isso gera bugs, os plugins entram em conflito...)

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
guh._.rds escreveu:
wanderson_1312 escreveu:
wanderson_1312 escreveu:
guh._.rds escreveu:
wanderson_1312 escreveu:
guh._.rds escreveu:
Vo confeçar... fiquem com dó de vcs e resolvi ajudar....

LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29

PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]

Código:


#include <            amxmodx>
#include <            amxmisc>

#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"

#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H

#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]

new const g_szTag[][] = {
    "", // NAO REMOVA
    "[FUNDADOR]",
    "[MASTER]",
    "[ADMIN]",
    "[VIP]"
}

new const g_iTagFlag[sizeof(g_szTag)] = {
    ADMIN_ALL, // NAO REMOVA
    ADMIN_FLAG_V,
    ADMIN_FLAG_W,
    ADMIN_FLAG_X,
    ADMIN_FLAG_Y
}

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)

    g_MessageColor = register_cvar("amx_color", "2")  // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
    g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
    g_AdminListen = register_cvar("amx_listen", "1")  // Set whether admins see or not all messages(Alive, dead and team-only)

    sayText = get_user_msgid("SayText")
    teamInfo = get_user_msgid("TeamInfo")
    maxPlayers = get_maxplayers()

    register_message(sayText, "avoid_duplicated")

    register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
    register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
    register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
    register_clcmd("say", "hook_say")
    register_clcmd("say_team", "hook_teamsay")
}

public avoid_duplicated(msgId, msgDest, receiver)
{
    return PLUGIN_HANDLED
}

get_tag_index(id)
{
    new flags = get_user_flags(id)
   
    for(new i = 1; i < sizeof(g_iTagFlag); i++)
    {
        if(check_admin_flag(flags, g_iTagFlag[i]))
        {
            return i
        }
    }
   
    return 0
}

check_admin_flag(flags, flag)
{
    if(flag == ADMIN_ADMIN)
    {
        return ((flags & ~ADMIN_USER) > 0)
    }
    else if(flag == ADMIN_ALL)
    {
        return 1
    }
   
    return (flags & flag)
}

public hook_say(id)
{
    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
            case 2:
                format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s^x03%s", alive, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s^x01 :  %s", strName, strText)

    sendMessage(color, isAlive)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public hook_teamsay(id)
{
    new playerTeam = get_user_team(id)
    new playerTeamName[19]

    switch(playerTeam) // Team names which appear on team-only messages
    {
        case 1:
            copy(playerTeamName, 11, "Terrorists")

        case 2:
            copy(playerTeamName, 18, "Counter-Terrorists")

        default:
            copy(playerTeamName, 9, "Spectator")
    }

    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
            case 2:
                format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s ^x01:  %s", strName, strText)

    sendTeamMessage(color, isAlive, playerTeam)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public set_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 5)
    {
        set_pcvar_num(g_MessageColor, newColor)

        if(get_pcvar_num(g_NameColor) != 1 &&
            ((newColor == 3 &&  get_pcvar_num(g_NameColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_NameColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_NameColor) != 5)))
        {
            set_pcvar_num(g_NameColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_name_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 6)
    {
        set_pcvar_num(g_NameColor, newColor)

        if((get_pcvar_num(g_MessageColor) != 1
            &&((newColor == 3 &&  get_pcvar_num(g_MessageColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_MessageColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_MessageColor) != 5)))
            || get_pcvar_num(g_NameColor) == 6)
        {
            set_pcvar_num(g_MessageColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_listen(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newListen
    read_argv(1, arg, 1)

    newListen = str_to_num(arg)

    set_pcvar_num(g_AdminListen, newListen)

    return PLUGIN_HANDLED
}

public sendMessage(color[], alive)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            get_user_team(player, teamName, 9)  // Stores user's team name to change back after sending the message
            changeTeamInfo(player, color)      // Changes user's team according to color choosen
            writeMessage(player, message)      // Writes the message on player's chat
            changeTeamInfo(player, teamName)    // Changes user's team back to original
        }
    }
}

public sendTeamMessage(color[], alive, playerTeam)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
            {
                get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
                changeTeamInfo(player, color)      // Changes user's team according to color choosen
                writeMessage(player, message)      // Writes the message on player's chat
                changeTeamInfo(player, teamName)  // Changes user's team back to original
            }
        }
    }
}

public changeTeamInfo(player, team[])
{
    message_begin(MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo(Which is responsable for which time player is)
    write_byte(player)    // Write byte needed
    write_string(team)  // Changes player's team
    message_end()      // Also Needed
}

public writeMessage(player, message[])
{
    message_begin(MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText(Which is responsable for writing colored messages)
    write_byte(player)    // Write byte needed
    write_string(message)  // Effectively write the message, finally, afterall
    message_end()          // Needed as always

vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?


Tem que instalar em plugins.ini ou plugins-zplague.ini?
Tanto faz..... pq se tiver escrito plugins.ini ou plugins-algo_escrito_aqui.ini da na mesma coisa.....

---------
users.ini:
NICK | SENHA | FLAGS | NIVEL DE ACESSO DA CONTA

"NOME" "SENHA" "abcdefghijklmnopqrstuv" "a" // [FUNDADOR]
"NOME" "SENHA" "abcdefghijklmnopqrstuw" "a" // [MASTER]
"NOME" "SENHA" "abcdefghijklmnopqrstux" "a" // [ADMIN]
"NOME" "SENHA" "abcdefghijklmnopqrstuy" "a" // [VIP]

-------
Repare que no final das FLAGS e u adcionei as letras 'v; w; x; y;' ou seja, o player que tiver a flag 'v' tera escrito [FUNDADOR] ates de seu nome....

------
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
vlw pela ajuda sou teu fan mano vou fazer um video pra todo mundo q quizer saber como se coloca isso dae
e mais toda vez q falo aparece [vip] [fundador] exemplo [fundador]eae
[VIP]eae fica assim


Voce quiz dizer:
Vc escreve e aparece:
[FUNDADOR] eae
[VIP] eae

É isso? Se for esse o caso:
Exemplo 1: vc deve estar usando as FLAGS de FUNDADOR e VIP 'vy'
Exemplo 2: vc deve estar usando um outro plugin de chat.... Exemplo: allchat, admin chat colors, ultimate chat...... (isso gera bugs, os plugins entram em conflito...)
eu to usando ichat 1.2.0

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

more_horiz
wanderson_1312 escreveu:
guh._.rds escreveu:
wanderson_1312 escreveu:
wanderson_1312 escreveu:
guh._.rds escreveu:
wanderson_1312 escreveu:
guh._.rds escreveu:
Vo confeçar... fiquem com dó de vcs e resolvi ajudar....

LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29

PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]

Código:


#include <            amxmodx>
#include <            amxmisc>

#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"

#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H

#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]

new const g_szTag[][] = {
    "", // NAO REMOVA
    "[FUNDADOR]",
    "[MASTER]",
    "[ADMIN]",
    "[VIP]"
}

new const g_iTagFlag[sizeof(g_szTag)] = {
    ADMIN_ALL, // NAO REMOVA
    ADMIN_FLAG_V,
    ADMIN_FLAG_W,
    ADMIN_FLAG_X,
    ADMIN_FLAG_Y
}

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)

    g_MessageColor = register_cvar("amx_color", "2")  // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
    g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
    g_AdminListen = register_cvar("amx_listen", "1")  // Set whether admins see or not all messages(Alive, dead and team-only)

    sayText = get_user_msgid("SayText")
    teamInfo = get_user_msgid("TeamInfo")
    maxPlayers = get_maxplayers()

    register_message(sayText, "avoid_duplicated")

    register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
    register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
    register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
    register_clcmd("say", "hook_say")
    register_clcmd("say_team", "hook_teamsay")
}

public avoid_duplicated(msgId, msgDest, receiver)
{
    return PLUGIN_HANDLED
}

get_tag_index(id)
{
    new flags = get_user_flags(id)
   
    for(new i = 1; i < sizeof(g_iTagFlag); i++)
    {
        if(check_admin_flag(flags, g_iTagFlag[i]))
        {
            return i
        }
    }
   
    return 0
}

check_admin_flag(flags, flag)
{
    if(flag == ADMIN_ADMIN)
    {
        return ((flags & ~ADMIN_USER) > 0)
    }
    else if(flag == ADMIN_ALL)
    {
        return 1
    }
   
    return (flags & flag)
}

public hook_say(id)
{
    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
            case 2:
                format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s^x03%s", alive, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s^x01 :  %s", strName, strText)

    sendMessage(color, isAlive)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public hook_teamsay(id)
{
    new playerTeam = get_user_team(id)
    new playerTeamName[19]

    switch(playerTeam) // Team names which appear on team-only messages
    {
        case 1:
            copy(playerTeamName, 11, "Terrorists")

        case 2:
            copy(playerTeamName, 18, "Counter-Terrorists")

        default:
            copy(playerTeamName, 9, "Spectator")
    }

    read_args(message, 191)
    remove_quotes(message)

    // Gungame commands and empty messages
    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
        return PLUGIN_CONTINUE

    new name[32]
    get_user_name(id, name, 31)

    new admin = get_tag_index(id)

    new isAlive

    if(is_user_alive(id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*DEAD* "
    }

    static color[10]

    if(admin)
    {
        // Name
        switch(get_pcvar_num(g_NameColor))
        {
            case 1:
                format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
            case 2:
                format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
            case 3:
            {
                color = "SPECTATOR"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 4:
            {
                color = "CT"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 5:
            {
                color = "TERRORIST"
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
            case 6:
            {
                get_user_team(id, color, 9)
                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
            }
        }

        // Message
        switch(get_pcvar_num(g_MessageColor))
        {
            case 1:    // Yellow
                format(strText, 191, "%s", message)
            case 2:    // Green
                format(strText, 191, "^x04%s", message)
            case 3:    // White
            {
                copy(color, 9, "SPECTATOR")
                format(strText, 191, "^x03%s", message)
            }
            case 4:    // Blue
            {
                copy(color, 9, "CT")
                format(strText, 191, "^x03%s", message)
            }
            case 5:    // Red
            {
                copy(color, 9, "TERRORIST")
                format(strText, 191, "^x03%s", message)
            }
        }
    }
    else    // Player is not admin. Team-color name : Yellow message
    {
        get_user_team(id, color, 9)
        format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
        format(strText, 191, "%s", message)
    }

    format(message, 191, "%s ^x01:  %s", strName, strText)

    sendTeamMessage(color, isAlive, playerTeam)    // Sends the colored message

    return PLUGIN_CONTINUE
}

public set_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 5)
    {
        set_pcvar_num(g_MessageColor, newColor)

        if(get_pcvar_num(g_NameColor) != 1 &&
            ((newColor == 3 &&  get_pcvar_num(g_NameColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_NameColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_NameColor) != 5)))
        {
            set_pcvar_num(g_NameColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_name_color(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newColor
    read_argv(1, arg, 1)

    newColor = str_to_num(arg)

    if(newColor >= 1 && newColor <= 6)
    {
        set_pcvar_num(g_NameColor, newColor)

        if((get_pcvar_num(g_MessageColor) != 1
            &&((newColor == 3 &&  get_pcvar_num(g_MessageColor) != 3)
            ||(newColor == 4 &&  get_pcvar_num(g_MessageColor) != 4)
            ||(newColor == 5 &&  get_pcvar_num(g_MessageColor) != 5)))
            || get_pcvar_num(g_NameColor) == 6)
        {
            set_pcvar_num(g_MessageColor, 2)
        }
    }

    return PLUGIN_HANDLED
}

public set_listen(id, level, cid)
{
    if(!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED

    new arg[1], newListen
    read_argv(1, arg, 1)

    newListen = str_to_num(arg)

    set_pcvar_num(g_AdminListen, newListen)

    return PLUGIN_HANDLED
}

public sendMessage(color[], alive)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            get_user_team(player, teamName, 9)  // Stores user's team name to change back after sending the message
            changeTeamInfo(player, color)      // Changes user's team according to color choosen
            writeMessage(player, message)      // Writes the message on player's chat
            changeTeamInfo(player, teamName)    // Changes user's team back to original
        }
    }
}

public sendTeamMessage(color[], alive, playerTeam)
{
    new teamName[10]

    for(new player = 1; player < maxPlayers; player++)
    {
        if(!is_user_connected(player))
            continue

        if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
        {
            if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
            {
                get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
                changeTeamInfo(player, color)      // Changes user's team according to color choosen
                writeMessage(player, message)      // Writes the message on player's chat
                changeTeamInfo(player, teamName)  // Changes user's team back to original
            }
        }
    }
}

public changeTeamInfo(player, team[])
{
    message_begin(MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo(Which is responsable for which time player is)
    write_byte(player)    // Write byte needed
    write_string(team)  // Changes player's team
    message_end()      // Also Needed
}

public writeMessage(player, message[])
{
    message_begin(MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText(Which is responsable for writing colored messages)
    write_byte(player)    // Write byte needed
    write_string(message)  // Effectively write the message, finally, afterall
    message_end()          // Needed as always

vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?


Tem que instalar em plugins.ini ou plugins-zplague.ini?
Tanto faz..... pq se tiver escrito plugins.ini ou plugins-algo_escrito_aqui.ini da na mesma coisa.....

---------
users.ini:
NICK | SENHA | FLAGS | NIVEL DE ACESSO DA CONTA

"NOME" "SENHA" "abcdefghijklmnopqrstuv" "a" // [FUNDADOR]
"NOME" "SENHA" "abcdefghijklmnopqrstuw" "a" // [MASTER]
"NOME" "SENHA" "abcdefghijklmnopqrstux" "a" // [ADMIN]
"NOME" "SENHA" "abcdefghijklmnopqrstuy" "a" // [VIP]

-------
Repare que no final das FLAGS e u adcionei as letras 'v; w; x; y;' ou seja, o player que tiver a flag 'v' tera escrito [FUNDADOR] ates de seu nome....

------
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
vlw pela ajuda sou teu fan mano vou fazer um video pra todo mundo q quizer saber como se coloca isso dae
e mais toda vez q falo aparece [vip] [fundador] exemplo [fundador]eae
[VIP]eae fica assim


Voce quiz dizer:
Vc escreve e aparece:
[FUNDADOR] eae
[VIP] eae

É isso? Se for esse o caso:
Exemplo 1: vc deve estar usando as FLAGS de FUNDADOR e VIP 'vy'
Exemplo 2: vc deve estar usando um outro plugin de chat.... Exemplo: allchat, admin chat colors, ultimate chat...... (isso gera bugs, os plugins entram em conflito...)
eu to usando ichat 1.2.0


Use apenas 1 plugin de chat.....

descriptionAjuda aqui , 4 classes EmptyRe: Ajuda aqui , 4 classes

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