alguem de bom coração pode ver se tem algum erro aqui :
agradeço.
eu nem tentei compilar , pq eu fui testa aqui
e não aparece o bullet la..
Spoiler :
Código:
/* Copyright © 2009, ConnorMcLeod
Bullet Damage is free software;
you can redistribute it and/or modify it under the terms of the
GNU General Public License as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Bullet Damage; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include
#define PLUGIN "Bullet Damage"
#define AUTHOR "ConnorMcLeod"
#define VERSION "0.0.1"
#define MAX_PLAYERS 32
new const Float:g_flCoords[][] =
{
{0.50, 0.40},
{0.56, 0.44},
{0.60, 0.50},
{0.56, 0.56},
{0.50, 0.60},
{0.44, 0.56},
{0.40, 0.50},
{0.44, 0.44}
}
new g_iPlayerPos[MAX_PLAYERS+1]
new g_iMaxPlayers
new g_pCvarEnabled
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_pCvarEnabled = register_cvar("bullet_damage", "1")
register_event("Damage", "Event_Damage", "b", "2>0", "3=0")
g_iMaxPlayers = get_maxplayers()
}
public Event_Damage( iVictim )
{
if( get_pcvar_num(g_pCvarEnabled) && (read_data(4) || read_data(5) || read_data(6)) )
{
new id = get_user_attacker(iVictim)
if( (1 <= id <= g_iMaxPlayers) && is_user_connected(id) )
{
new iPos = ++g_iPlayerPos[id]
if( iPos == sizeof(g_flCoords) )
{
iPos = g_iPlayerPos[id] = 0
}
set_hudmessage(0, 40, 80, Float:g_flCoords[iPos][0], Float:g_flCoords[iPos][1], 0, 0.1, 2.5, 0.02, 0.02, -1)
show_hudmessage(id, "%d", read_data(2))
}
}
}
agradeço.
eu nem tentei compilar , pq eu fui testa aqui
e não aparece o bullet la..