Zplague
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Zplague Entrar

Seu portal de Zombie Plague no Brasil


descriptionSistema de Registro + Banco. Sem Comando de Sacar Quantia [GUH._.RDS] EmptySistema de Registro + Banco. Sem Comando de Sacar Quantia [GUH._.RDS]

more_horiz
guh, agente sou eu do skype, voce tento tira o bug do sacar quantidade e depositar quantidade, e testamos no meu sv mais nao deu!

tem como voce tirar o sacar quantidade e depositar quantidade do menu pra min?

quando escreve /bank, so aparece:

1 - Sacar Tudo

2 - Depositar Tudo

por favor se for possivel, e me fala sobre o 3.5, tava querendo ele, ouvi boatos que voce vai liberar ele free aqui!

se nao for mais postar ele free, vende pra min por favor! Obrigado desde Ja

descriptionSistema de Registro + Banco. Sem Comando de Sacar Quantia [GUH._.RDS] EmptyRe: Sistema de Registro + Banco. Sem Comando de Sacar Quantia [GUH._.RDS]

more_horiz
Caro amigo o guh já está verificando este bug!

ele só está esperando uns colegas dele entrar para poder fazer o teste

Obrigado!


"isso foi ele que disse"

descriptionSistema de Registro + Banco. Sem Comando de Sacar Quantia [GUH._.RDS] EmptyRe: Sistema de Registro + Banco. Sem Comando de Sacar Quantia [GUH._.RDS]

more_horiz
intao cara, fui eu que ajudei ele a tirar o bug! agente testo no nosso sv!

ele tento tira o bug, fico pensando umas coisas la.. mais nao deu

eu so queria saber se alguem pode tirar pra min o sacar quantidade e o depositar quantidade

porque se deichar so o depositar tudo e sacar tudo nao buga!

descriptionSistema de Registro + Banco. Sem Comando de Sacar Quantia [GUH._.RDS] EmptyRe: Sistema de Registro + Banco. Sem Comando de Sacar Quantia [GUH._.RDS]

more_horiz
Sinceramente, eu to pensando em desistir desse e fazer um do 0...

Mas ta ai o pedido sem o sacar quantia e depositar quantia

Código:


#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <dhudmessage>
#include <fvault>
#include <zombieplague>

#define ADMIN_LIST_ACC    ADMIN_IMMUNITY
#define ADMIN_ADD_ACC    ADMIN_IMMUNITY
#define ADMIN_REMOVE_ACC ADMIN_IMMUNITY
#define ADMIN_GETAP    ADMIN_IMMUNITY
#define ADMIN_SETAP    ADMIN_IMMUNITY

#define is_valid_player(%1) (1 <= %1 <= 32)

new name[33][100]
new password[33][100]
new name_log[33][100]
new password2[33][100]

new g_name[33][100]

new bool:loggedin[33]
new bool:opendmenu[33]

new g_hunterlevel[33]
new g_killcount[33]
new g_zmhunterlevel[33]
new g_zmkillcount[33]
new g_zmkiller[33]
new g_zmkillercount[33]
new g_nemelevel[33]

new donateid

//new cvar_regs, cvar_regs_sounds, cvar_regs_stdcmds, cvar_regs_newcmds
//new cvar_bank, cvar_bank_sounds, cvar_bank_stdcmds, cvar_bank_newcmds, cvar_bank_donate, cvar_bank_update, cvar_bank_updatecost, cvar_bank_resetaps
new cvar_achvs //, cvar_achvs_sounds, cvar_achvs_stdcmds, cvar_achvs_newcmds, cvar_achvs_update, cvar_achvs_updatecost
//new cvar_adm_rba, cvar_adm_rba_stdcmds, cvar_adm_rba_newcmds

new szText[555 char]

public plugin_init()
{
    register_plugin("[ZP] Registro + Banco + Conquistas", "1.5.2", "Mottzi/GuhRDS")
    register_dictionary("zp_rba.txt")
     
    // Cvars Registro
    //cvar_regs        = register_cvar("zp_regs_enabled",    "1")
    //cvar_regs_sounds    = register_cvar("zp_regs_sounds",    "1")
    //cvar_regs_stdcmds    = register_cvar("zp_regs_std_cmds",    "1")
    //cvar_regs_newcmds    = register_cvar("zp_regs_new_cmds",    "1")

    // Cvars Banco
    //cvar_bank        = register_cvar("zp_bank_enabled",    "1")
    //cvar_bank_sounds    = register_cvar("zp_bank_sounds",    "1")
    //cvar_bank_stdcmds    = register_cvar("zp_bank_std_cmds",    "1")
    //cvar_bank_newcmds    = register_cvar("zp_bank_new_cmds",    "1")
    //cvar_bank_donate    = register_cvar("zp_bank_donate",    "0")
    //cvar_bank_update    = register_cvar("zp_bank_update",    "1")
    //cvar_bank_updatecost    = register_cvar("zp_bank_update_cost",    "500")
    //cvar_bank_resetaps    = register_cvar("zp_bank_reset_aps",    "0")

    // Cvars Conquistas
    cvar_achvs        = register_cvar("zp_achvs_enabled",    "0")
    //cvar_achvs_sounds    = register_cvar("zp_achvs_sounds",    "1")
    //cvar_achvs_stdcmds    = register_cvar("zp_achvs_std_cmds",    "1")
    //cvar_achvs_newcmds    = register_cvar("zp_achvs_new_cmds",    "0")
    //cvar_achvs_update    = register_cvar("zp_achvs_update",    "1")
    //cvar_achvs_updatecost    = register_cvar("zp_achvs_update_cost",    "900")

    // Cvars Admin
    //cvar_adm_rba        = register_cvar("zp_adm_rba_enabled",    "1")
    //cvar_adm_rba_stdcmds    = register_cvar("zp_adm_rba_std_cmds",    "1")
    //cvar_adm_rba_newcmds    = register_cvar("zp_adm_rba_new_cmds",    "1")

    // Contact
    register_clcmd("say contato", "cmdCon")
    register_clcmd("say contact", "cmdCon")
    register_clcmd("say suporte", "cmdCon")
    register_clcmd("say holder", "cmdCon")
    register_clcmd("say msn", "cmdCon")
    register_clcmd("say skype", "cmdCon")

    // Account Menu
    register_clcmd("say /conta", "show_menu1")
    register_clcmd("say /account", "show_menu1")
    register_clcmd("say /registro", "show_menu1")
    register_clcmd("say /register", "show_menu1")
    register_clcmd("say /login", "show_menu1")

    // Create Account
    register_clcmd("[Registrar]Login_Nome", "cmdnewname")
    register_clcmd("[Registrar]Login_Senha", "cmdnewpassword")

    // Login Account
    register_clcmd("[Logar]Login_Nome", "cmdnewname2")
    register_clcmd("[Logar]Login_Senha", "cmdnewpassword2")

    // New Commmands
    //register_clcmd("[Conta]Trocar_Login", "cmdnewname3")
    //register_clcmd("[Conta]Trocar_Senha", "cmdnewpassword3")
    //register_clcmd("[Conta]Excluir_Conta", "cmdnewpassword3")
    //register_clcmd("[Banco]Doar_Banco", "cmdnewbank2")
    //register_clcmd("[Banco]Upar_Banco", "cmdnewbank")
    //register_clcmd("[Banco]Zerar_AmmoPacks", "cmdnewbank")
    //register_clcmd("[Conquistas]Upar_Conquistas", "cmdnewbank")

    // Bank Menu
    register_clcmd("say /banco", "show_menu2")
    register_clcmd("say /bank", "show_menu2")
    register_clcmd("say_team /banco", "show_menu2")
    register_clcmd("say_team /bank", "show_menu2")

    // Donate Amount
    register_clcmd("[Banco]Doar_Quantidade", "cmdDonate")

    // Archivments
    register_clcmd("say /conquistas", "archivments_menu")
    register_clcmd("say /conquista", "archivments_menu")
    register_clcmd("say /achievements", "archivments_menu")
    register_clcmd("say /achvs", "archivments_menu")

    // Commands
    register_concmd("zp_reg_account_list",    "cmdShowList", ADMIN_LIST_ACC,      "zp_reg_account_list")
    register_concmd("zp_reg_account_add",    "cmdAdd",    ADMIN_ADD_ACC,      "zp_reg_account_add <Nome da Conta> <Senha da Conta> <Ammo Packs da Conta>")
    register_concmd("zp_reg_account_remove", "cmdRemove",    ADMIN_REMOVE_ACC, "zp_reg_account_remove <Nome da Conta>")
    register_concmd("zp_reg_account_getap",    "cmdGetAp",    ADMIN_GETAP,      "zp_reg_account_getap <Nome da Conta>")
    register_concmd("zp_reg_account_setap",    "cmdSetAp",    ADMIN_SETAP,      "zp_reg_account_setap <Nome da Conta> <Quantiade de Ammo Packs>")

    // Events
    register_event("DeathMsg", "DeathMsg", "a")
    register_logevent("round_start", 2, "1=Round_Start")

    set_task(60.0, "check_login", _,_,_, "b")
}

public client_disconnect(id)
{
    cmdSaveAll(id)
     
    new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[id], g_zmhunterlevel[id], g_zmkiller[id], g_nemelevel[id])
    fvault_set_data("zp_rba_achivments", g_name[id], string)
     
    opendmenu[id] = false
    loggedin[id] = false
    g_name[id] = "Nao esta Logado"
     
    g_killcount[id] = 0
    g_hunterlevel[id] = 0
     
    g_zmhunterlevel[id] = 0
    g_zmkillcount[id] = 0
     
    g_zmkiller[id] = 0
    g_zmkillercount[id] = 0
     
    g_nemelevel[id] = 0
}

public cmdCon(id)
{
    client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_EMAIL")
    client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "INFO_SKYPE")
}

public check_login()
{
    new players[32], pnum, tempid;
    get_players(players, pnum);

    for( new i; i<pnum; i++ )
    {
        tempid = players[i];

        if(!loggedin[tempid])
        {
            client_cmd(tempid, "say /conta")

            set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 7.0, 0.01, 2.0, 2.0)
            show_dhudmessage(tempid, "%L", LANG_PLAYER, "YOU_ARE_NOT_LOGGED")
        }
    }
}

///////////////////////////////////////////////////////////////////////
///////////////////////// Sistema de Registro /////////////////////////
///////////////////////////////////////////////////////////////////////

public Event_JoinTeam(id)
{
    if(!loggedin[id])
    {
        formatex(szText, charsmax(szText), "%L", id, "MENU_REGISTER_SYSTEM")
        new menu = menu_create(szText, "menu_handler")

        formatex(szText, charsmax(szText), "%L", id, "REGS_REGISTER")
        menu_additem(menu, szText, "1", 0)

        formatex(szText, charsmax(szText), "%L", id, "REGS_LOGAR")
        menu_additem(menu, szText, "2", 0)

        menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
        menu_display(id, menu, 0)

        return PLUGIN_HANDLED
    }
    return PLUGIN_CONTINUE
}

public show_menu1(id)
{
    formatex(szText, charsmax(szText), "%L", id, "MENU_REGISTER_SYSTEM")
    new menu = menu_create(szText, "menu_handler")
     
    formatex(szText, charsmax(szText), "%L", id, "REGS_REGISTER")
    menu_additem(menu, szText, "1", 0)
     
    formatex(szText, charsmax(szText), "%L", id, "REGS_LOGAR")
    menu_additem(menu, szText, "2", 0)
     
    if(!loggedin[id])
    {
        menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
        menu_display(id, menu, 0)
    }
    else
    {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "YOU_ARE_LOGGED")
    }
    return PLUGIN_HANDLED;
}

public menu_handler(id, menu, item)
{
    new data[6], iName[64], access, callback
     
    menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback)
     
    new key = str_to_num(data)
     
    switch(key)
    {
        case 1:
        {
            client_cmd(id, "messagemode [Registrar]Login_Nome")
            opendmenu[id] = true
             
            set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
            show_dhudmessage(id, "%L", LANG_PLAYER, "REGS_TYPE_REGISTER_LOGIN_ACCOUNT")
        }
        case 2:
        {
            client_cmd(id, "messagemode [Logar]Login_Nome")
            opendmenu[id] = true
             
            set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
            show_dhudmessage(id, "%L", LANG_PLAYER, "REGS_TYPE_LOGIN_ACCOUNT")
        }
    }
    if(key != 1 && key != 2)
    {
        show_menu1(id)
        return PLUGIN_HANDLED
    }
    return PLUGIN_CONTINUE
}

public cmdnewname(id)
{
    read_args(name[id], 99)
    remove_quotes(name[id])
     
    new name2[33][100]

    if(fvault_get_data("zp_rba_register", name[id], name2[id], 99) == 0 && containi(name[id], " ") == -1)
    {
        client_cmd(id, "messagemode [Registrar]Login_Senha")
         
        set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
        show_dhudmessage(id, "%L", LANG_PLAYER, "REGS_TYPE_REGISTER_PASS_ACCOUNT")
         
    }
    else if(fvault_get_data("zp_rba_register", name[id], name2[id], 99) == 1)
    {
        client_cmd(id, "messagemode [Registrar]Login_Nome")

        set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 7.0, 0.01, 2.0, 2.0)
        show_dhudmessage(id, "%L^n%L", LANG_PLAYER, "REGS_REGISTER_LOGIN_INVALID", LANG_PLAYER, "TRY_AGAIN")
    }
}

public cmdnewpassword(id)
{
    read_args(password[id], 99)
    remove_quotes(password[id])
   
    if(containi(password[id], " ") == -1)
    {
        fvault_set_data("zp_rba_register", name[id], password[id])
         
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_CREATED")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_LOGIN", name[id])
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_PASSWORD", password[id])

        loggedin[id] = true
        g_name[id] = name[id]
         
        client_cmd(id, "jointeam 2")
         
        g_hunterlevel[id] = 0
        g_zmhunterlevel[id] = 0
        g_zmkiller[id] = 0
        g_nemelevel[id] = 0
    }           
        else
    {
        client_cmd(id, "messagemode [Registrar]Login_Senha")

        set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 7.0, 0.01, 2.0, 2.0)
        show_dhudmessage(id, "%L^n%L", LANG_PLAYER, "REGS_REGISTER_PASS_INVALID", LANG_PLAYER, "TRY_AGAIN")
    }
}

public cmdnewname2(id)
{
    read_args(name_log[id], 99)
    remove_quotes(name_log[id])

    new name2[33][100]

    if(fvault_get_data("zp_rba_register", name_log[id], name2[id], 99) == 0)
    {
        client_cmd(id, "messagemode [Logar]Login_Nome")

        set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 7.0, 0.01, 2.0, 2.0)
        show_dhudmessage(id, "%L^n%L", LANG_PLAYER, "REGS_LOGIN_NAME_INVALID", LANG_PLAYER, "TRY_AGAIN")
    }
    else
    {
        client_cmd(id, "messagemode [Logar]Login_Senha")

        set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 5.0, 0.01, 1.5, 1.5)
        show_dhudmessage(id, "%L", LANG_PLAYER, "REGS_TYPE_REGISTER_PASS_ACCOUNT")
    }
}

public cmdnewpassword2(id)
{
    read_args(password2[id], 99)
    remove_quotes(password2[id])
     
    new data[140]
    fvault_get_data("zp_rba_register", name_log[id], data, 139)
     
    if(equali(data, password2[id]))
    {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "WELCOME")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_LOGGED", name_log[id])
         
        loggedin[id] = true
        g_name[id] = name_log[id]
         
        client_cmd(id, "jointeam 2")
         
        new string[50]; fvault_get_data("zp_rba_achivments", g_name[id], string, charsmax(string))
        new str1[8], str2[8], str3[8], str4[8]
        parse(string, str1, 7, str2, 7, str3, 7, str4, 7)
         
        g_hunterlevel[id] = str_to_num(str1)
        g_zmhunterlevel[id] = str_to_num(str2)
        g_zmkiller[id] = str_to_num(str3)
        g_nemelevel[id] = str_to_num(str4)
    }
    else
    {
        client_cmd(id, "messagemode [Logar]Login_Senha")

        set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 7.0, 0.01, 2.0, 2.0)
        show_dhudmessage(id, "%L^n%L", LANG_PLAYER, "REGS_LOGIN_PASS_INVALID", LANG_PLAYER, "TRY_AGAIN")
    }
}

////////////////////////////////////////////////////////////////////
///////////////////////// Sistema de Banco /////////////////////////
////////////////////////////////////////////////////////////////////

public show_menu2(id)
{
    if(loggedin[id] == true)
    {
        new szText[100]
        new data1[30]

        fvault_get_data("zp_rba_bank", g_name[id], data1, charsmax(data1))
         
        if(equal(data1 , ""))
            formatex(szText, charsmax(szText), "\yConta:\r %s ^n\ySaldo:\r 0", g_name[id])
        else
            formatex(szText, charsmax(szText), "\yConta:\r %s ^n\ySaldo:\r %s", g_name[id], data1)
         
        new menu2 = menu_create(szText, "menu_handler2")     
         
        formatex(szText, charsmax(szText), "%L", id, "BANK_TAKE_ALL")
        menu_additem(menu2, szText, "1", 0)
         
        formatex(szText, charsmax(szText), "%L", id, "BANK_SAVE_ALL")
        menu_additem(menu2, szText, "2", 0)
         
        formatex(szText, charsmax(szText), "%L", id, "BANK_DONATE_AMOUNT")
        menu_additem(menu2, szText, "3", 0)
         
        menu_display(id, menu2, 0)
    }
    else
    {
        client_cmd(id, "say /conta")

        set_dhudmessage(0, 255, 0, -1.0, 0.0, 0, 7.0, 0.01, 2.0, 2.0)
        show_dhudmessage(id, "%L", LANG_PLAYER, "YOU_ARE_NOT_LOGGED")
    }
    return PLUGIN_HANDLED;
}

public menu_handler2(id, menu2, item)
{
    new data[6], iName[64], access, callback

    menu_item_getinfo(menu2, item, access, data, 5, iName, 63, callback)

    new key = str_to_num(data)

    switch(key)
    {
        case 1:
        {
            new data1[30]
            fvault_get_data("zp_rba_bank", g_name[id], data1, charsmax(data1))
             
            new have_hand  = zp_get_user_ammo_packs(id)
            new have = str_to_num(data1)
             
            if(have > 0)
            {
                zp_set_user_ammo_packs(id, have_hand + have)
                 
                new string1[30]
                formatex(string1, charsmax(string1), "0")
                fvault_set_data("zp_rba_bank", g_name[id], string1)
                 
                client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_TAKE_AP", have)
            }
            else
            {
                client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_HAVE_0AP_BANK")
            }
        }
        case 2:
        {
            new aps = zp_get_user_ammo_packs(id)

            if(aps == 0)
            {
                client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_HAVE_0AP")
                return PLUGIN_HANDLED;
            }
             
            new aps_have[30]
            fvault_get_data("zp_rba_bank", g_name[id], aps_have, 29)
             
            new result = aps + str_to_num(aps_have)
             
            new aps2[30]
            formatex(aps2, charsmax(aps2), "%i", result)
            fvault_set_data("zp_rba_bank", g_name[id], aps2)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_SAVE_AP", aps)
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_BALANCE_BANK", result)
            zp_set_user_ammo_packs(id, 0)
        }
        case 3:
        {
            donatemenu(id)
        }
    }
    return PLUGIN_CONTINUE
}

public donatemenu(id)
{
    new menu6 = menu_create("\rEscolha alguem para doar Packs:", "menu_handler6");
     
    new players[32], pnum, tempid;
     
    new szName[32], szTempid[10];
     
        get_players(players, pnum);
     
        for( new i; i<pnum; i++ )
    {
        tempid = players[i];
         
        get_user_name(tempid, szName, 31);
        num_to_str(tempid, szTempid, 9);
         
        menu_additem(menu6, szName, szTempid, 0);
    }
        menu_display(id, menu6, 0);
}
public menu_handler6(id, menu6, item)
{
    if( item == MENU_EXIT )
    {
        menu_destroy(menu6);
        return PLUGIN_HANDLED;
        }
    new data[6], iName[64];
    new access, callback;
    menu_item_getinfo(menu6, item, access, data,5, iName, 63, callback);

    new tempid = str_to_num(data);
     
    donateid = tempid

    client_cmd(id, "messagemode [Banco]Doar_Quantidade")

    menu_destroy(menu6);
    return PLUGIN_HANDLED;
}

public cmdDonate(id)
{
    new aps[100]
    read_args(aps, 99)
    remove_quotes(aps)

    new numaps = str_to_num(aps)
   
        if(containi(aps, " ") == -1)
    {
        new haveap[10]; fvault_get_data("zp_rba_bank", g_name[id], haveap, 9)
        new numhaveap = str_to_num(haveap)
         
        if(numhaveap <= 0)
        {
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
            return PLUGIN_HANDLED;
        }
        else
        {
            new result = numhaveap - numaps
            new string[100]; formatex(string, 99, "%i", result)
            fvault_set_data("zp_rba_bank", g_name[id], string)
             
            new aps2[10]; fvault_get_data("zp_rba_bank", g_name[donateid], aps2, 9)
            new numaps2 = str_to_num(aps2)
             
            new result2 = numaps2 + numaps
            new string2[100]; formatex(string2, 99, "%i", result2)
            fvault_set_data("zp_rba_bank", g_name[donateid], string2)
             
            new name1[50], name2[50]
             
            get_user_name(id, name1, 49)
            get_user_name(donateid, name2, 49)
             
            client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_DONATE_DONATOR", numaps, name2, result)
            client_printcolor(donateid, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_DONATE_RECEIVER", name1, numaps, result2)
        }
        }
        else
        {
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "BANK_QUANTITY_INVALID")
        return PLUGIN_HANDLED;
    }
    return PLUGIN_CONTINUE
}

/////////////////////////////////////////////////////////////////////
///////////////////////// Hook Say Commands /////////////////////////
/////////////////////////////////////////////////////////////////////

public cmdSaveAll(id)
{
    new aps = zp_get_user_ammo_packs(id)
         
    if(aps == 0)
    {
        return PLUGIN_HANDLED;
    }

    new aps_have[30]
    fvault_get_data("zp_rba_bank", g_name[id], aps_have, 29)
         
    new result = aps + str_to_num(aps_have)

    new aps2[30]
    formatex(aps2, charsmax(aps2), "%i", result)
    fvault_set_data("zp_rba_bank", g_name[id], aps2)

    zp_set_user_ammo_packs(id, 0)

    return PLUGIN_CONTINUE
}

/////////////////////////////////////////////////////////////////////
///////////////////////// Comandos de Admin /////////////////////////
/////////////////////////////////////////////////////////////////////

public cmdShowList(id)
{
    new players[32], pnum, tempid;
    get_players(players, pnum);
    client_print(id, print_console, "Nome no Jogo  -  Nome da Conta  -  Ammo Pack(s)")
     
    for( new i; i<pnum; i++ )
    {
        tempid = players[i];
         
        if(id != tempid)
        {
            new name[45]
            get_user_name(tempid, name, charsmax(name))
             
            if(equali(g_name[tempid], ""))
            {
                client_print(id, print_console, "%s  -  Nao esta Logado  -  Desconhecido", name, g_name[tempid])
            }
            if(equali(g_name[tempid], "") == 0)
            {
                new aps[10]; fvault_get_data("zp_rba_bank", g_name[tempid], aps, 9)
                client_print(id, print_console, "%s  -  %s  -  %s", name, g_name[tempid], aps)
            }
        }
    }
}

public cmdAdd(id)
{
    new arg1[50], arg2[50], arg3[15], name2[40]
     
    read_argv(1, arg1, charsmax(arg1))

    if(fvault_get_data("zp_rba_register", arg1, name2, 39) == 1)
    {
        client_print(id, print_console, "%s - Ja existe.", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_ALREADY_EXISTS", arg1)
    }
    else
    {
        read_argv(2, arg2, charsmax(arg2))
        read_argv(3, arg3, charsmax(arg3))

        fvault_set_data("zp_rba_register", arg1, arg2)
        fvault_set_data("zp_rba_bank", arg1, arg3)
         
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_CREATED")
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_LOGIN", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_PASSWORD", arg2)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_AMMOPACKS", arg3)
    }
}

public cmdRemove(id)
{
    new arg1[50], name2[20]
    read_argv(1, arg1, charsmax(arg1))

    if(fvault_get_data("zp_rba_register", arg1, name2[id], 19) == 1)
    {
        fvault_remove_key("zp_rba_register", arg1)
        fvault_remove_key("zp_rba_bank", arg1)
         
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_REMOVED", arg1)
    }
    else
    {
        client_print(id, print_console, "%s - Nao existe!", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_DOES_NOT_EXIST", arg1)
    }
}

public cmdGetAp(id)
{
    new arg1[50], name2[50]
     
    read_argv(1, arg1, charsmax(arg1))
    remove_quotes(arg1)

    if(fvault_get_data("zp_rba_register", arg1, name2, 49) == 1)
    {
        new aps[10]
        fvault_get_data("zp_rba_bank", arg1, aps, 9)
        new apsnum = str_to_num(aps)
         
        client_print(id, print_console, "%s - Possui %i Ammo Pack(s).", arg1, apsnum)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_HAS_AP", arg1, apsnum)
    }
        else
        {
        client_print(id, print_console, "%s - Nao existe!", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_DOES_NOT_EXIST", arg1)
    }
}

public cmdSetAp(id)
{
    new arg1[50], arg2[50], name2[40]
     
    read_argv(1, arg1, charsmax(arg1))

    if(fvault_get_data("zp_rba_register", arg1, name2, 39) == 1)
    {
        read_argv(2, arg2, charsmax(arg2))
        fvault_set_data("zp_rba_bank", arg1, arg2)
         
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_SET_AP", arg2, arg1)
    }
        else
        {
        client_print(id, print_console, "%s - Nao existe!", arg1)
        client_printcolor(id, "%L %L", LANG_PLAYER, "TAG", LANG_PLAYER, "ACCOUNT_DOES_NOT_EXIST", arg1)
    }
}
/////////////////////////////////////////////////////////////////////////
///////////////////////// Sistema de Conquistas /////////////////////////
/////////////////////////////////////////////////////////////////////////

public archivments_menu(id)
{
    if(get_pcvar_num(cvar_achvs) != 1)
        return PLUGIN_HANDLED;
     
    if(loggedin[id] == true)
    {
        new title[80]; formatex(title, 79, "\yConquistas ^n\yConta:\r %s", g_name[id])
         
        new menu5 = menu_create(title, "handler_archs")
         
        new humanhtitle[200]
         
        if(g_hunterlevel[id] < 4)
            formatex(humanhtitle, 199, "\wHuman Hunter\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Mate %i Zombies sem morrer!^n", g_hunterlevel[id], g_hunterlevel[id] + 1, (g_hunterlevel[id] + 1)  * 120, (g_hunterlevel[id] + 1) * 5)
        else
            formatex(humanhtitle, 199, "\wHuman Hunter\y Level %i - \rFull^n", g_hunterlevel[id])
         
        menu_additem(menu5, humanhtitle , "1")
         
        new zmhtitle[200]
         
        if(g_zmhunterlevel[id] < 2)
            formatex(zmhtitle, 199, "\wZombie Hunter\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Infecte %i Humanos sem morrer!^n", g_zmhunterlevel[id], g_zmhunterlevel[id] + 1, (g_zmhunterlevel[id] + 1)  * 250, (g_zmhunterlevel[id] + 1) * 5)
        else
            formatex(zmhtitle, 199, "\wZombie Hunter\y Level %i - \rFull^n", g_zmhunterlevel[id])
         
        menu_additem(menu5, zmhtitle , "2")

        new zmkillertitle[200]
         
        if(g_zmkiller[id] < 3)
            formatex(zmkillertitle, 199, "\wZombie Killer\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Mate %i Humanos nos rounds Swarm/Plague!^n", g_zmkiller[id], g_zmkiller[id] + 1, (g_zmkiller[id] + 1)  * 300, (g_zmkiller[id] + 1) * 3)
        else
            formatex(zmkillertitle, 199, "\wZombie Killer\y Level %i - \rFull^n", g_zmkiller[id])
         
        menu_additem(menu5, zmkillertitle, "3")
         
        new nemetitle[200]
         
        if(g_nemelevel[id] < 1)
            formatex(nemetitle, 199, "\wTerminator\y Level %i - \rProximo Level: %i\w (%i APs)^n\y    Mate Nemesis!^n", g_nemelevel[id], g_nemelevel[id] + 1, 400)
        else
            formatex(nemetitle, 199, "\wTerminator\y Level %i - \rFull^n", g_nemelevel[id])
         
          menu_additem(menu5, nemetitle, "4")
         
        menu_display(id, menu5, 0)
    }
    else
        {
        show_menu1(id)
        }
    return PLUGIN_CONTINUE
}

public handler_archs(id, menu5, item)
{
    if(get_pcvar_num(cvar_achvs) != 1)
        return PLUGIN_HANDLED;

    new data[6], iName[64], access, callback
    menu_item_getinfo(menu5, item, access, data, 5, iName, 63, callback)

    new key = str_to_num(data)

    switch(key)
    {
        case 1:
        {
            if(g_hunterlevel[id] >= 4)
                return PLUGIN_HANDLED
            client_printcolor(id, "[ZP] !tMate %i Zombies sem morrer !y- !tGanhe %i Ammo Pack(s).", (g_hunterlevel[id] + 1) * 5, (g_hunterlevel[id] + 1) * 120)
        }
        case 2:
        {
            if(g_zmhunterlevel[id] >= 2)
                return PLUGIN_HANDLED
            client_printcolor(id, "[ZP] !tInfecte %i Humanos sem morrer !y- !tGanhe %i Ammo Pack(s).", (g_zmhunterlevel[id] + 1) * 5, (g_zmhunterlevel[id] + 1) * 250)
        }
        case 3:
        {
            if(g_zmkiller[id] >= 3)
                return PLUGIN_HANDLED
            client_printcolor(id, "[ZP] !tMate %i Humanos nos rounds Swarm/Plague Round !y- !tGanhe %i Ammo Pack(s).", (g_zmkiller[id] + 1) * 3, (g_zmkiller[id] + 1) * 300)
        }
        case 4:
        {
            if(g_zmkiller[id] >= 1)
                return PLUGIN_HANDLED
            client_printcolor(id, "[ZP] !tMate o Nemesis !y- !tGanhe 400 Ammo Pack(s).")
        }
    }
    return PLUGIN_CONTINUE
}

public DeathMsg()
{
    new killer = read_data(1)
    new victim = read_data(2)

    if(get_pcvar_num(cvar_achvs) != 1)
        return PLUGIN_HANDLED;

    g_zmkillcount[victim] = 0
    g_zmkillercount[victim] = 0

    if(zp_is_nemesis_round())
    {
        if(zp_get_user_nemesis(victim) && loggedin[killer] == true && g_nemelevel[killer] != 1 && cs_get_user_team(killer) == CS_TEAM_CT && is_valid_player(killer))
        {
            g_nemelevel[killer]++
            new name[50]; get_user_name(killer, name, charsmax(name))
            client_printcolor(killer, "[ZP] !g%s !yalcancou o !tTerminator Level: %i !ye ganhou!t %i Ammo Pack(s).", name, g_zmkiller[killer] + 1, 500)
            g_zmkiller[killer]++
            g_zmkillercount[killer] = 0
            give_present(killer, 500)
            new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[killer], g_zmhunterlevel[killer], g_zmkiller[killer], g_nemelevel[killer])
            fvault_set_data("zp_rba_achivments", g_name[killer], string)
        }
    }
    if(is_valid_player(killer) && loggedin[killer] == true && g_zmkiller[killer] != 3 && !zp_is_nemesis_round())
    {
        if(zp_is_plague_round() || zp_is_swarm_round())
        {
            if(is_valid_player(victim) && zp_get_user_zombie(killer) && cs_get_user_team(victim) == CS_TEAM_CT)
            {
                g_zmkillercount[killer]++
                client_printcolor(killer, "[ZP] !tKillstreak Zombie Killer:!y %i", g_zmkillercount[killer])
                showStats(killer, 3)

                if(g_zmkillercount[killer] >= (g_zmkiller[killer] + 1) * 3)
                {
                    new name[50]; get_user_name(killer, name, charsmax(name))
                    client_printcolor(0, "[ZP] !g%s !yalcancou o !tZombie Killer Level: %i !te ganhou !t%i Ammo Pack(s).", name, g_zmkiller[killer] + 1, (g_zmkiller[killer] + 1) * 300)
                    g_zmkiller[killer]++
                    g_zmkillercount[killer] = 0
                    give_present(killer, g_zmkiller[killer] * 300)

                    new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[killer], g_zmhunterlevel[killer], g_zmkiller[killer], g_nemelevel[killer])
                    fvault_set_data("zp_rba_achivments", g_name[killer], string)
                }
            }
        }
    }
    if(is_valid_player(killer) && zp_get_user_zombie(victim) && g_hunterlevel[killer] != 4 && loggedin[killer] == true)
    {
        if(zp_get_user_survivor(killer))
            return PLUGIN_HANDLED;

        g_killcount[killer]++
        client_printcolor(killer, "[ZP] !tKillstreak Human Hunter:!y %i", g_killcount[killer])
        showStats(killer, 1)

        if(g_killcount[killer] >= (g_hunterlevel[killer] + 1) * 5)
        {
            new name[50]; get_user_name(killer, name, charsmax(name))
            client_printcolor(0, "[ZP] !g%s !yalcancou o !tHuman Hunter Level: %i !ye ganhou !t%i Ammo Pack(s).", name, g_hunterlevel[killer] + 1, (g_hunterlevel[killer] + 1) * 120)
            g_hunterlevel[killer]++
            g_killcount[killer] = 0
            give_present(killer, g_hunterlevel[killer] * 120)

            new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[killer], g_zmhunterlevel[killer], g_zmkiller[killer], g_nemelevel[killer])
            fvault_set_data("zp_rba_achivments", g_name[killer], string)
        }
    }
    return PLUGIN_CONTINUE
}

public zp_user_infected_post(id, infector, nemesis)
{
    if(get_pcvar_num(cvar_achvs) != 1)
        return PLUGIN_HANDLED;
     
    g_killcount[id] = 0
     
    if(is_valid_player(infector) && g_zmhunterlevel[infector] != 2 && loggedin[infector] == true && zp_get_user_zombie(infector))
    {
        g_zmkillcount[infector]++
        client_printcolor(infector, "[ZP] !tKillstreak Zombie Hunter:!y %i", g_zmkillcount[infector])
        showStats(infector, 2)

        if(g_zmkillcount[infector] >= (g_zmhunterlevel[infector] + 1) * 5)
        {
            new name[50]; get_user_name(infector, name, charsmax(name))
            client_printcolor(0, "[ZP] !g%s !yalcancou o !tZombie Hunter Level: %i !ye ganhou !t%i Ammo Pack(s)", name, g_zmhunterlevel[infector] + 1, (g_zmhunterlevel[infector] + 1) * 250)
            g_zmhunterlevel[infector]++
            g_zmkillcount[infector] = 0
            give_present(infector, g_zmhunterlevel[infector] * 250)

            new string[20]; formatex(string, 19, "%i %i %i %i", g_hunterlevel[infector], g_zmhunterlevel[infector], g_zmkiller[infector], g_nemelevel[infector])
            fvault_set_data("zp_rba_achivments", g_name[infector], string)
        }
    }
    return PLUGIN_CONTINUE
}

public give_present(id, amout)
{
    new curaps[10]
    fvault_get_data("zp_rba_bank", g_name[id], curaps, 9)
    new intaps = str_to_num(curaps)

    new result = intaps + amout

    new string[10]
    formatex(string, 10, "%i", result)

    fvault_set_data("zp_rba_bank", g_name[id], string)

    client_printcolor(id, "[ZP] !yVoce possui^3 %i Ammo Pack(s) !yno seu Banco.", result)
}

public showStats(id, mode)
{
    new text[200]
    new mode2 = mode

    switch(mode2)
    {
        case 1:
        {
            formatex(text, charsmax(text), "Human Hunter: %i / %i", g_killcount[id], (g_hunterlevel[id] + 1) * 5)
        }
        case 2:
        {
                    formatex(text, charsmax(text), "Zombie Hunter: %i / %i", g_zmkillcount[id], (g_zmhunterlevel[id] + 1) * 5)
        }
        case 3:
        {
                    formatex(text, charsmax(text), "Zombie Killer: %i / %i", g_zmkillercount[id], (g_zmkiller[id] + 1) * 3)
        }
    }
        set_hudmessage(255, 255, 255, 0.02, 0.50, 0, 6.0, 4.0, _, _, -1)
        show_hudmessage(id, text)
}

public round_start()
{
    new players[32], pnum, tempid;
    get_players(players, pnum);

    for( new i; i<pnum; i++ )
    {
        tempid = players[i];
        g_killcount[tempid] = 0;
    }
}

stock client_printcolor(target, const message[], any:...)
{
    static buffer[512], i, argscount;
    argscount = numargs();

    static g_msgSayText_cp, g_MaxPlayers_cp;
    if(!g_msgSayText_cp)
    {
        g_msgSayText_cp = get_user_msgid("SayText");
        }
    if(!g_MaxPlayers_cp)
    {
        g_MaxPlayers_cp = get_maxplayers();
        }
        if (!target)
        {
        static player;
        for (player = 1; player <= g_MaxPlayers_cp; player++)
        {
            if (!is_user_connected(player))
                continue;

            static changed[5], changedcount;
            changedcount = 0;

            for (i = 2; i < argscount; i++)
            {
                if (getarg(i) == LANG_PLAYER)
                {
                    setarg(i, 0, player);
                    changed[changedcount] = i;
                    changedcount++;
                }
            }
            vformat(buffer, charsmax(buffer), message, 3);

            replace_all(buffer, charsmax(buffer), "!g", "^4");
            replace_all(buffer, charsmax(buffer), "!y", "^1");
            replace_all(buffer, charsmax(buffer), "!t", "^3");

            message_begin(MSG_ONE_UNRELIABLE, g_msgSayText_cp, _, player);
            write_byte(player);
            write_string(buffer);
            message_end();
            for (i = 0; i < changedcount; i++)
            setarg(changed[i], 0, LANG_PLAYER);
        }
    }
        else
        {
        vformat(buffer, charsmax(buffer), message, 3);

        replace_all(buffer, charsmax(buffer), "!g", "^4");
        replace_all(buffer, charsmax(buffer), "!y", "^1");
        replace_all(buffer, charsmax(buffer), "!t", "^3");

        message_begin(MSG_ONE, g_msgSayText_cp, _, target);
        write_byte(target);
        write_string(buffer);
        message_end();
    }
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1046\\ f0\\ fs16 \n\\ par }
*/




Nova Lang (Pasta: amxmodx/data/lang/zp_rba.txt)

Código:


[en]
TAG = !y[!gZP!y]

MENU_REGISTER_SYSTEM = \ySistema de Registro
REGS_REGISTER = \wRegistar
REGS_LOGAR = \wLogar^n
REGS_TYPE_REGISTER_LOGIN_ACCOUNT = Digite um Login para sua Conta...
REGS_TYPE_REGISTER_PASS_ACCOUNT = Digite uma Senha para sua Conta...
REGS_TYPE_LOGIN_ACCOUNT = Digite o Login da Conta...
REGS_TYPE_PASS_ACCOUNT = Digite a Senha da Conta...
REGS_REGISTER_LOGIN_INVALID = Nome da Conta Errada, Invalida ou Inexistente...
REGS_REGISTER_PASS_INVALID = Senha da Conta Errada ou Invalida...
REGS_LOGIN_NAME_INVALID = Nome do Login Errado, Invalido ou Inexistente...
REGS_LOGIN_PASS_INVALID = Senha do Login Errada ou Invalida...
WELCOME = !tBem-Vindo!
ACCOUNT_LOGGED = !tLogado na Conta:!g %s
YOU_ARE_LOGGED = !yVoce ja esta logado.
YOU_ARE_NOT_LOGGED = Voce nao esta logado.
TRY_AGAIN = Tente Novamente...

MENU_BANK_SYSTEM = \yBanco
BANK_TAKE_AMOUNT = \wSacar Quantidade
BANK_TAKE_ALL = \wSacar Tudo^n
BANK_SAVE_AMOUNT = \wDepositar Quantidade
BANK_SAVE_ALL = \wDepositar Tudo^n
BANK_DONATE_AMOUNT = \wDoar Quantidade^n^n
BANK_TAKE_AP = !yVoce sacou!t %i Ammo Pack(s) !ydo seu Banco.
BANK_SAVE_AP = !yVoce depositou!t %i Ammo Pack(s).
BANK_HAVE_0AP_BANK = !yVoce possui !t0 Ammo Pack(s) !yno seu Banco.
BANK_HAVE_0AP = !yVoce possui !t0 Ammo Pack(s).
BANK_NOT_HAVE_AP = !yVoce nao possui!t %i Ammo Pack(s) !ypara Depositar.
BANK_NOT_HAVE_AP_BANK = !yVoce nao possui!t %i Ammo Pack(s) !yno seu Banco.
BANK_BALANCE_TOTAL = !ySaldo Total:!t %i Ammo Pack(s).
BANK_BALANCE_BANK = !ySaldo no Banco:!t %i Ammo Pack(s).
BANK_DONATE_DONATOR = Voce duou!t %i Ammo Pack(s) para!g %s!y. Voce possui!t %i Ammo Pack(s) !yno seu Banco.
BANK_DONATE_RECEIVER = !g%s !yduou!t %i Ammo Pack(s) para voce. Voce possui!t %i!y Ammo Pack(s) !yno seu Banco.
BANK_QUANTITY_INVALID = !yQuantia Invalida.

ACCOUNT_CREATED = !tConta Criada com Sucesso.
ACCOUNT_REMOVED = !tAdmin Removeu a Conta:!g %s
ACCOUNT_LOGIN = !tLogin:!g %s
ACCOUNT_PASSWORD = !tSenha:!g %s
ACCOUNT_AMMOPACKS = !tAmmo Pack(s):!g %s
ACCOUNT_ALREADY_EXISTS = !tConta:!g %s !y- !tJa existe.
ACCOUNT_DOES_NOT_EXIST = !tConta:!g %s !y- !tNao existe.
ACCOUNT_HAS_AP = !tConta:!g %s !y- !tPossui % Ammo Pack(s).
ACCOUNT_SET_AP = !yVoce modificou os Ammo Pack(s) da conta:!g %s !ypara:!g %s Ammo Pack(s).

INFO_EMAIL = !tE-Mail: !gguh._.rds@hotmail.com
INFO_SKYPE = !tSkype: !gguh._.rds
INFO_HELP = !yDigite !g/ajuda !ypara mais informacoes.

[bp]
TAG = !y[!gZP!y]

MENU_REGISTER_SYSTEM = \ySistema de Registro
REGS_REGISTER = \wRegistar
REGS_LOGAR = \wLogar^n
REGS_TYPE_REGISTER_LOGIN_ACCOUNT = Digite um Login para sua Conta...
REGS_TYPE_REGISTER_PASS_ACCOUNT = Digite uma Senha para sua Conta...
REGS_TYPE_LOGIN_ACCOUNT = Digite o Login da Conta...
REGS_TYPE_PASS_ACCOUNT = Digite a Senha da Conta...
REGS_REGISTER_LOGIN_INVALID = Nome da Conta Errada, Invalida ou Inexistente...
REGS_REGISTER_PASS_INVALID = Senha da Conta Errada ou Invalida...
REGS_LOGIN_NAME_INVALID = Nome do Login Errado, Invalido ou Inexistente...
REGS_LOGIN_PASS_INVALID = Senha do Login Errada ou Invalida...
WELCOME = !tBem-Vindo!
ACCOUNT_LOGGED = !tLogado na Conta:!g %s
YOU_ARE_LOGGED = !yVoce ja esta logado.
YOU_ARE_NOT_LOGGED = Voce nao esta logado.
TRY_AGAIN = Tente Novamente...

MENU_BANK_SYSTEM = \yBanco
BANK_TAKE_AMOUNT = \wSacar Quantidade
BANK_TAKE_ALL = \wSacar Tudo^n
BANK_SAVE_AMOUNT = \wDepositar Quantidade
BANK_SAVE_ALL = \wDepositar Tudo^n
BANK_DONATE_AMOUNT = \wDoar Quantidade^n^n
BANK_TAKE_AP = !yVoce sacou!t %i Ammo Pack(s) !ydo seu Banco.
BANK_SAVE_AP = !yVoce depositou!t %i Ammo Pack(s).
BANK_HAVE_0AP_BANK = !yVoce possui !t0 Ammo Pack(s) !yno seu Banco.
BANK_HAVE_0AP = !yVoce possui !t0 Ammo Pack(s).
BANK_NOT_HAVE_AP = !yVoce nao possui!t %i Ammo Pack(s) !ypara Depositar.
BANK_NOT_HAVE_AP_BANK = !yVoce nao possui!t %i Ammo Pack(s) !yno seu Banco.
BANK_BALANCE_TOTAL = !ySaldo Total:!t %i Ammo Pack(s).
BANK_BALANCE_BANK = !ySaldo no Banco:!t %i Ammo Pack(s).
BANK_DONATE_DONATOR = Voce duou!t %i Ammo Pack(s) para!g %s!y. Voce possui!t %i Ammo Pack(s) !yno seu Banco.
BANK_DONATE_RECEIVER = !g%s !yduou!t %i Ammo Pack(s) para voce. Voce possui!t %i!y Ammo Pack(s) !yno seu Banco.
BANK_QUANTITY_INVALID = !yQuantia Invalida.

ACCOUNT_CREATED = !tConta Criada com Sucesso.
ACCOUNT_REMOVED = !tAdmin Removeu a Conta:!g %s
ACCOUNT_LOGIN = !tLogin:!g %s
ACCOUNT_PASSWORD = !tSenha:!g %s
ACCOUNT_AMMOPACKS = !tAmmo Pack(s):!g %s
ACCOUNT_ALREADY_EXISTS = !tConta:!g %s !y- !tJa existe.
ACCOUNT_DOES_NOT_EXIST = !tConta:!g %s !y- !tNao existe.
ACCOUNT_HAS_AP = !tConta:!g %s !y- !tPossui % Ammo Pack(s).
ACCOUNT_SET_AP = !yVoce modificou os Ammo Pack(s) da conta:!g %s !ypara:!g %s Ammo Pack(s).

INFO_EMAIL = !tE-Mail: !gguh._.rds@hotmail.com
INFO_SKYPE = !tSkype: !gguh._.rds
INFO_HELP = !yDigite !g/ajuda !ypara mais informacoes.

descriptionSistema de Registro + Banco. Sem Comando de Sacar Quantia [GUH._.RDS] EmptyRe: Sistema de Registro + Banco. Sem Comando de Sacar Quantia [GUH._.RDS]

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guh, obrigado por o Madness Limit! e esse banco desbugado!

voce e o melhor, depois entra skype, vo te passar 1 plugin exclusivo que tenho la!

descriptionSistema de Registro + Banco. Sem Comando de Sacar Quantia [GUH._.RDS] EmptyRe: Sistema de Registro + Banco. Sem Comando de Sacar Quantia [GUH._.RDS]

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