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description[Pedido] Plugin mata 1 zombie muda de ak47 . Empty[Pedido] Plugin mata 1 zombie muda de ak47 .

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bom gente to precisando daquele plugin que uns serve tem , tipo mato um zombie ai fica com uma ak47 + bunita ou muda de cor só 1 vez quando mata se alguem tiver o plugin e puder passar obrigado !

description[Pedido] Plugin mata 1 zombie muda de ak47 . EmptyRe: [Pedido] Plugin mata 1 zombie muda de ak47 .

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procura ai

ThunderCarabine.sma

description[Pedido] Plugin mata 1 zombie muda de ak47 . EmptyRe: [Pedido] Plugin mata 1 zombie muda de ak47 .

more_horiz
Amigo segue a sma da M3 por ela vc pode fazer isso em qualquer arma Vlw

Código:

/*************************************************************************************
                    [ZP] Thunder Carabine by Lucas_7_94 For Allied Mods .
                          Enjoy The Plugin =D
***************************************************************************************/


#include <amxmodx>
#include <amxmisc>
#include <zombieplague>
#include < fun >
#include <hamsandwich>
#include <engine>
#include <fakemeta>

#define NAME              "[ZP] Extra Item : Thunder Carabine"
#define VERSION                          "v1.5"
#define CREATOR                      "lucas_7_94"

// Put Your Model =D
new const v_thunder[] = "models/v_gpexm3.mdl"
new const p_thunder[] = "models/p_gpexm3.mdl"


// Put The Cost For The Plugin
new const g_thunder_cost = 60

/*==========Customization==========*/
new bool: g_HasThunderCarabine[33]
new Thunder, g_thunder, g_maxplayers
new cvar_carbine_damage
new cvar_say, cvar_sounds
new cvar_round_started, cvar_logs
/*===== End Customization ======*/

#define is_valid_player(%1) (1 <= %1 <= g_maxplayers) // Thanks You meTaLicross's gauss. =D

public plugin_init()
{
   register_plugin(NAME, VERSION, CREATOR)
   register_cvar("Thunder Carabine", VERSION, (FCVAR_SERVER | FCVAR_SPONLY))
   register_clcmd("drop", "clcmd_drop")
   
   // Events And Others
   register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
   
   RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
   RegisterHam(Ham_Killed, "player", "fw_PlayerKilled")
   RegisterHam(Ham_Spawn, "player", "fw_player_spawn", 1)
   
   // Cvars For Item
   cvar_say = register_cvar("zp_thunder_says", "1")
   cvar_sounds = register_cvar("zp_thunder_sounds", "1")
   cvar_logs = register_cvar("zp_thunder_logs", "1")
   cvar_round_started = register_cvar("zp_thunder_buy_started", "1")
   cvar_carbine_damage = register_cvar("zp_thunder_damage", "2.0")
   
   // Register the Plugin =D
   g_thunder = zp_register_extra_item("Thunder Carabine", g_thunder_cost, ZP_TEAM_HUMAN);
   
   // Maxplayers and the sucking Screenfade l0l D:
   g_maxplayers = get_maxplayers()
   
}
public plugin_precache()
{
   Thunder = precache_model("sprites/lgtning.spr");
   precache_sound( "ambience/thunder_clap.wav" )
   precache_model(v_thunder)
   precache_model(p_thunder)
}

public client_disconnect(id) g_HasThunderCarabine[id] = false;

public client_putinserver(id) g_HasThunderCarabine[id] = false;


public fw_player_spawn(id)
{
   if (g_HasThunderCarabine[id])
   {
      g_HasThunderCarabine[id] = false
      fm_strip_user_gun(id, CSW_M4A1)
   }
}

public zp_user_infected_post(infected, infector)
{
   if (g_HasThunderCarabine[infected])
   {
      Color(infected, "^x04[ZP] Thunder Carabine Is OFF")
      g_HasThunderCarabine[infected] = false;
   }
}

public fw_player_killed(victim, attacker, shouldgib)
{
   if(g_HasThunderCarabine[victim])
   {
      Color(victim, "^x04[ZP] Thunder Carabine Is OFF")
      g_HasThunderCarabine[victim] = false
   }
}

public event_CurWeapon(id)
{   
   new weapid = read_data(2)
   
   if(!is_user_alive(id))
      return;
   
   if(!g_HasThunderCarabine[id])
           return;
      
   if(g_HasThunderCarabine[id] && weapid == CSW_M4A1)
   {
      entity_set_string(id, EV_SZ_viewmodel, v_thunder) 
      entity_set_string(id, EV_SZ_weaponmodel, p_thunder)   
   }
}

public zp_extra_item_selected(player, itemid)
{
   if (itemid == g_thunder)
   {
         if(get_pcvar_num(cvar_round_started) == 1)
         {
            if (!zp_has_round_started())
            {
               Color(player, "^x04[ZP]^x01 You need to buy this item after the start of the round.")
               zp_set_user_ammo_packs(player, zp_get_user_ammo_packs(player) + g_thunder_cost)
               
               return;
            }
         }
         if(g_HasThunderCarabine[player])
         {
            Color(player, "^04[Zombie Plague]^x01 You've got the Thunder Carabine")
            zp_set_user_ammo_packs(player, zp_get_user_ammo_packs(player) +  g_thunder_cost)
            return;
         }
         else
         {
            g_HasThunderCarabine[player] = true
            strip_user_weapons(player)
            give_item(player, "weapon_m4a1")
            Color(player, "^x04[Zombie Plague]^x01 You purchased a Thunder Carabine!!! Search And Destroy !!")
         }
   }
}

public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type)
{
   new weapid = read_data(2)
   
   if (!is_user_connected(attacker))
      return;
   
   if(!zp_get_user_zombie(victim))
      return;
   
   if (g_HasThunderCarabine[attacker] && weapid == CSW_M4A1)   
   {
      SetHamParamFloat(4, damage * get_pcvar_float(cvar_carbine_damage))
   }
   
   if(g_HasThunderCarabine[victim])
   {
         Color(victim, "^x04[ZP] Thunder Carabine Is OFF")
         g_HasThunderCarabine[victim] = false
   }


public clcmd_drop(player)
{
   if (g_HasThunderCarabine[player])
      return PLUGIN_HANDLED;
   
   return PLUGIN_CONTINUE;
}

public fw_PlayerKilled(victim, attacker, shouldgib)
{
   /*if(g_HasThunderCarabine[attacker])
      return;
   
   if(is_user_alive(attacker))
           return;*/
   
   if(!zp_get_user_zombie(victim))
      return;
      
   if(!is_valid_player(attacker))
      return;
      
   static killername[33], victimname[33]
   get_user_name(attacker, killername, 31)
   get_user_name(victim, victimname, 31)
   g_HasThunderCarabine[victim] = false;
   g_HasThunderCarabine[attacker]++;
   
   new clip, ammo, wpnid = get_user_weapon(attacker, clip, ammo)
   
   if(g_HasThunderCarabine[attacker] && wpnid == CSW_M4A1)
   {
      new vorigin[3],srco[3];
      get_user_origin(victim, vorigin);
      vorigin[2] -= 26
      srco[0] = vorigin[0] + 150
      srco[1] = vorigin[1] + 150
      srco[2] = vorigin[2] + 800
      
      set_user_rendering(victim, kRenderFxGlowShell, 255, 255, 255, kRenderNormal, 16);
      
      ThunderCarabine(srco,vorigin);
      ThunderCarabine(srco,vorigin);
      ThunderCarabine(srco,vorigin);      
      
      if(get_pcvar_num(cvar_say) == 1)
      {
         Color(attacker, "^x04[Thunder Carabine]^x01 You've Removed to ^x04%s", victimname)
         Color(victim, "^x04[Thunder Carabine]^x01 You have been eliminated by %s", killername)
      }
      
      if(get_pcvar_num(cvar_sounds) == 1)
      {
         emit_sound(victim ,CHAN_ITEM, "ambience/thunder_clap.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
         emit_sound(attacker ,CHAN_ITEM, "ambience/thunder_clap.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
      }
      if(get_pcvar_num(cvar_logs) == 1)
      {
         // Save Hummiliation
         new namea[24],namev[24],authida[20],authidv[20],teama[8],teamv[8]
         
         // Info On Attacker
         get_user_name(attacker,namea,23)
         get_user_team(attacker,teama,7)
         get_user_authid(attacker,authida,19)
         new attackerid = get_user_userid(attacker)
         
         // Info On Victim
         get_user_name(victim,namev,23)
         get_user_team(victim,teamv,7)
         get_user_authid(victim,authidv,19)
         new victimid = get_user_userid(victim)
         
         // Log This Kill
         log_message("^"%s<%d><%s><%s>^" killed ^"%s<%d><%s><%s>^" with ^"Thunder Carabine^"", namea, attackerid, authida, teama, namev, victimid, authidv, teamv)
      }
      
      if(g_HasThunderCarabine[victim])
      {
         Color(victim, "^x04[ZP] Thunder Carabine Is OFF")
         g_HasThunderCarabine[victim] = false
      }
   }
}

ThunderCarabine(vec1[3],vec2[3])
{
   message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
   write_byte(0);
   write_coord(vec1[0]);
   write_coord(vec1[1]);
   write_coord(vec1[2]);
   write_coord(vec2[0]);
   write_coord(vec2[1]);
   write_coord(vec2[2]);
   write_short(Thunder);
   write_byte(1);
   write_byte(5);
   write_byte(2);
   write_byte(20);
   write_byte(30);
   write_byte(200);
   write_byte(200);
   write_byte(200);
   write_byte(200);
   write_byte(200);
   message_end();
   
   message_begin( MSG_PVS, SVC_TEMPENTITY,vec2);
   write_byte(9);
   write_coord(vec2[0]);
   write_coord(vec2[1]);
   write_coord(vec2[2]);
   message_end();
   
}


/****************************************************
Stocks Ands Others
****************************************************/
stock Color(const id, const input[], any:...)
{
   new count = 1, players[32]
   static msg[191]
   vformat(msg, 190, input, 3)
   
   replace_all(msg, 190, "^x04", "^4") // Green Color
   replace_all(msg, 190, "^x01", "^1") // Default Color
   replace_all(msg, 190, "!team", "^3") // Team Color
   replace_all(msg, 190, "!team2", "^0") // Team2 Color
   
   if (id) players[0] = id; else get_players(players, count, "ch")
   {
      for (new i = 0; i < count; i++)
      {
         if (is_user_connected(players[i]))
         {
            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
            write_byte(players[i]);
            write_string(msg);
            message_end();
         }
      }
   }
}

stock bool:fm_strip_user_gun(index, wid = 0, const wname[] = "")
{
   new ent_class[32];
   if (!wid && wname[0])
      copy(ent_class, sizeof ent_class - 1, wname);
   else
   {
      new weapon = wid, clip, ammo;
      if (!weapon && !(weapon = get_user_weapon(index, clip, ammo)))
         return false;
      
      get_weaponname(weapon, ent_class, sizeof ent_class - 1);
   }
   
   new ent_weap = fm_find_ent_by_owner(-1, ent_class, index);
   if (!ent_weap)
      return false;
   
   engclient_cmd(index, "drop", ent_class);
   
   new ent_box = pev(ent_weap, pev_owner);
   if (!ent_box || ent_box == index)
      return false;
   
   dllfunc(DLLFunc_Think, ent_box);
   
   return true;
}
// Stock: fm_find_ent_by_owner (taked from fakemeta_util)
stock fm_find_ent_by_owner(index, const classname[], owner, jghgtype = 0)
{
   new strtype[11] = "classname", ent = index;
   switch (jghgtype)
   {
      case 1: strtype = "target";
         case 2: strtype = "targetname";
      }
   
   while ((ent = engfunc(EngFunc_FindEntityByString, ent, strtype, classname)) && pev(ent, pev_owner) != owner) {}
   
   return ent;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang11274\\ f0\\ fs16 \n\\ par }
*/

description[Pedido] Plugin mata 1 zombie muda de ak47 . EmptyRe: [Pedido] Plugin mata 1 zombie muda de ak47 .

more_horiz
Aqui está amigo e com dmg multiplicado ainda : Clique Aqui

description[Pedido] Plugin mata 1 zombie muda de ak47 . EmptyRe: [Pedido] Plugin mata 1 zombie muda de ak47 .

more_horiz
a obrigado ae gente pela ajuda ganharam meu + consegui ;D

description[Pedido] Plugin mata 1 zombie muda de ak47 . EmptyRe: [Pedido] Plugin mata 1 zombie muda de ak47 .

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