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    [ PLUGIN ] Boomer & Crawler (Sem Buga Assassin | Nemesis)

    Dexter
    Dexter
    Humano


    Nick : Dexter
    Masculino Número de Mensagens : 913
    '-'
    Ammo Packs : 3678
    Honra : -3
    Data de inscrição : 28/04/2013

    [ PLUGIN ] Boomer & Crawler (Sem Buga Assassin | Nemesis) Empty [ PLUGIN ] Boomer & Crawler (Sem Buga Assassin | Nemesis)

    Mensagem por Dexter 8/12/2013, 7:01 pm

    Crawler:

    (Te Vira Na Models)

    Código:
    #include <amxmodx>
    #include <fakemeta>
    #include <hamsandwich>
    #include <zombie_plague_advance>

    new const zclass_name[] = "Crawl Zombie"
    new const zclass_info[] = "Full-Time Duck"
    new const zclass_model[] = "zombie_scrawler"
    new const zclass_clawmodel[] = "v_knife_zombie.mdl"
    const zclass_health = 957
    const zclass_speed = 975
    const Float:zclass_gravity = 0.5
    const Float:zclass_knockback = 1.15

    new g_zcrawl

    new g_ducked[33]

    new g_maxplayers, g_maxspeed, g_msgSayText

    public plugin_init()
    {
     register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
     register_logevent("logevent_round_end", 2, "1=Round_End")
     
    register_forward(FM_PlayerPreThink, "fw_PlayerPreThink")
     RegisterHam(Ham_Killed, "player", "fw_PlayerKilled")
     
    g_maxplayers = get_maxplayers()
     g_maxspeed = get_cvar_pointer("sv_maxspeed")
     
    g_msgSayText = get_user_msgid("SayText")
    }

    public plugin_precache()
    {
     register_plugin("[ZP] Zombie Class: Crawler", "1.4", "93()|29!/<")
     
    g_zcrawl = zp_register_zombie_class(zclass_name, zclass_info, zclass_model, zclass_clawmodel, zclass_health, zclass_speed, zclass_gravity, zclass_knockback)
    }

    public zp_user_infected_post(id,infector, nemesis)
    {
     if (nemesis)
     {
     unduck_player(id)
     
    g_ducked[id] = false
     
    return;
     }
     
    new assassin
     
    if (assassin)
     {
     unduck_player(id)
     
    g_ducked[id] = false
     
    return;
     }
     
    if (zp_get_user_zombie_class(id) != g_zcrawl)
     {
     g_ducked[id] = false
     
    return;
     }
     
    client_cmd(id, "cl_forwardspeed %d; cl_backspeed %d; cl_sidespeed %d", Float:zclass_speed, Float:zclass_speed, Float:zclass_speed)
     
    zp_colored_print(id, "^x04[ZP]^x03 Voce Esta Usando o Zombie Crawler")
     
    g_ducked[id] = true
    }

    public zp_user_humanized_post(id, survivor)
    {
     unduck_player(id)
     
    g_ducked[id] = false
    }

    public client_connect(id)
     g_ducked[id] = false

    public client_disconnect(id)

     unduck_player(id)

    public fw_PlayerPreThink(id)
    {
     if (zp_get_user_nemesis(id) || zp_get_user_assassin(id) || !zp_get_user_zombie(id) || is_user_bot(id)
     || zp_get_user_zombie_class(id) != g_zcrawl || !is_user_alive(id))
     return;
     
    set_pev(id, pev_bInDuck, 1)
     client_cmd(id, "+duck")
     
    g_ducked[id] = true
    }

    public fw_PlayerKilled(id)
    {
     unduck_player(id)
     
    g_ducked[id] = false
    }

    public logevent_round_end()
    {
     static id
     
    for (id = 1; id <= g_maxplayers; id++)
     {
     if (zp_get_user_nemesis(id) || zp_get_user_assassin(id) || !zp_get_user_zombie(id) || zp_get_user_zombie_class(id) != g_zcrawl || !is_user_alive(id))
     g_ducked[id] = false
     else
     g_ducked[id] = true
     }
    }

    public event_round_start()
    {
     if (get_pcvar_float(g_maxspeed) < Float:zclass_speed)
     server_cmd("sv_maxspeed 99999")
     
    static id
     
    for (id = 1; id <= g_maxplayers; id++)
     {
     unduck_player(id)
     
    g_ducked[id] = false
     }
    }

    public unduck_player(id)
    {
     if (!g_ducked[id] || is_user_bot(id))
     return;
     
    set_pev(id, pev_bInDuck, 0)
     client_cmd(id, "-duck")
     client_cmd(id, "-duck")
    }

    zp_colored_print(target, const message[], any:...)
    {
     static buffer[512], i, argscount
     argscount = numargs()
     
    if (!target)
     {
     static player
     for (player = 1; player <= g_maxplayers; player++)
     {
     if (!is_user_connected(player))
     continue;
     
    static changed[5], changedcount
     changedcount = 0
     
    for (i = 2; i < argscount; i++)
     {
     if (getarg(i) == LANG_PLAYER)
     {
     setarg(i, 0, player)
     changed[changedcount] = i
     changedcount++
     }
     }
     
    vformat(buffer, charsmax(buffer), message, 3)
     
    message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, player)
     write_byte(player)
     write_string(buffer)
     message_end()
     
    for (i = 0; i < changedcount; i++)
     setarg(changed[i], 0, LANG_PLAYER)
     }
     }
     else
     {
     vformat(buffer, charsmax(buffer), message, 3)
     
    message_begin(MSG_ONE, g_msgSayText, _, target)
     write_byte(target)
     write_string(buffer)
     message_end()
     }
    }
    Boomer

    (Te Vira Na Models | Sounds)

    Código:
    #include <amxmodx>
    #include <engine>
    #include <zombie_plague_advance>

    new const zclass_name[ ] = "Boomer"
    new const zclass_info[ ] = "- bind [key] boomer_vomit"
    new const zclass_model[ ] = "zombie_boomer"
    new const zclass_clawmodel[ ] = "v_knife_boomer.mdl"
    const zclass_health = 500
    const zclass_speed = 200
    const Float:zclass_gravity = 1.0
    const Float:zclass_knockback = 0.5

    new const vomit_sprite[ ] = "sprites/poison.spr"
    new const vomit_sounds[ 3 ][ ] =
    { "zombie_plague/male_boomer_vomit_01.wav",
    "zombie_plague/male_boomer_vomit_03.wav",
    "zombie_plague/male_boomer_vomit_04.wav" }

    new const explode_sounds[ 3 ][ ] =
    { "zombie_plague/explo_medium_09.wav",
    "zombie_plague/explo_medium_10.wav",
    "zombie_plague/explo_medium_14.wav" }

    new g_zclass_boomer, g_msgid_ScreenFade, g_iMaxPlayers, vomit, cvar_vomitdist, cvar_explodedist, cvar_wakeuptime, cvar_vomitcooldown, cvar_victimrender, cvar_inuse, cvar_boomer_reward

    new Float:g_iLastVomit[ 33 ]

    new bool:g_iHateSpam[ 33 ]

    public plugin_init( )
    {
     register_plugin( "[ZP] Zombie Class: Boomer", "1.2 BETA", "Excalibur.007" )
     
    register_clcmd( "boomer_vomit", "clcmd_vomit" )
     
    register_event( "DeathMsg", "event_DeathMsg", "a" )
     
    cvar_vomitdist = register_cvar( "zp_boomer_vomit_dist", "300" )
     cvar_explodedist = register_cvar( "zp_boomer_explode_dist", "300" )
     cvar_wakeuptime = register_cvar( "zp_boomer_blind_time", "4" )
     cvar_vomitcooldown = register_cvar( "zp_boomer_vomit_cooldown", "10.0" )
     cvar_victimrender = register_cvar( "zp_boomer_victim_render", "1" )
     cvar_inuse = register_cvar( "zp_boomer_in_use_bind", "1" )
     cvar_boomer_reward = register_cvar( "zp_boomer_ap_reward", "2" )
     
    g_msgid_ScreenFade = get_user_msgid( "ScreenFade" )
     
    g_iMaxPlayers = get_maxplayers( )
    }

    public plugin_precache( )
    {
     g_zclass_boomer = zp_register_zombie_class( zclass_name, zclass_info, zclass_model, zclass_clawmodel, zclass_health, zclass_speed, zclass_gravity, zclass_knockback )
     
    vomit = precache_model( vomit_sprite )
     
    for( new i = 0; i < sizeof vomit_sounds; i ++ )
     precache_sound( vomit_sounds[ i ] )
     
    for( new i = 0; i < sizeof explode_sounds; i ++ )
     precache_sound( explode_sounds[ i ] )
    }

    public zp_user_infected_post( id, infector )
    {
     if( zp_get_user_zombie_class( id ) == g_zclass_boomer && !zp_get_user_nemesis( id ) || !zp_get_user_assassin( id ) )
     {
     if( get_pcvar_num( cvar_inuse ) )
     {
     client_print( id, print_chat, "[ZP] Pressione E Para Vomita" )
     }
     }
    }

    public client_PreThink( id )
    {
     if( !is_user_alive( id ) || !is_user_connected( id ) || !zp_get_user_zombie( id ) || zp_get_user_nemesis( id ) || zp_get_user_assassin( id ) || zp_get_user_zombie_class( id ) != g_zclass_boomer || !get_pcvar_num( cvar_inuse ) || g_iHateSpam[ id ] )
     return PLUGIN_HANDLED
     
    if( ( get_user_button( id ) & IN_USE ) )
     {
     g_iHateSpam[ id ] = true
     clcmd_vomit( id )
     set_task( 1.0, "StopSpam_XD", id )
     }
     return PLUGIN_HANDLED
    }

    public clcmd_vomit( id )
    {
     if( !is_user_alive( id ) || !is_user_connected( id ) || !zp_get_user_zombie( id ) || zp_get_user_nemesis( id ) || zp_get_user_assassin( id ) || zp_get_user_zombie_class( id ) != g_zclass_boomer )
     return PLUGIN_HANDLED
     
    if( get_gametime( ) - g_iLastVomit[ id ] < get_pcvar_float( cvar_vomitcooldown ) )
     {
     client_print( id, print_chat, "[ZP] Voce precisa esperar %.f0 sec. para vomitar novamente!", get_pcvar_float( cvar_vomitcooldown ) - ( get_gametime( ) - g_iLastVomit[ id ] ) )
     return PLUGIN_HANDLED
     }
     
    g_iLastVomit[ id ] = get_gametime( )
     
    new target, body, dist = get_pcvar_num( cvar_vomitdist )
     get_user_aiming( id, target, body, dist )
     
    new vec[ 3 ], aimvec[ 3 ], velocityvec[ 3 ]
     new length
     
    get_user_origin( id, vec )
     get_user_origin( id, aimvec, 2 )
     
    velocityvec[ 0 ] = aimvec[ 0 ] - vec[ 0 ]
     velocityvec[ 1 ] = aimvec[ 1 ] - vec[ 1 ]
     velocityvec[ 2 ] = aimvec[ 2 ] - vec[ 2 ]
     length = sqrt( velocityvec[ 0 ] * velocityvec[ 0 ] + velocityvec[ 1 ] * velocityvec[ 1 ] + velocityvec[ 2 ] * velocityvec[ 2 ] )
     velocityvec[ 0 ] = velocityvec[ 0 ] * 10 / length
     velocityvec[ 1 ] = velocityvec[ 1 ] * 10 / length
     velocityvec[ 2 ] = velocityvec[ 2 ] * 10 / length
     
    new args[ 8 ]
     args[ 0 ] = vec[ 0 ]
     args[ 1 ] = vec[ 1 ]
     args[ 2 ] = vec[ 2 ]
     args[ 3 ] = velocityvec[ 0 ]
     args[ 4 ] = velocityvec[ 1 ]
     args[ 5 ] = velocityvec[ 2 ]
     
    set_task( 0.1, "create_sprite", 0, args, 8, "a", 3 )
     
    emit_sound( id, CHAN_STREAM, vomit_sounds[ random_num( 0, 2 ) ], 1.0, ATTN_NORM, 0, PITCH_HIGH )
     
    if( is_valid_ent( target ) && is_user_alive( target ) && is_user_connected( target ) && !zp_get_user_zombie( target ) && get_entity_distance( id, target ) <= dist )
     {
     message_begin( MSG_ONE_UNRELIABLE, g_msgid_ScreenFade, _, target )
     write_short( get_pcvar_num( cvar_wakeuptime ) )
     write_short( get_pcvar_num( cvar_wakeuptime ) )
     write_short( 0x0004 )
     write_byte( 79 )
     write_byte( 180 )
     write_byte( 61 )
     write_byte( 255 )
     message_end( )
     
    if( get_pcvar_num( cvar_victimrender ) )
     {
     set_rendering( target, kRenderFxGlowShell, 79, 180, 61, kRenderNormal, 25 )
    }
     set_task( get_pcvar_float( cvar_wakeuptime ), "victim_wakeup", target )
     
    if( !get_pcvar_num( cvar_boomer_reward ) )
     return PLUGIN_HANDLED
     
    zp_set_user_ammo_packs( id, zp_get_user_ammo_packs( id ) + get_pcvar_num( cvar_boomer_reward ) )
     }
     return PLUGIN_HANDLED
    }

    public create_sprite( args[ ] )
    {
     message_begin( MSG_BROADCAST, SVC_TEMPENTITY )
     write_byte( 120 )
     write_coord( args[ 0 ] )
     write_coord( args[ 1 ] )
     write_coord( args[ 2 ] )
     write_coord( args[ 3 ] )
     write_coord( args[ 4 ] )
     write_coord( args[ 5 ] )
     write_short( vomit )
     write_byte( 8 )
     write_byte( 70 )
     write_byte( 100 )
     write_byte( 5 )
     message_end( )
     
    return PLUGIN_CONTINUE
    }

    public victim_wakeup( id )
    {
     if( !is_user_connected( id ) )
     return PLUGIN_HANDLED
     
    message_begin( MSG_ONE_UNRELIABLE, g_msgid_ScreenFade, _, id )
     write_short( ( 1<<12 ) )
     write_short( 0 )
     write_short( 0x0000 )
     write_byte( 0 )
     write_byte( 0 )
     write_byte( 0 )
     write_byte( 255 )
     message_end( )
     
    if( get_pcvar_num( cvar_victimrender ) )
     {
     set_rendering( id )
     }
     return PLUGIN_HANDLED
    }

    public StopSpam_XD( id )
    {
     if( is_user_connected( id ) )
     {
    g_iHateSpam[ id ] = false
     }
    }
    public event_DeathMsg( )
    {
     new id = read_data( 2 )
     
    if( !is_user_connected( id ) || !zp_get_user_zombie( id ) || zp_get_user_nemesis( id ) || zp_get_user_assassin( id ) || zp_get_user_zombie_class( id ) != g_zclass_boomer )
     return PLUGIN_HANDLED
     
    emit_sound( id, CHAN_STREAM, explode_sounds[ random_num( 0, 2 ) ], 1.0, ATTN_NORM, 0, PITCH_HIGH )
     
    for( new i = 1; i <= g_iMaxPlayers; i ++ )
     {
     if( !is_valid_ent( i ) || !is_user_alive( i ) || !is_user_connected( i ) || zp_get_user_zombie( i ) || get_entity_distance( id, i ) > get_pcvar_num( cvar_explodedist ) )
     return PLUGIN_HANDLED
     
    message_begin( MSG_ONE_UNRELIABLE, g_msgid_ScreenFade, _, i )
     write_short( get_pcvar_num( cvar_wakeuptime ) )
     write_short( get_pcvar_num( cvar_wakeuptime ) )
     write_short( 0x0004 )
     write_byte( 79 )
     write_byte( 180 )
     write_byte( 61 )
     write_byte( 255 )
     message_end( )
     
    if( get_pcvar_num( cvar_victimrender ) )
     {
     set_rendering( i, kRenderFxGlowShell, 79, 180, 61, kRenderNormal, 25 )
     }
     
    set_task( get_pcvar_float( cvar_wakeuptime ), "victim_wakeup", i )
     
    if( !get_pcvar_num( cvar_boomer_reward ) )
     return PLUGIN_HANDLED
     
    zp_set_user_ammo_packs( id, zp_get_user_ammo_packs( id ) + ( get_pcvar_num( cvar_boomer_reward ) * i ) )
     }
     return PLUGIN_HANDLED
    }

    public sqrt( num )
    {
     new div = num
     new result = 1
     while( div > result )
     {
     div = ( div + result ) / 2
     result = num / div
     }
     return div
    }
    Classes De ZM Editada Por : Dexter
    Soukito
    Soukito
    Humano


    Masculino Número de Mensagens : 236
    Ammo Packs : 4218
    Honra : 10
    Data de inscrição : 28/05/2013

    [ PLUGIN ] Boomer & Crawler (Sem Buga Assassin | Nemesis) Empty Re: [ PLUGIN ] Boomer & Crawler (Sem Buga Assassin | Nemesis)

    Mensagem por Soukito 8/12/2013, 7:30 pm

    boa eu tinha um problema q o bommer bugava multijump vip acho tomara q isso tenha saido
    Dexter
    Dexter
    Humano


    Nick : Dexter
    Masculino Número de Mensagens : 913
    '-'
    Ammo Packs : 3678
    Honra : -3
    Data de inscrição : 28/04/2013

    [ PLUGIN ] Boomer & Crawler (Sem Buga Assassin | Nemesis) Empty Re: [ PLUGIN ] Boomer & Crawler (Sem Buga Assassin | Nemesis)

    Mensagem por Dexter 8/12/2013, 7:45 pm

    Soukito escreveu:boa eu tinha um problema q o bommer bugava multijump vip acho tomara q isso tenha saido
    eu testei, nao buga o pulo do vip

    Conteúdo patrocinado


    [ PLUGIN ] Boomer & Crawler (Sem Buga Assassin | Nemesis) Empty Re: [ PLUGIN ] Boomer & Crawler (Sem Buga Assassin | Nemesis)

    Mensagem por Conteúdo patrocinado


      Data/hora atual: 23/11/2024, 8:56 am